@konjak @Jonochrome 3 buttons is tough on a keyboard but I much prefer jump buttons over hitting up on the arrows. (Today)

@ADAMATOMIC if it was an ancient cursed foam sword that demanded the blood of his enemies then it probably wasnt his fault (Today)

@TylerGlaiel "has anyone ever experienced this obscure openGL problem?" "what no you're doing it wrong here's how to render a triangle" (2 days ago)

@ChevyRay wow dang that could be you except the crows become a giant wearable murder mech suit (2 days ago)

@theBanov @MattThorson yeah that's more your character my bad (2 days ago)

@MattThorson @theBanov that's why he's so protective of his sketch book... (2 days ago)

@ChevyRay oh man you could do the cool thing where you walk toward the camera in slow motion as like 1000 crows fly out from behind you (2 days ago)

@theBanov we must decipher the blurred notes (2 days ago)

RT @Jayisgames: Thanks for all your support over the years. You were all worth it. t.co/c35xMybDkF (3 days ago)

@ADAMATOMIC I want itch to take over the world is that so much to ask (3 days ago)

Hell is finding a forum thread started by someone having the exact problem you are facing and the post only reads "edited: nvm fixed it" (3 days ago)

@ChevyRay BattlePrefabs.DeathStar != CelestialBodies.Moon (3 days ago)

@unseven the prophecy... (3 days ago)

@Teknopants @NoelFB YES (but yeah some folks thought parts of Offspring Fling were too tough for how cute it looked) (3 days ago)

RPGs on Twitch: everyone rolls 20 all the time destroying everything at home: party barely survives simple tasks cause we cant roll above 7 (3 days ago)

@floatvoid i think you can only get those in canada (3 days ago)

@SteveSwink ñ too stroñg (3 days ago)

@ADAMATOMIC is this why his damn update is 5.1 gigs (3 days ago)

@CleverCrumbish whoooaaaaaaaaa (3 days ago)

@midio PUPCAKES?! *dies* (3 days ago)

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2013 - 8 - 26 / 11:57 am / general

Gravity Ghost Website!

Image

Gravity Ghost is now up for pre-orders! A lovely game by one of my house mates Erin Robinson. She needed a fancy pre-order page so I returned to the war zone of HTML and CSS to make some magic happen.

The big screenshot of the site is a little wacky because of some of the parallax scrolling and background positions that I used. Certain elements stay in place when scrolling, and some scroll with some parallax, it's very fancy. I also made use of a lot of the artwork directly from the game for a majority of the elements on the site. I think it turned out pretty well! Check out Gravity Ghost!

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2012 - 8 - 20 / 9:04 pm / general

Introducing Indie Game House!

Introducing Indie Game House!

My housemates and I just launched a brand new website! Check out Indie Game House! It's all about four game developers living together talking about games and other stuff. We don't really know where we're going to take it just yet, but for now we've posted a pilot episode of our podcast which you can find right here. It features myself, Corey Nolan, Steve Swink, and Erin Robinson.

It should also be a feed of blog posts from the four of us as well, which will hopefully prompt me to write more posts on this blog. Something I've been meaning to improve on is my own ability to just write a quick blog post and post it, but I have that thing where I write out an enormous post, and when I read it back to myself I'm suddenly filled with an incredible amount of doubt, which then makes me close the window and never look at it again. Yeah, gotta fix that.

Anyway, stay tuned to Indie Game House for some blog posts and podcasts that will probably be enjoyable. We're looking for any feedback we can get on the first episode, so if you feel so inclined then please give it a listen and drop us a comment on the post. We're listening!

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about

About

Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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