@Managore @MattThorson right just rotate your sprite 90 degrees and you're good (Today)

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@FusionScene @GameGrumps @PutaQLasparina @Clickteam @egoraptor <3 (Today)

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@adventureface the conspiracy continues t.co/bhdixPnAiE (3 days ago)

@MattThorson I love how mario just looks really confused (3 days ago)

@LocalNashiora I might have to take my search to the real world which is going to be a pain -_- (3 days ago)

@Livelyivy yeah dang I should have bought 6 pairs when I had the chance (3 days ago)

@gabetelepak I knew I should have bought the entire stock of hot pink pants on ebay two years ago... (3 days ago)

@MoviusC do you want to join my team of investigators (3 days ago)

@aurahack @MllePilgrim @TeddyDief my god i look away for a second and my mentions are blowing up with horrifying imagery (3 days ago)

@gabetelepak yeah I'm after something more like this t.co/zZMauk7Mk3 (3 days ago)

every link I click for "mens pink pants" leads to 404 every image I find leads to a totally different product page how far does this all go (3 days ago)

@legobutts not seeing any on their internets (3 days ago)

@ianlennonford whooaa cool this looks cute as heck :O (3 days ago)

@TeddyDief FAIR guess I need to learn how to make my own clothes now (3 days ago)

@TeddyDief yeah I saw that "video game clothes" store online and it's like "link's tunic: five trillion dollars" (3 days ago)

@TeddyDief why do all clothes SUCK someday we'll have clothes as cool as jrpgs (3 days ago)

@y2bcrazy rainbow is hard to match with other stuff I think (3 days ago)

@Livelyivy haha they're so done. they're going to fade away to nothingness soon unless I do some heavy patching work. (3 days ago)


2013 - 3 - 11 / 2:27 pm / tools

Flashpunk NineSlice Class (Updated!)

Flashpunk NineSlice Class (Updated!)

Last week I posted a quick NineSlice class that I wrote to work in Flashpunk. It was a little clunky, so this past week I cleaned it up and integrated it with Flashpunk's graphic system. The new version now extends Image, so you get all the awesome Image effects like color tinting, rotation, scaling, and more. Check out the new version!


As a quick example, here's how I'm using it in my current project. Check out this screenshot of a menu:

Thanks to the handy dandy nine slice object, most of this menu is just drawn with a couple of simple source images. I scaled them up 4x so you could see them a little better.

Just using these images as sources means I don't have to make a new image every time I want to change the size of one of the widgets. I can also do some cool animations with tweening the width and heights of the panels over time.

Feel free to use the NineSlice.as class however you want. If you use it or improve it in anyway, let me know!


2013 - 3 - 11 2:46 PM

Taylor Anderson

Holy cow, I think this is the kind of functionality for the speech boxes I want to make...


2013 - 3 - 11 3:31 PM


No homo but I love you bro! I hope to become as good as you some day. Secrete all of your knowledge so that I may soak it up!


2013 - 3 - 11 3:49 PM


woow how can i create a bitmap font in fp? :0 it's better performant of Text?


2013 - 3 - 11 4:13 PM


I've never thought to do this, but man this seems like a good way to speed up UI creation. Hmm, looks like il be porting this to Flixel! (or looking for something similar)


2013 - 3 - 11 7:56 PM


usdaproved: Haha thanks! I've been trying to be more open about everything I'm working on in hopes that it helps some people out :)

Fedyfausto: I think I replied to you on twitter maybe? I'll be sharing my bitmap text class after I clean it up a little bit. Not sure if it's faster than Text though.

ThomasOMorrison: Awesome! I don't think I've seen anything like this for Flixel, so go for it :)


2013 - 3 - 12 4:45 AM


That's just great!


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Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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