RT @MattThorson: TowerFall Ascension for PS4 was updated today with 9 new variants, fixed trophies, and much more :) t.co/8CiO2Zvn3G (Today)

@mikekasprzak @infinite_ammo @FullIndie chruch of the sine wave (Today)

RT @djcoreynolan: everyone keeps talking about women "going back 50 years" all nonchalant like it's not a miracle we just solved time travel (Today)

@AsherVo So you're going to paint a giant red X on your PAX booth and suddenly a supply crate will come crashing through the ceiling (Today)

@_pof_ @infinite_ammo rip favorites :( (Today)

@MoviusC @infinite_ammo Oh dang. Yeah, I can see some favorites show up on the mobile client :I (Today)

@infinite_ammo Oh god WHAT? I haven't seen any favorites on my feed yet (Today)

@walrusfeast no I have no idea how I am even involved (Today)

@jezzamonn Thanks! <3 (Today)

@maxticket @Titophile Hahahah I'm still trying to figure that out myself. (Yesterday)

@petebray Hahah yeah I suppose, but lawyers are pretty expensive from what I hear. I'm just really confused about how I got involved. (Yesterday)

@Brad_D80 So is there nothing else except for one part of the video that just says my name magically appeared somehow? (Yesterday)

@Brad_D80 All I'm seeing is this part in the video where it just says the names were figured out by other people? Is that what you mean? (Yesterday)

@Brad_D80 I barely know Zoe. Not really sure how my name got into this. O_o (Yesterday)

@floatvoid Nice, well I recorded a timelapse of this one too! ;D (Yesterday)

@floatvoid Hmm honestly the source code for this is pretty awful hahah. I used like 10 different ways to do the same thing several times.. (Yesterday)

of course I put cool trick jumping using bomb explosions into my jam game t.co/V8Y4qRrqmY (Yesterday)

@Myob_Myob t.co/o2dzs5BdN4 (Yesterday)

@floatvoid Hahah I think I know the exact feeling you're talking about. (Yesterday)

@theBanov @NoelFB jokes on you I only saw it once because I just use vanilla twitter in my browser but thanks anyway <3 (Yesterday)

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posts dated from: november 2012

2012 - 11 - 10 / 3:09 pm / games

Jottobots Now Available!

Jottobots Now Available!

YEAH! After three years hiding from the public, Jottobots is now available! The game only costs a single US dollar to enjoy for an eternity, DRM free.

Jottobots is a miniature exploration platformer, or a mini-metroidvania if you prefer. You start with five minutes on the clock to rack up as many points as you can through blowing up enemies, finding power ups, and stumbling across secret passage ways. Most of the art was done by J. Otto Seibold, and I did the programming, and some additional artwork as well. On the audio side, Josh Whelchel handled the music and Power Up Audio helped out with some sound mixing and a few sound effects.

I've now officially released three games in 2012! Offspring Fling!, Snapshot, and Jottobots... but I'm not finished! I made a promise to myself that before GDC 2012 I would release 5 games, so I have to figure out which two are next.

Oh and Snapshot is currently 50% off on Steam for just $4.99! Madness. Check it out!

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2012 - 11 - 7 / 7:38 pm / games

Jottobots Releasing Soon!

Jottobots Releasing Soon!

Hey internet. I've had this project sitting around since about 2009 called Jottobots. It was originally a game created for the ARTxGAME collective, which pairs artists and game designers up to create something awesome. I collaborated with J. Otto Seibold (hence the name Jottobots) and it was a lot of fun! He created the characters and a lot of the artwork in the game, and I did all the programming and designing. I did some additional artwork as well, like the explosions and what not.



Jottobots turned out to be a miniature exploration game with arcade style scoring. The game is played under a time limit (which starts at 5 minutes but can be increased through time bonuses) and the goal is finding the exit but also grabbing a lot of points along the way. There are a couple of power ups and a decent sized map to fully explore, and the only way to get those maximum high scores to hunt down every secret the game has to offer. read more

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About

Hi there, my name is Kyle, and I'm a 27 year old kid with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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