@djcoreynolan <3 (Today)

RT @djcoreynolan: dammit, life would be so excellent if I didn't have some mysterious autoimmune disease continuously sapping my HP (Today)

The fade away jumper: t.co/qaSLcckISB #TowerFall t.co/1Z1U1YF72t (Today)

@SeeBeeWhitman @NoelFB You challenge Father Time to a cage match with no ref. OOHH YEAAAH #savage (Today)

Hmm so far time boxing is working out a lot better for me if I just accept the fact that my first one or two blocks of the day might suck. (Today)

@Seagaia2 humble avocado bundle (Today)

@initials_games Whoa thanks! (Today)

@mushbuh @theBanov fuck yeah. giant metal holographic slammers! t.co/padUe7h1nL (Today)

@snakepixel @ADAMATOMIC its like you have access to colors that the rest of us don't even know about JEEZ (Today)

RT @snakepixel: Here we go. This is how I would do a new Breath of Fire game.You know, if I was given the option. t.co/k8iPDjBWap (Today)

@infinite_ammo I haven't actually read a game review in years. If people I know like the game I'll research it a little bit then decide. (Today)

@Patashu0 Maybe on Steam but not for awhile yet ;D (Yesterday)

@NorthernlionLP I am laughing with JOY! ;D (Yesterday)

@amora_b hey THANKS! :3 (Yesterday)

@NorthernlionLP hahahah <3 (Yesterday)

Added a minimap and now it totally feels like a real game. Almost. t.co/KMmutMoIdZ (Yesterday)

@GamesByXerron @DiscordGames "swarm mode is a cool feature that brings the game down to 5fps on any modern computer" (Yesterday)

@NoelFB @ChevyRay @tha_rami the fuuuck I love parallax on webzones! :I (Yesterday)

here's what happens when my enemy wave manager accidentally spawns a wave 60 times a second. t.co/YSvLkF3kK2 (Yesterday)

@legobutts should get a lenticular card that has maya on one angle and felix on the other :O (Yesterday)

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2014 - 3 - 28 / 3:29 pm / general

TowerFall Tournament Finals



Check out me playing TowerFall at the Humble Bundle 2014 World Invitational Tournament vs. my good friend and training buddy Will Courtney. It was a best of 5 set and each of us had to play through amazing opponents to get to the finals. Good times!

2 Comments

2014 - 3 - 27 / 12:35 pm / offspringfling

Humble Weekly Sale!

Humble Weekly Sale!

Just a quick heads up, Offspring Fling is currently in the Humble Weekly Sale along with seven other amazing games.

This particular bundle is in support of the software and tools that we use to create our games, including FlashDevelop which was used for Offspring Fling.

It works the same way as a regular bundle, and you get more amazing games if you pay enough moneys. You also get Steam activations for all of the games.

3 Comments

2014 - 3 - 14 / 2:17 pm / general

The Assassin Prince

The Assassin Prince

It's no secret that TowerFall might be my favorite game made in the past decade. The local TowerFall community in Phoenix is quite strong, and we play almost every night. We've been playing the beta for the recent PC and PS4 release for a few months now, and over that time I've collected a whole lot of replays.

Since the game is finally out I'm going to start sharing all of my awesome replays on The Assassin Prince. I pretty much always play pink, so every replay is going to feature the pink archer somehow.

Also, next week is Game Developers Conference and I'm looking forward to playing so much TowerFall with everyone, YEAH!

No Comments

2014 - 3 - 13 / 12:30 pm / general

Bidness Crads

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Get one of these rare KPULV collectors items at Game Developers Conference! :D

No Comments

2014 - 2 - 27 / 5:55 pm / general

Dev Log: More Explosions

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Been having a lot of fun with my workflow of animating in Flash, exporting to a SWF, and then using ShoeBox to convert to a sprite sheet. There are some hiccups in the pipeline still, but hopefully I can get them ironed out before I get any deeper in the art department.

I should really be working on the actual game part of this game, and probably all the systems that are going to be needed to be intertwined, but at this point I'm having way too much fun with particles. I've been bound by the word of Flash and ActionScript 3 for so long. Having 30 particles on the screen in Offspring Fling was a nightmare for performance, but now in the land of SFML, C#, and Otter, I can spawn hundreds of particles and the game doesn't hitch at all -- not even in debug mode!

1 Comment

2014 - 1 - 3 / 11:14 am / general

On the Road Again

On the Road Again

I'm starting off the new year with a lot of traveling, so I'm trying to figure out how I can possibly keep up posting stuff on my blog in the next few weeks.

Today's adventure is going to bring me down to Long Island in New York, where I'll be departing on an airplane to Orlando to eventually get to Disney World. I'll be there for a few days, and then I'm going back home to the desert where I'll then be leaving for Seattle for two weeks. Some of those two weeks will also be spent visiting the Indie House in Vancouver.

I think this Disney World trip is going to be my first ever proper "vacation" in a long time. I won't really be on my laptop at all, or on the internet, or working on anything for 5 or 6 days. I'm wondering if it's going to be relaxing, or terrifying. Hopefully I'll be distracted by enough roller coasters.

Once I get home, and into Seattle, I'll be getting right back into working on my new game which doesn't have a good name yet...

1 Comment

about

About

Hi there, my name is Kyle, and I'm a 27 year old kid with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!

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