@0SCUR0 @konjak I dont think you could guarantee it to be visible or invisible on the video or stream though. (Today)

@konjak Shovel Knight revealed how much of a problem it can be. Flickering every other frame at 60fps makes something invisible at 30fps :O (Today)

@gabrielverdon I've always used photo printing places. t.co/2gHMuX8snU is pretty decent, and they seem to work out good for arts. (Today)

RT @rustym: Astro Duel – My competitive local multiplayer game for iPad is live! t.co/PuNpRxw9vR (Today)

RT @McFunkypants: The average fulltime indie gamedev salary is $11,812 a year. But 57% make under $500. t.co/s74fYprMtC t… (Today)

@phubans I guess tennis is fine as long as real life windjammers doesn't exist. (Yesterday)

RT @ColinNorthway: The new game we will announce today. After a year of secret toil: Deep Under the Sky t.co/FQVcOlE06T (Yesterday)

RT @rustym: The Canabalt 2.0 update (which I helped program!) is on @toucharcade t.co/igbaTzpRTH (Yesterday)

@ChevyRay Yeaah I tried json out, and editing it by hand made me go back to XML :I (2 days ago)

@ZeroFolio video games, whoa. ;D (3 days ago)

@alexdawsonca But "whoa" is the one that is said as "w-oh." (5 days ago)

@ADAMATOMIC @BenRuiz advancing guard advancing guardadvancing guard advancing guard advancing guard advancing guard advancing guard advanci (6 days ago)

@ADAMATOMIC @BenRuiz yooooooooooooooooooooooooooooooooooo (6 days ago)

@BenRuiz Vergil vs Vergil Training Stage only (6 days ago)

@BenRuiz ITS MAHVEL BABY (6 days ago)

RT @djcoreynolan: If a kirby came by and sucked you up, what power would he get? (6 days ago)

Dang, major bummer that @bitbucket now enforces hard limits on their repo sizes. Game projects can easily get past 2gb worth of assets. (6 days ago)

@obskyr No you fool woah isn't a word! (6 days ago)

RT @ted_martens: Crypt of the NecroDancer will be out on Steam Early Access July 30th! t.co/Grl2bPwrOu (6 days ago)

@LorenBednar All who approve say yea. (6 days ago)

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