@MANvsGAME @mwegner @aireye @BenRuiz @Data01 t.co/NJFh61tIoh (Today)

RT @DiscordGames: Journey into the heart of darkness! Just three days until Early Access! t.co/fXAPZrVWZm (Today)

@ChevyRay lookin goooooooooooooood (Yesterday)

@psysal aahhhhhhhh (Yesterday)

@ChevyRay pick me up around 7:30 (Yesterday)

RT @ChevyRay: Reminder: I am making a small, challenging game for my Patreon backers! t.co/g4MNyxcnGd (Yesterday)

@___discovery @thegamedesigner Ah my Vanilla install got overrun with spam days after launching, even with antispam plug ins. (2 days ago)

@thegamedesigner Simple Machine Forums is pretty light and easy to set up. (2 days ago)

@mrasmus srsly I just died in sudden death because I got hit when I couldn't even see what was happening. (2 days ago)

Worst thing about the Smash demo so far: The giant "GO" that takes up the WHOLE SCREEN for the first 1.5 seconds of the match. (2 days ago)

@mikekasprzak Yep! (3 days ago)

RT @MattThorson: Oh man I want to play the Smash 3DS demo so bad. Anyone got any extra codes for @NoelFB and I? (3 days ago)

@ChevyRay @Ralkarin You redeem it in the eshop on the 3ds and download the demo to yer SD card. (3 days ago)

@ChevyRay @Ralkarin Club Nintendo Visa Platinum Frequent Flyer Air Club Omega Destiny members are getting demo codes for Smash today. (3 days ago)

Yooo @Ralkarin got me the hook ups with the Smash code, thanks! :D (3 days ago)

@Zetsaika Oops, someone sniped it, but no worries I think I have one in my email! Thanks :) (3 days ago)

@Ralkarin Awesome! you can send it to hi@kpulv.com thank you so much (3 days ago)

RT @TommyRefenes: @kylepulver here you go 60-FU-CK-Y0UR-S3LF (3 days ago)

Hello twitter if there are any Smash 3ds NA demo codes floating about please let me know I would like one very much. <3 (3 days ago)

@rabbit_nabokov omg you got a coded! :o (3 days ago)

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posts dated from: september 2011

2011 - 9 - 4 / 12:52 pm / general

What I'm up to: September Edition

What I'm up to: September Edition

I just got back from PAX Prime up in Seattle and I'm realizing how little on post on my super fancy blog, so this post is going to be an attempt to fix all of that. I've been up to a lot of various things in the last couple months and I'm going to try to sum them all up in a single blog post, YEAH!

PAX Prime 2011
I just got back from PAX last week and I'm still feeling exhausted in all dimensions. Retro Affect had a booth in the expo hall to show off the latest build of Snapshot, so once again I got to go to a really cool video games conference thing with an exhibitor badge and feel all super cool and important. On top of that, Snapshot was selected for the PAX10 which means we got a second booth to manage.

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We ended up bringing a total of 7 people to PAX in order to help keep up with the insanity of running two booths at the same time for 3 days straight. It was pretty intense but somehow everyone survived, and we got a handful of press mentions about Snapshot during and after the show. A lot of people are really excited about it, which makes me excited (and nervous) about it. Special thanks goes out to the Closure dudes, the PAX enforcers, everyone that played Snapshot, and our very own gold enforcer assistant for the weekend, Andrew. This guy went out of his way to get us headache medicine, eating utensils, and lunch throughout the weekend, so mad props to you dawg.

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About

Hi there, my name is Kyle, and I'm a 27 year old kid with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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