@unseven Yeah it's like console games first went 3d and visuals were all over the place. I miss this concept art: t.co/xYIFJWZHHJ (Today)

@unseven The visuals are pretty bad :( (Today)

@TimothyFitz Yeah that thing is pretty great on the high end of things, although this has it at 20ms: t.co/4ChUTNyomW (Today)

@ADAMATOMIC great I think if I get 500 of those I should have roughly the power of one normal fork lift (Today)

@Chounard 28ms is... okay... (Today)

@ADAMATOMIC got any hot CyBeR MoNdAy deals on fork lifts ?? (Today)

@ADAMATOMIC ahh a friend of mine in phoenix has a widescreen CRT and it is amazing but unfortunately 10 billion lbs (Today)

@Chounard Can't really find any monitors that are above 27" though that don't shoot up in price like crazy though. (Today)

"this tv is great it has low input lag for gamers" *test shows 45ms* uhhhhhh (Today)

@GreyAlien we don't even get to explore space ;_; (Today)

@celsiusgs oh my god it took me so long to realize lttp had a different meaning and I thought everyone was somehow making a zelda reference (Today)

@theBanov I'm noel francis berry (Today)

I FORGOT to let everyone know that Offspring Fling is 50% right now I am the worst marketeer ever t.co/dIT1qBocg2 (Yesterday)

@amora_b ooohhh~ thanks :3 ᶜ(ᵔᴥᵔ)ᵓ (Yesterday)

@rustym Yeah that's like double the budget I have. :I (Yesterday)

@OneMrBean is it this? t.co/lHg4ja84s2 (Yesterday)

@NG_Tyler according to some internet reviews, this is the lowest input lag 2015 TV I think: t.co/lHg4ja84s2 18ms :I (Yesterday)

@mikekasprzak 1.5 frames UNFORGIVABLE (Yesterday)

uugghh finding a good TV for games with low input lag for not a million dollars is still a nightmarish experience (Yesterday)

Krita's animation beta is out! :O t.co/mZI7IwVTDD (Yesterday)

posts dated from: april 2012

2012 - 4 - 3 / 6:25 pm / offspringfling

Offspring Fling Released!... What's Next?

Offspring Fling Released!... What's Next?

The past couple of days have just been a complete blur to me and I'm not really sure what exactly has happened between 11am on friday and now. I rolled out of bed that morning and saw twitter lighting up with "#WakeUpKylePulver" and so I quickly updated the Offspring Fling site to put the game out live.

The response has been overwhelmingly positive about the game! There's been a bunch of articles popping up all over about the game that I'm still going through, and some reviews are coming out that are giving the game pretty high marks! People are showing me screenshots of their progress through the game and I'm absolutely thrilled to see them all.

So now that the game is out, whats next? Well, I have some plans for an small update. Some stuff that I can talk about now, and some stuff that will be revealed later. I'm planning on updating the end of level screen a little bit to show some more information. Some people have requested to see how much time they shaved off of their previous best when they score a new best time. I'll also be saving more options from the options screen, such as the screen settings. I also want to make replay opening a little bit easier, so I'm going to try to see if I can make replays auto load from the operating system.

The next patch I'll also be trying to tackle native controller support. I've found some interesting leads on how to get this working and it might be easier than I thought. Along with that I'm going to attempt to do completely customizable keyboard control.

I'm also planning on releasing a short demo soon, so people that have been waiting for a demo to try it out before they buy it out will be seeing that soon.

So along with all of that, hopefully there will be some other updates and additions that people will like. If you want to stay updated about Offspring Fling, then I suggest you visit this blog every once and awhile or follow me on twitter.

With that, I just want to say THANK YOU SO MUCH to everyone that bought the game! I'm super excited for what the future holds! Now back to work, and back to finishing THIS GAME!




Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!


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