@rustym @ADAMATOMIC resteroni in pepperoni (Today)

RT @unseven: Lady Lock's INCREDIBLE animation by @AdamKlingPixel for @PlayDuelyst one of my fav characters :D #pixelart t.co/vvZZqew… (Today)

@jacobalbano @r0bbieTheRobot my color lerping dreams have come true (Today)

@MattThorson team most lethal strikes again (2 days ago)

@ADAMATOMIC he's ready to play the recorder (2 days ago)

@dannyBstyle I'm diggin' those specs, dawg!~ (2 days ago)

@Draknek Seems like it's just a very hard problem to solve... but yeah I love flashpunk and my C# engine is based entirely off of it ;D (2 days ago)

@konjak ok! <3 (2 days ago)

@jwaaaap oh thanks!! :3 (2 days ago)

@konjak (I'm procrastinating on doing enemy and player animations) (2 days ago)

@konjak Yeah the game is like... pretty much done I'm just adding unnecessary amounts of polish. (2 days ago)

More menu work today t.co/HoeYRjdIOE #screenshotsaturday ;D (2 days ago)

@Silvanis_s then you can mod the images ;D (2 days ago)

@Sosowski Yeah I thought about it but for some reason I just don't like doors... (2 days ago)

Menu arts for #screenshotsaturday ;D t.co/fQoojt6wck (2 days ago)

RT @ludumdare: The Theme for Ludum Dare 32 is: An Unconventional Weapon #LDJAM t.co/DnzOycrkwp (3 days ago)

@jacobalbano Well I abandoned skype due to all the hacking and the ddosing :I plus every update it gets more bloated and annoying. (5 days ago)

@r0bbieTheRobot @jacobalbano I HATE SKYPE but I guess I can turn it on if nothing else works. Does gchat do group stuff or only hang outs? (5 days ago)

@SteveSwink @Ryubel ah perfect my "just woke up at 4pm" hair style (5 days ago)

@MattThorson I don't know if this works in physics engines... I remember trying to do this with box 2d and it never worked (5 days ago)

follow
search
viewing stuff filed under design
Twinsky Games
Twinsky Games Twinsky Games Twinsky Games Twinsky Games

Twinsky Games

Game developer and good friend of mine Tim Winsky needed a new site for his company for his release of Adventure Time: Time Tangle. He already provided the theme of a tropical sky with his previous branding, so I just built a simple blog theme around that concept. The sun sets and the sky turns to night as you scroll. Neat!

Visit Website
Dan Adelman
Dan Adelman Dan Adelman Dan Adelman Dan Adelman

Dan Adelman

Dan Adelman is a games industry veteran who recently quit his job at Nintendo to join the ranks of the indie community as a business development and marketing mercenary. I whipped up a blog layout for him to use as his new identity as an official indie! Check out those scrolling clouds. Fancy!

Visit Website
Gravity Ghost
Gravity Ghost Gravity Ghost Gravity Ghost

Gravity Ghost

Gravity Ghost is the latest release from indie developer (and my housemate) Erin Robinson! The site originally went up when the game was available for preorder. I used the game's artwork and her style to craft a unique site for the game complete with cool parallax scrolling on the backgrounds!

Visit Website
TIGJam 5
TIGJam 5 TIGJam 5 TIGJam 5 TIGJam 5

TIGJam 5

It's that time again! Time for another TIGJam to bring together enough game development energy to power a city. I once again just created a simple one page design for the site, except this time I did once of those fancy javascript scrolling navigation bars. Yeah.

Visit Website
Indiana Stone
Indiana Stone Indiana Stone Indiana Stone Indiana Stone Indiana Stone

Indiana Stone

Tired of infinitely running? Your wishes are about to be GRANITE. Indiana Stone is a mobile game that was in need of a website, so I stepped up to the task! I may have went a little overboard with the colors, but a crazy neon 80s and 90s inspired palette was definitely necessary for a game that calls itself "9-bit."

Visit Website
TIGJam 4
TIGJam 4 TIGJam 4 TIGJam 4 TIGJam 4

TIGJam 4

A simple one page design for the fourth annual TIGJam event. The best part about this site is that the entire thing from start to finish only took about 8 hours. It was a website jamming session that created the website for a game jam event, yeah!

Visit Website
TIGJam 3
TIGJam 3 TIGJam 3 TIGJam 3 TIGJam 3

TIGJam 3

The 3rd annual TIGJam website had fallen into my hands, and I had no choice but to rise to the challenge. The logo was created by the lovely Derek Yu which provided the overall theme of the site. A simple one page flyer type design was all that was needed here.

Visit Website
Comicompo 3
Comicompo 3 Comicompo 3 Comicompo 3 Comicompo 3 Comicompo 3

Comicompo 3

The third installment and final chapter of my comicompo trilogy. This site builds upon the same architecture as the Comicompo 2 website. This time the comic was split into 4 groups, and each group has it's own color scheme when viewing the comic. After the conclusion of Comicompo 3, I stepped down as Comicompo King and passed the torch onto another soul.

Visit Website
Comicompo 2
Comicompo 2 Comicompo 2

Comicompo 2

The second running of the TIGForums Comicompo had a lot more participants than the last one, and this was another chance to make a new website for it. A more simplified version of the first site brings you straight to the madness. Although the users of the site can't tell, everything is completely automated using just a directory of images and a text file to make things really easy on the development side.

Visit Website
Comicompo 1
Comicompo 1 Comicompo 1 Comicompo 1 Comicompo 1

Comicompo 1

The Comicompo is a community project started over on the TIGForums a few years ago. I took it over halfway through the first run of it, and eventually created this gallery website for the finished product.

Visit Website
Team Meat
Team Meat Team Meat Team Meat Team Meat

Team Meat

The fellows at Team Meat came to me with a dream: A Team Meat website with as much meat and blood everywhere as humanly possible. A fully functional web zone with a blog, media pages for all of their games (well, just Super Meat Boy for now), and even forums. Although they still haven't filled out all the filler text on the site nearly a year after launching it, it still looks pretty good I'd say!

Visit Website
Retro Affect
Retro Affect Retro Affect Retro Affect Retro Affect Retro Affect

Retro Affect

Retro Affect is a games studio that I co-founded with two bros of mine, and so we needed a website to go with it! The site runs off of a completely custom php mySQL back end with some fancy jQuery stuff on top of it for super fancy effects. This site even made into some cool web galleries.

Visit Website
Xerus
Xerus Xerus Xerus Xerus Xerus

Xerus

Sometimes on the internet I am also known as "xerus", which to me is pronounced "eckserus", but I digress. I consider this to be my first website where I actually tried to incorporate some imagery into the design instead of just colored boxes. Like my original portfolio website, this site also contains old and embarrassing artwork for your viewing pleasure.

Visit Website
Kyle Pulver Portfolio
Kyle Pulver Portfolio Kyle Pulver Portfolio Kyle Pulver Portfolio Kyle Pulver Portfolio

Kyle Pulver Portfolio

My original portfolio website was designed when I asked myself "Hey, do you want to make a website for me?" to which I responded "Of course, you're my best client!" This was created as my graduating portfolio and contains some of my older work that isn't on this site. So if you want to see old and embarrassing artwork and designs, then check it out.

Visit Website

contact

Your message has been sent! Thanks :)
SEND MESSAGE