@ADAMATOMIC @nealen y yes I'll have this burger... *wipes tears* With two patties (Today)

@ADAMATOMIC @nealen help t.co/Yz9wHJq2St (Today)

RT @ishisoft: The beach is Leilani's territory! New Leilani's Island devlog update t.co/t7Pj7xSzeh 🌺🌴🍍 t.co/OyhOEsDGbM (Yesterday)

looking forward to hanging out with fellow introvert devs at gdc. lets all sit in the same room together with laptops in comfortable silence (Yesterday)

@ChrisBellDesign oh whoops I also read that as expo pass. I think that's supposed to be ONLY expo hall, but you can be sneaky sometimes. (2 days ago)

@ChrisBellDesign only gets you into the talks that are marked open to everyone and expo hall things (2 days ago)

@ZackBellGames @Bandygrass going back to super metroid now, the controls aren't exactly the friendliest. speed runners make it look E Z (2 days ago)

@katanadash oh yeah it's in my head at least once a day for sure (2 days ago)

last night I had a dream where I was just talking about how much I liked the chrono cross soundtrack. truly my imagination knows no bounds. (2 days ago)

@SaltyPepperG we paid 40 million dollars for this live feed of the current social status of the poop emoji (3 days ago)

marketing talks in 2017: "hmm yes this title sounds good but do we have an emoji that we can strongly associate with it" (3 days ago)

RT @dicey: I think this little friend has come a long way. πŸ’• 🦊 t.co/SZUtGcQymG 🦊 t.co/3NLLcoYl5c (3 days ago)

RT @StoryFort: Excited to reveal my new game DUNK LORDS! Over-the-top 2v2 arcade basketball w/ uppercuts, lasers, and strawberries: https:/… (3 days ago)

man why aren't my projects finished?? *spends 5 hours debating what to put as 'job title' on my gdc badge* it is truly a mystery.... (4 days ago)

@ianwexl0rz t.co/WOV25xzeIC (4 days ago)

@ianwexl0rz right. I feel "old man" about it because I do miss the days when games were self contained time capsules on cartridges haha (4 days ago)

@ChevyRay hahah I just imagined this scene of a movie pausing in the theatre and viewers use their phones to buy the ending they want to see (4 days ago)

@ianwexl0rz probably hard to explain my full thoughts and feels on the matter over twittersphere~ (4 days ago)

@ianwexl0rz I don't like how games change over time now cause of DLC. Getting a different experience based on your funds also feels weird. (4 days ago)

I've reached cranky old man status because seeing pre-launch DLC announcements for the new Zelda game makes me profoundly sad (4 days ago)

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2013 - 8 - 26 / 11:57 am / general

Gravity Ghost Website!

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Gravity Ghost is now up for pre-orders! A lovely game by one of my house mates Erin Robinson. She needed a fancy pre-order page so I returned to the war zone of HTML and CSS to make some magic happen.

The big screenshot of the site is a little wacky because of some of the parallax scrolling and background positions that I used. Certain elements stay in place when scrolling, and some scroll with some parallax, it's very fancy. I also made use of a lot of the artwork directly from the game for a majority of the elements on the site. I think it turned out pretty well! Check out Gravity Ghost!

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2012 - 8 - 20 / 9:04 pm / general

Introducing Indie Game House!

Introducing Indie Game House!

My housemates and I just launched a brand new website! Check out Indie Game House! It's all about four game developers living together talking about games and other stuff. We don't really know where we're going to take it just yet, but for now we've posted a pilot episode of our podcast which you can find right here. It features myself, Corey Nolan, Steve Swink, and Erin Robinson.

It should also be a feed of blog posts from the four of us as well, which will hopefully prompt me to write more posts on this blog. Something I've been meaning to improve on is my own ability to just write a quick blog post and post it, but I have that thing where I write out an enormous post, and when I read it back to myself I'm suddenly filled with an incredible amount of doubt, which then makes me close the window and never look at it again. Yeah, gotta fix that.

Anyway, stay tuned to Indie Game House for some blog posts and podcasts that will probably be enjoyable. We're looking for any feedback we can get on the first episode, so if you feel so inclined then please give it a listen and drop us a comment on the post. We're listening!

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About

Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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