@codeapparat Hmm okay, there's BufferData, but now how to convert any of that to color data o __ o (Today)

@codeapparat Hmm right but how do I get such an array from SharpFont's bitmaps? (Today)

So I'm using System.Drawing.Bitmap as part of the process to Texture2D here, but I'm thinking this might not be the best idea... (Today)

Yeeehaw loadin' a whole font into FNA with SharpFont t.co/TJfjxY1MPs (Today)

@AsherVo making video games is like 10% game stuff and 173% UI design and programming (Today)

RT @tripleboop: 3v3 tourney for #towerfall at 3B: t.co/KevlbepVWw cc @kylepulver @MattThorson etc rt rt rt (Today)

@ChevyRay @eigenbom I have a W showing up for now #blessed t.co/0RzVOwdYCn (Yesterday)

@ChevyRay @eigenbom Ohh I was looking at the font code you gave me for SDL2 as a reference... but maybe we shall chat again soooon <3 (Yesterday)

@eigenbom eh maybe if I was doing 3d, I've given it a few shots and I just don't like the feel of the workflow for 2d :I (Yesterday)

@eigenbom Sort of. A lot of my utility/helper stuff is instant portable. Rebuilding the rendering stuff though using old code as a guide. (Yesterday)

@eigenbom UHHhhh trying to figure out if FNA is gonna be usable for my next project. Right now I am in font/text rendering hell. ;D (Yesterday)

Okay lets try to take this SharpFont library and uhh somehow... render text with XNA... and uh... *barf* (Yesterday)

@jacobalbano I compiled my .fx file into a .fxb with that fxc.exe program from the direct x SDK. Can be just used on its own. (Yesterday)

this may just look like a pink silhouetted graphic but it represents a shader actually working with FNA yeehaaawww t.co/AbriJFfgA5 (Yesterday)

@flibitijibibo Probably best thing is on google chats pulverk@gmail.com (Yesterday)

@flibitijibibo @larsiusprime Nope I have no XNA projects at all, starting from scratch. Will check out this fxc.exe thingy (Yesterday)

Dear FNA people, what is the process of getting a shader compiled and loaded? (Trying to avoid content pipeline stuff, using just files.) (Yesterday)

@flibitijibibo YUP Going to give it a whirl today! :O (Yesterday)

POOP I totally forgot to put FNA in the poll (Yesterday)

@StegerGames UGGH yeah the music stuff (and shader stuff) is what is making me feel weird about using XNA. (Yesterday)

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posts tagged with: namiko

2013 - 3 - 20 / 7:04 am / games

Namiko Now Available

Namiko Now Available

Hot off the heels of just releasing Super Ninja Slash, I'm releasing another game into the public's hands. Originally available as a bonus game for the Indie Royale bundle back in December, Namiko is a relatively simple wave defense type game that can be played on OSX or Windows. (You can find the downloads on this page.)

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When it was originally created, Namiko scored me 1st place at a local game jam held here in Phoenix at the University of Advancing Technology. The goal of the game is to defend your palace against hordes of attacking humanoid enemies that have three different powers. As the protagonist Namiko, you can scan these enemies and absorb their powers to make them your own. The game is about figuring out each enemy's weakness, and maximizing your chances of successfully defending by choosing the right weapon at the right time. I think the theme of the game jam was "adaptation."

Since the jam version I put a few more days work into it and just tried to generally polish up the experience. On a side note, releasing this game into the public officially makes this my 5th release between GDC 2012 and GDC 2013! I'll post more about that later though.

Have fun!

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2012 - 12 - 23 / 11:42 am / games

Holiday Bundles and Deals!

Holiday Bundles and Deals!

Just a quick heads up! I've been posting about this like mad on Twitter but then I realized that my Twitter widget on my site is still broken...

Offspring Fling is currently available on Indie Royale with a bunch of other cool games. It's a pay what you want bundle but there is a minimum on how much you pay. The minimum increases when someone purchases the bundle at the minimum, and it decreases when the bundle is purchased for more than the minimum. Getting the Indie Royale bundle also grabs you a copy of Namiko, which is a game jam game I made just over a year ago now. I polished up the game quite a bit and now it's a fully playable deal! It's only available through the current Indie Royale bundle, so get movin' if you want it!

At the time of me writing this there is only ONE DAY LEFT! to get the bundle. Sorry for the late notice! But if you want Offspring Fling and a bunch of other cool games for a low low price then you have to act now!

In other news, Snapshot is now available from the Humble Indie Bundle! There is some time left in this bundle to get Snapshot, Closure, Shank 2, and a bunch of other rad games.

Last but not least, Offspring Fling is just $3.99 right now on Steam.

I think that's about everything... have a good holiday season!

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2011 - 11 - 10 / 10:13 am / games

Namiko Quick Preview

Namiko Quick Preview

Yo! I went to a game jam last weekend at the University of Advancing Technology, and I made a game! (Again!) I'm still trying to figure out what to do with it, but for now here are some screenshots.

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about

About

Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!

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