@ADAMATOMIC @nealen y yes I'll have this burger... *wipes tears* With two patties (Today)

@ADAMATOMIC @nealen help t.co/Yz9wHJq2St (Today)

RT @ishisoft: The beach is Leilani's territory! New Leilani's Island devlog update t.co/t7Pj7xSzeh 🌺🌴🍍 t.co/OyhOEsDGbM (Yesterday)

looking forward to hanging out with fellow introvert devs at gdc. lets all sit in the same room together with laptops in comfortable silence (Yesterday)

@ChrisBellDesign oh whoops I also read that as expo pass. I think that's supposed to be ONLY expo hall, but you can be sneaky sometimes. (2 days ago)

@ChrisBellDesign only gets you into the talks that are marked open to everyone and expo hall things (2 days ago)

@ZackBellGames @Bandygrass going back to super metroid now, the controls aren't exactly the friendliest. speed runners make it look E Z (2 days ago)

@katanadash oh yeah it's in my head at least once a day for sure (2 days ago)

last night I had a dream where I was just talking about how much I liked the chrono cross soundtrack. truly my imagination knows no bounds. (2 days ago)

@SaltyPepperG we paid 40 million dollars for this live feed of the current social status of the poop emoji (3 days ago)

marketing talks in 2017: "hmm yes this title sounds good but do we have an emoji that we can strongly associate with it" (3 days ago)

RT @dicey: I think this little friend has come a long way. πŸ’• 🦊 t.co/SZUtGcQymG 🦊 t.co/3NLLcoYl5c (3 days ago)

RT @StoryFort: Excited to reveal my new game DUNK LORDS! Over-the-top 2v2 arcade basketball w/ uppercuts, lasers, and strawberries: https:/… (3 days ago)

man why aren't my projects finished?? *spends 5 hours debating what to put as 'job title' on my gdc badge* it is truly a mystery.... (4 days ago)

@ianwexl0rz t.co/WOV25xzeIC (4 days ago)

@ianwexl0rz right. I feel "old man" about it because I do miss the days when games were self contained time capsules on cartridges haha (4 days ago)

@ChevyRay hahah I just imagined this scene of a movie pausing in the theatre and viewers use their phones to buy the ending they want to see (4 days ago)

@ianwexl0rz probably hard to explain my full thoughts and feels on the matter over twittersphere~ (4 days ago)

@ianwexl0rz I don't like how games change over time now cause of DLC. Getting a different experience based on your funds also feels weird. (4 days ago)

I've reached cranky old man status because seeing pre-launch DLC announcements for the new Zelda game makes me profoundly sad (4 days ago)

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posts dated from: september 2011

2011 - 9 - 4 / 12:52 pm / general

What I'm up to: September Edition

What I'm up to: September Edition

I just got back from PAX Prime up in Seattle and I'm realizing how little on post on my super fancy blog, so this post is going to be an attempt to fix all of that. I've been up to a lot of various things in the last couple months and I'm going to try to sum them all up in a single blog post, YEAH!

PAX Prime 2011
I just got back from PAX last week and I'm still feeling exhausted in all dimensions. Retro Affect had a booth in the expo hall to show off the latest build of Snapshot, so once again I got to go to a really cool video games conference thing with an exhibitor badge and feel all super cool and important. On top of that, Snapshot was selected for the PAX10 which means we got a second booth to manage.

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We ended up bringing a total of 7 people to PAX in order to help keep up with the insanity of running two booths at the same time for 3 days straight. It was pretty intense but somehow everyone survived, and we got a handful of press mentions about Snapshot during and after the show. A lot of people are really excited about it, which makes me excited (and nervous) about it. Special thanks goes out to the Closure dudes, the PAX enforcers, everyone that played Snapshot, and our very own gold enforcer assistant for the weekend, Andrew. This guy went out of his way to get us headache medicine, eating utensils, and lunch throughout the weekend, so mad props to you dawg.

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About

Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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