RT @LunarRayGames: More future versions of enemies on today's Timespinner devstream! Pixel art and design! 1-4pm PDT every Tuesday at https… (Today)

@SaltyPepperG t.co/1dpxpaE6E5 (Today)

@MagpieMcGraw I see. Do you have a programming day job or do you only code as a hobby or whatevs? (Today)

@SaltyPepperG yeah I've gotten better at this over the years, but when my final tasks involve "talk to other humans" I shut down hahah (Today)

@TyrusPeace hmmm right yeah that makes sense. I wonder if I tied my chill out things to my projects more if it would help (drawing, etc) (Today)

Also I feel like I'm at the very end of Sky Sisters dev and the rest of it involves doing things I don't like so I'm procrastinating forever (Today)

@MagpieMcGraw right I have heard that actual coding time can be like only 2 to 4 hours a day for most people :o (Today)

@bmau_ro yeah I probably have weird data on this stuff. a lot of folks I talked to about time tracking track SO MUCH TIME compared to me x_x (Today)

@UndeadBarryGibb @SnugglePilot labor 2.0 (Today)

@Teknopants yeah totally but things don't get done waiting around for inspiration ya know? Why is making stuff so gosh dang difficult (Today)

@SnugglePilot dunno seems society likes that number a lot (Today)

@DrMelon It always seems like the mega successful artists and creators out there have super human focus powers~ (Today)

I want to be someone that can just work on the same thing all the time 8 hours a day every day but it just never works out for me. (Today)

Working on Sky Sisters this month has been incredibly draining so I'll do the irresponsible thing and goof around with a side project~ (Today)

@psysal hahah yeah sounds about right. I like how the anime advanced they started to adapt more of the actual game's rules. (Today)

@psysal YEAH I loved the anime and my friends and I got into "AS A JOKE" and it turned out to be really fun so we went crazy with it (Today)

@psysal uhh YEAH I played super competitively for a number of years and a friend from my locals won nationals in 2009!!1 (Today)

@psysal i hope you brought your exodia with you (Today)

@gritfish nope sorry been a long while since I've used it :[ (Today)

@Managore @MattThorson right just rotate your sprite 90 degrees and you're good (Yesterday)

posts tagged with: depict1

2011 - 5 - 2 / 9:59 pm / general

Depict1 Doodles

This past weekend I gave a quick little talk for a TEDx event over at ASU West. The talk was mostly about the story of making depict1 and turning it into a flash game and eventually getting it sponsored, and I drew some little illustrations for various points of the talk so I figured I would share them on the internet!

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Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!


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