@jezzamonn your choice to spell the word incorrectly on purpose will give me an ulcer. I dunno what the spikes are :o (Today)

@Tawnithan YEAH! ... what? O_O (Today)

@ncgames oops misread your tweet at first, new response: I can only dream. (Today)

I don't like where this is going... t.co/snVIrU06TU (Today)

@Lumin0via t.co/mKsnRwkmeo (Today)

@Lumin0via self doubt and being creative seem to just go together. also you're super young and 99% of the time it's not too late to do stuff (Yesterday)

@supershigi @djcoreynolan yeah we've been going once a week or so! Also I'm playing standard at Friday night magics ;D (Yesterday)

@supershigi never forget andy's indie cube cat deck #acehull #eighthhull (Yesterday)

@supershigi t.co/GaZzeBtB0S (Yesterday)

@supershigi metroid just wants to draft (Yesterday)

@NoelFB @theBanov At first I read this as you guys were just going to ride free transit all day while jamming (2 days ago)

@mikekasprzak I highly recommend 64gb of ram (4 days ago)

I love me some jimmy circles! t.co/vGFlL65wIL (4 days ago)

RT @BigGiantCircles: There Came An Echo is #1 on @Bandcamp! Not even released yet! #EgoBoost Wow, I'm seriously grateful everyone <3 (4 days ago)

@MANvsGAME @Ezekiel_III yoooooo the blow ups!! PogChamp PogChampPogChamp PogChamp (4 days ago)

@bitmOO @NoelFB @infinite_ammo @theBanov I am so jealous ;_; (5 days ago)

@MANvsGAME Tampered in dark sided STUFF (5 days ago)

@floatvoid @pietepiet I'll be sitting on the grass with whole foods sushi waiting for you ... (6 days ago)

@floatvoid please no not yet (6 days ago)

@Lumin0via The important thing is that you know it's bullshit <3 (6 days ago)

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posts tagged with: art

2015 - 4 - 30 / 6:03 pm / general

Dev Log: Options Menu

Dev Log: Options Menu

As I totally procrastinate on the final art tasks for Super Sky Sisters I went over the options menu again really quick to add some cool polish. In the options menu the player can configure the sound and music volumes, the quality of the graphics, the hud style, and even reassign all of their keyboard controls.

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I swear this game is almost done!

1 Comment

2015 - 4 - 22 / 7:47 pm / general

Dev Log: Game Mode Arts

Dev Log: Game Mode Arts

In the continuation of adding art to the menus in the game I recently added art to the difficulty selection screen.

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Gonna be tough to finish the game this month as I have to travel a bit this coming weekend, but we're almost there!

No Comments

2015 - 4 - 21 / 2:26 pm / general

Dev Log: Help Menu Arts

Dev Log: Help Menu Arts

Trying to tackle the last of my art tasks in Super Sky Sisters. If I manage to finish the art stuff, then my to do list is reduced down to just 11 things before the game is done!

The help screen is available from the main menu and has some tips and tricks for playing the game better.

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After the game is done all I have to do is figure out what I'm going to do with it, but I haven't put any energy into thinking about that yet because it tends to stress me out and cause me to not work on it. My idea right now is that I can figure it out after it's all done!

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2015 - 4 - 17 / 5:20 pm / general

Dev Log: Menu Arts

Dev Log: Menu Arts

I've been putting off this task for awhile but I finally got around to adding some menu art to the main menu of Super Sky Sisters!

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A lot of art tasks remain actually as I usually put off this stuff until the very end. I still have to do some animations for the players and enemies and I'm not really looking forward to that since I struggle a lot with animation.

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2015 - 4 - 16 / 5:48 pm / general

Dev Log: Graphs

Dev Log: Graphs

Almost done with this game now except for a bunch of polish work that I made for myself. One of the things I'm doing for the results screen is a cool graph for various things in the game.

I started out with just graphing the score and the orb's health:

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Then I added the player's health as well:

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And now the final version has those plus markers for when events started:

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You can even zoom in and scroll around the graph to see the more interesting points as you walk down memory lane remembering the times where you got ambushed by a bunch of eyeballs shooting purple lasers at you.

Getting closer to done! But... I still need to put audio in the game at some point.

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2015 - 3 - 18 / 5:17 pm / general

Dev Log: Title Screen

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Working on some arts for a cool title screen for Super Sky Sisters, and probably using some of this art for the menus as well. Almost done with the game! I should probably add sound too at some point.

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About

Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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