@IvoryOasis Really? I don't really see 2d games as having super varied needs as far as asset placement. Tiles and entities seems like enough (Today)

@floatvoid Unity would be cool then I see someone have a nightmare experience with its source control or updating it and I'm like eehhhhh (Today)

Really surprised that there hasn't been some sort of ultimate 2d level editor kickstarter yet like there was for 2d bone animators. (Today)

@Capn_Andy some day I'll make it out to this place (Today)

@realgreybob good ole Red Eye Rect (Yesterday)

@nico_m__ today was a good day of fixing edge cases and changing some of my logic, but I might be driving myself insane x_x (Yesterday)

okay done for the day but this thing is working pretty nice I think (I have a hover jump kinda thing going on) t.co/X9M2mjEo2E (Yesterday)

Well there's still some wonkiness to resolve in cases like this and sometimes slopes still cause stack overflows. >:( t.co/L2tVoiLHzg (Yesterday)

@tylerglaiel t.co/D9Rb0pKEc6 (Yesterday)

@saint11 yep all in Otter :O (Yesterday)

@tylerglaiel hahah that definitely makes me curious. I think right now the object on top will just get 0 momentum and fall. (Yesterday)

almost there! next thing to fix is an object resting on multiple moving objects gets moved by each object... t.co/F2S1z263RE (Yesterday)

@kinifi Wasn't world of goo a jam game? Can't think of any others off the top of my head (Yesterday)

@Lumin0via drink 506 lbs of orange juice sleep for 71 hours eat 37 grains of oatmeal and do 1413 push ups and you'll be fine (Yesterday)

@isoiphone Hahhah oh well (2 days ago)

@tylerglaiel that works but I just discovered jumping into a slope with a stack causes chaos (2 days ago)

@isoiphone you seem a bit floaty #kaboom (2 days ago)

@Doomlaser Hmmm there might be stuff to pick up like in Lyle but would go beyond cubes :O (2 days ago)

@GauthamCode No game yet, working on the core platforming physics stuff with pushblocks and moving platforms and all that stuff. (2 days ago)

@raiganburns Yeah I can pull off that kinda work during crunch, game jams, or working on easy stuff I've done 100 times before. (2 days ago)


2013 - 11 - 26 / 12:06 pm / general

Maybe Updating Offspring Fling!

Maybe Updating Offspring Fling!

I'm dipping back into the wild world of AS3 for the next few days and pushing out a small update for Offspring Fling (if everything goes according to plan.)

You see, many years ago when Offspring Fling was being made into a downloadable application instead of a flash game, I wanted to add joystick support. I ended up going with a native extension called JoyQuery that was able to do it.. sort of. It had a few issues, but the game had joystick support for being an AIR application which was pretty awesome.

Unfortunately, JoyQuery caused some issues on some people's computers. The game would run incredibly slow, or the game would straight up crash on some PCs. I think the game doesn't work at all on Windows 8 right now unless you put it in Windows 7 compatibility mode.

So that's where AIRControl comes in. The creator of JoyQuery released it a little while ago, and so far it's looking super promising. Getting it integrated with Offspring Fling even after not touching the code in a very long time was really straight forward. This is also coming from someone who tried to use the new GameInput stuff that Adobe has exposed to desktop applications in AIR. I really tried to get GameInput to work, but I have no clue how it works still, and AIRControl took me less than an hour to get rolling.

Anyway, stay tuned for an Offspring Fling minor update that should fix the last remaining issues with the game related to JoyQuery!


2013 - 12 - 11 12:55 AM

Esa Karjalainen

Coincidentally, I just played Offspring Fling two days ago on my old CRT TV, using a Playstation 1 Dual Shock controller hooked up to a laptop through an adapter. Worked fine for me.


2013 - 12 - 11 11:07 AM


Awesome! Going to try to push this update this week to see if I can fix the bugs that some people encounter with the controller support :) I still haven't played Offspring Fling on a CRT but it sounds pretty rad... I'll have to get an adapter to go from VGA to s-video ;D


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Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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