RT @CapForeverRemix: Captain Forever Remix is out now! 15% off week-one sale! t.co/J8DOYJ3vN3 t.co/FfOKzrtPs7 (Today)

@gritfish haha awesome! I'm glad it still works (Today)

@TeddyDief he enjoys the finer things in life (Today)

@TeddyDief adult Teddy is like "dude... I just brewed you some fresh coffee lets DO THIS!" and does a backflip (Today)

@dannyBstyle maybe just go by "your majesty" from now on (Today)

@MANvsGAME like a leaf in the wind (Yesterday)

@phubans @supershigi Phuuuuuubaaannns *studio audience laughter* (Yesterday)

@phubans especially after the patch that fixed a bunch of the funky cube collisions (Yesterday)

@phubans one of my favorite games EVER (Yesterday)

@kinifi t.co/XVuKoqYbFC (Yesterday)

@Livelyivy We're not DONE YET WE STILL HAVE 3 MORE ROUNDS! (2 days ago)

@MattThorson my hyper jumps and dashes are ready (2 days ago)

@Capn_Andy out of ink ;_; (2 days ago)

@Anlysia I am learnin' some more stuff about building menus so it will be useful for a larger game I hope! (2 days ago)

@BrodyBr thx!! :3 (2 days ago)

who knows why I'm making all these menus for a tiny game~ t.co/TeJJkJkKaj (2 days ago)

@ADAMATOMIC @ShayMakesGames nice, can I get in on the ground floor of this rocket ship? I'll invest a cool 30 mil (2 days ago)

RT @kertgartner: 3D GIF of @MattThorson and @kylepulver at the @humble Bundle Towerfall Invitational 2 a few weeks ago :) t.co/RXmnn… (2 days ago)

RT @CapForeverRemix: Captain Forever Remix launches this Friday! t.co/qmqj56q2jz t.co/aG3B1jAM37 (2 days ago)

@Livelyivy I know that @adventureface loves a wizard's lizard :o (3 days ago)

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posts dated from: november 2012

2012 - 11 - 10 / 3:09 pm / games

Jottobots Now Available!

Jottobots Now Available!

YEAH! After three years hiding from the public, Jottobots is now available! The game only costs a single US dollar to enjoy for an eternity, DRM free.

Jottobots is a miniature exploration platformer, or a mini-metroidvania if you prefer. You start with five minutes on the clock to rack up as many points as you can through blowing up enemies, finding power ups, and stumbling across secret passage ways. Most of the art was done by J. Otto Seibold, and I did the programming, and some additional artwork as well. On the audio side, Josh Whelchel handled the music and Power Up Audio helped out with some sound mixing and a few sound effects.

I've now officially released three games in 2012! Offspring Fling!, Snapshot, and Jottobots... but I'm not finished! I made a promise to myself that before GDC 2012 I would release 5 games, so I have to figure out which two are next.

Oh and Snapshot is currently 50% off on Steam for just $4.99! Madness. Check it out!

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2012 - 11 - 7 / 7:38 pm / games

Jottobots Releasing Soon!

Jottobots Releasing Soon!

Hey internet. I've had this project sitting around since about 2009 called Jottobots. It was originally a game created for the ARTxGAME collective, which pairs artists and game designers up to create something awesome. I collaborated with J. Otto Seibold (hence the name Jottobots) and it was a lot of fun! He created the characters and a lot of the artwork in the game, and I did all the programming and designing. I did some additional artwork as well, like the explosions and what not.



Jottobots turned out to be a miniature exploration game with arcade style scoring. The game is played under a time limit (which starts at 5 minutes but can be increased through time bonuses) and the goal is finding the exit but also grabbing a lot of points along the way. There are a couple of power ups and a decent sized map to fully explore, and the only way to get those maximum high scores to hunt down every secret the game has to offer. read more

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About

Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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