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@Nukikero I'll look into it. Hopefully you can still get a plushie! (Today)

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@Nukikero Ohh bummer I didn't even know! Thanks for the heads up. (Today)

@mikekasprzak I must break myself of that habit. "I dunno how to solve this so I guess I'll just wander over here and... oh a funny video.." (2 days ago)

@twobitart something between human and clothing?! (2 days ago)

@joeydehnert I try to do this but it's hard to overcome the dread I'm building about all the rewrites that are waiting for me, haha (2 days ago)

@TyrusPeace hahahah awesome (2 days ago)

@TyrusPeace I find myself doing a lot of style/art/juice/particle stuff whenever I'm stuck on a harder problem somewhere else ;D (2 days ago)

@LyleCox Huh, interesting! Oh yeah, nice meeting you! Always cool to run into internet people in the real world ;D (2 days ago)

@konjak dont wanna get cramps! :3 (2 days ago)

@eigenbom Interesting! I figured it would be something like "the easiest stuff on the to-do list first" (2 days ago)

A lot of artists I know do warm up sketches and thumbnails... do programmers have warm up exercises or is it best to just JUMP RIGHT IN? (2 days ago)

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posts dated from: july 2011

2011 - 7 - 8 / 2:41 pm / snapshot

Goin' to the PAX10!

Goin' to the PAX10!

Earlier this morning me and my crew at Retro Affect finally got the green light to finally announce to the world that Snapshot is going to be in the PAX10, YEAH!

Check out all the games right here. There are some good ones in there, so I am super excited that Snapshot was able to squeeze into the selection somehow. Snapshot was also featured in the Boston Indie Showcase back at PAX East, so it also being in the PAX10 is some sort of back to back penny arcade super game selection combo, I think.

So now it's back to work on Snapshot to make sure it's looking good for the showcase!

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Hi there, my name is Kyle, and I'm a 27 year old kid with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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