@ChevyRay Yeaah sucks. I really want to see how much changed between their original ideas and what they ended up doing too. (Today)

@ChevyRay I kinda felt like both season 3 and 4 needed way more episodes. (Today)

@EventheOcean <3 (Yesterday)

RT @EventheOcean: Re-tweet, it will help us with exposure! In-game screen from Even the Ocean! (repost) #screenshotsaturday #gamedev http:/… (Yesterday)

@theBanov disco guard (Yesterday)

@kinifi just 640 x 480. Nothin fancy (2 days ago)

@theBanov what! (2 days ago)

@BenRuiz Latch's special seems a little OP compared to everyone else's so you should always pick Latch (2 days ago)

@MarioKid591 hey sorry I forgot. Send me an email hi@kpulv.com (2 days ago)

@BomuBoi oh my god I hate these so much. "What if ash hallucinated Pokémon cause his dad died and he was sad" (2 days ago)

@BenRuiz LL is one of the best feeling games I've played in the past forever. Some minor visual criticisms but aside from that its NOICE (2 days ago)

@TommyRefenes PARCEIL ONIY!!! (3 days ago)

@AsherVo @ADAMATOMIC I'm pretty sure making a game that isn't playable in a weekend is impossible (4 days ago)

@tom_hunt haha oh man that's a slippery slope... (4 days ago)

@GreyAlien Hmm yeah that's good. Right now I'm tinkering with a board game and having fun editing spread sheets full of stuff. (5 days ago)

@GreyAlien I feel like I run out of simple things to do... haha (5 days ago)

Really wish I could figure out why my brain goes from being super productive to having no motivation at all UGH (5 days ago)

@kertgartner @gabrielverdon It seems that people are really getting into this "internet" stuff! Some are even using it for businesses! (5 days ago)

@gabrielverdon @kertgartner I thought canadian internet lines were wood. (5 days ago)

@gabrielverdon @kertgartner The internet lines get cold and moose nibble on 'em so they're pretty slow, eh? (5 days ago)

follow
search
posts tagged with: artxgame

2012 - 11 - 10 / 3:09 pm / games

Jottobots Now Available!

Jottobots Now Available!

YEAH! After three years hiding from the public, Jottobots is now available! The game only costs a single US dollar to enjoy for an eternity, DRM free.

Jottobots is a miniature exploration platformer, or a mini-metroidvania if you prefer. You start with five minutes on the clock to rack up as many points as you can through blowing up enemies, finding power ups, and stumbling across secret passage ways. Most of the art was done by J. Otto Seibold, and I did the programming, and some additional artwork as well. On the audio side, Josh Whelchel handled the music and Power Up Audio helped out with some sound mixing and a few sound effects.

I've now officially released three games in 2012! Offspring Fling!, Snapshot, and Jottobots... but I'm not finished! I made a promise to myself that before GDC 2012 I would release 5 games, so I have to figure out which two are next.

Oh and Snapshot is currently 50% off on Steam for just $4.99! Madness. Check it out!

No Comments

2012 - 11 - 7 / 7:38 pm / games

Jottobots Releasing Soon!

Jottobots Releasing Soon!

Hey internet. I've had this project sitting around since about 2009 called Jottobots. It was originally a game created for the ARTxGAME collective, which pairs artists and game designers up to create something awesome. I collaborated with J. Otto Seibold (hence the name Jottobots) and it was a lot of fun! He created the characters and a lot of the artwork in the game, and I did all the programming and designing. I did some additional artwork as well, like the explosions and what not.



Jottobots turned out to be a miniature exploration game with arcade style scoring. The game is played under a time limit (which starts at 5 minutes but can be increased through time bonuses) and the goal is finding the exit but also grabbing a lot of points along the way. There are a couple of power ups and a decent sized map to fully explore, and the only way to get those maximum high scores to hunt down every secret the game has to offer. read more

No Comments

about

About

Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

facebook

videos

Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!

contact

Your message has been sent! Thanks :)
SEND MESSAGE