Thanksgiving 2015 showing me how rusty I am at towerfall #IFD (Yesterday)

Overheard at this Thanksgiving "you all are talking about video games A LOT." (Yesterday)

@Dan_Adelman @TommyRefenes @AxiomVerge well that's a bunch of poop (Yesterday)

@BenRuiz ah this takes me back (Yesterday)

enjoy your thanksgiving meal with 2v2s smash on the tv (Yesterday)

@speakr4thedead @ADAMATOMIC ok I shamefully deleted it and redid it ANYTHING ELSE? (Yesterday)

today i am thankful for when john america led his troops into one final battle against the turkey empire ending the great 100 year war (Yesterday)

@ADAMATOMIC fuck (Yesterday)

@benprunty Y E S S S S (Yesterday)

@benprunty next year: sushi thanksgiving (Yesterday)

Celebrating the day of the turkey with a new example about tweens ;D (Yesterday)

@TommyRefenes @BriBriChatter also #qbf (2 days ago)

@TommyRefenes @BriBriChatter I disabled chat from opponents it's pretty great (2 days ago)

@celsiusgs hold on baby I just gotta install ace's mega codecs pack (3 days ago)

okay I think this ui stuff is good enough to prototype the actual game with now look at all this DRAGGING (3 days ago)

@fucrate @djcoreynolan many combolations, elizagerth. (4 days ago)

@MattThorson y o u k n o w m y v o t e (つ•̀ᴥ•́)つ*:・゚✧ (4 days ago)

@kamihkamih Haven't played Avalon, but to me it feels waaaaaaay better than Resistance. (4 days ago)

Secret Hitler is probably the most fun lying bluffing secret game I've played and you should totes check it out (4 days ago)

@kinifi There's a tilemap class and I use ogmo editor for most stuff (4 days ago)

posts dated from: september 2011

2011 - 9 - 4 / 12:52 pm / general

What I'm up to: September Edition

What I'm up to: September Edition

I just got back from PAX Prime up in Seattle and I'm realizing how little on post on my super fancy blog, so this post is going to be an attempt to fix all of that. I've been up to a lot of various things in the last couple months and I'm going to try to sum them all up in a single blog post, YEAH!

PAX Prime 2011
I just got back from PAX last week and I'm still feeling exhausted in all dimensions. Retro Affect had a booth in the expo hall to show off the latest build of Snapshot, so once again I got to go to a really cool video games conference thing with an exhibitor badge and feel all super cool and important. On top of that, Snapshot was selected for the PAX10 which means we got a second booth to manage.


We ended up bringing a total of 7 people to PAX in order to help keep up with the insanity of running two booths at the same time for 3 days straight. It was pretty intense but somehow everyone survived, and we got a handful of press mentions about Snapshot during and after the show. A lot of people are really excited about it, which makes me excited (and nervous) about it. Special thanks goes out to the Closure dudes, the PAX enforcers, everyone that played Snapshot, and our very own gold enforcer assistant for the weekend, Andrew. This guy went out of his way to get us headache medicine, eating utensils, and lunch throughout the weekend, so mad props to you dawg.

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Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!


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