@ArthG yeah just a normalized vector between the mouse position and the shooter position (Today)

@Livelyivy Hahah awesome. Gotta use those NUKES. I always think of Tetran from the Gradius games t.co/DL1NJ2nGuu (Today)

Quick test of an enemy composed of individually destructible pieces yahoo t.co/w4j4SrfPKq (Today)

@gavanw Ohhh YEAH? I think I have it working (until I find some a crippling bug I'm sure) but I'm def interested in any pointers! (Today)

@konjak @snakepixel I find that if I start to plan things, I intimidate myself a lot. That's why game jams are so fun for me, no planning. (Today)

@AsherVo careful don't reach the resonance frequency of existence and shatter us all into a pocket universe between the membranes of reality (Today)

@BeeMickSee @pietepiet people will complain about whoever you main for whatever reason so just follow your heart (Today)

@rabbit_nabokov @konjak hahahahh cereal mascot I'm dying (Today)

@BeeMickSee @konjak @DamianSommer Yoo with all the Mario Kart DLC I think Smash DLC is def happening (Today)

@konjak @vonFawks @pietepiet I'm honestly surprised Dark Samus wasn't a character. (Today)

@vonFawks @konjak @pietepiet no more Kirby characters, make a Kirby/Jiggly clone that is a Metroid. (Today)

@pietepiet @konjak maybe they'll announce removing dark pit (Today)

@NoelFB I have done this in AS3, with loops, if, else, and everything. If you want the source to look at, let me know! (Today)

@SteveSwink @TommyRefenes I wonder how many Ultron forms there will be and which one of them will be the Stan Lee cameo (Yesterday)

@Doomlaser @TommyRefenes Oh sorry was totally thinking of Spine which I already use. Spriter seems to have no official api support. (Yesterday)

@Doomlaser @TommyRefenes Plus is going to be for making skeletal based stuff procedurally, not sure how any tool would help there :I (Yesterday)

@Doomlaser @TommyRefenes I have no idea how to bind my entities into anything that spriter has, plus I can't distribute their runtime easily (Yesterday)

@TommyRefenes cool let me just spend 10000 years writing swf importers (Yesterday)

@DiscordGames Hahah yeah, it is too easy to procrastinate on game design problems by just working on engine/tech stuff ;p (Yesterday)

@DiscordGames Building this so I can make enemies that have individual destructible parts, like big bosses and what not. (Yesterday)

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posts tagged with: namiko

2013 - 3 - 20 / 7:04 am / games

Namiko Now Available

Namiko Now Available

Hot off the heels of just releasing Super Ninja Slash, I'm releasing another game into the public's hands. Originally available as a bonus game for the Indie Royale bundle back in December, Namiko is a relatively simple wave defense type game that can be played on OSX or Windows. (You can find the downloads on this page.)

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When it was originally created, Namiko scored me 1st place at a local game jam held here in Phoenix at the University of Advancing Technology. The goal of the game is to defend your palace against hordes of attacking humanoid enemies that have three different powers. As the protagonist Namiko, you can scan these enemies and absorb their powers to make them your own. The game is about figuring out each enemy's weakness, and maximizing your chances of successfully defending by choosing the right weapon at the right time. I think the theme of the game jam was "adaptation."

Since the jam version I put a few more days work into it and just tried to generally polish up the experience. On a side note, releasing this game into the public officially makes this my 5th release between GDC 2012 and GDC 2013! I'll post more about that later though.

Have fun!

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2012 - 12 - 23 / 11:42 am / games

Holiday Bundles and Deals!

Holiday Bundles and Deals!

Just a quick heads up! I've been posting about this like mad on Twitter but then I realized that my Twitter widget on my site is still broken...

Offspring Fling is currently available on Indie Royale with a bunch of other cool games. It's a pay what you want bundle but there is a minimum on how much you pay. The minimum increases when someone purchases the bundle at the minimum, and it decreases when the bundle is purchased for more than the minimum. Getting the Indie Royale bundle also grabs you a copy of Namiko, which is a game jam game I made just over a year ago now. I polished up the game quite a bit and now it's a fully playable deal! It's only available through the current Indie Royale bundle, so get movin' if you want it!

At the time of me writing this there is only ONE DAY LEFT! to get the bundle. Sorry for the late notice! But if you want Offspring Fling and a bunch of other cool games for a low low price then you have to act now!

In other news, Snapshot is now available from the Humble Indie Bundle! There is some time left in this bundle to get Snapshot, Closure, Shank 2, and a bunch of other rad games.

Last but not least, Offspring Fling is just $3.99 right now on Steam.

I think that's about everything... have a good holiday season!

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2011 - 11 - 10 / 10:13 am / games

Namiko Quick Preview

Namiko Quick Preview

Yo! I went to a game jam last weekend at the University of Advancing Technology, and I made a game! (Again!) I'm still trying to figure out what to do with it, but for now here are some screenshots.

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about

About

Hi there, my name is Kyle, and I'm a 27 year old kid with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!

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