@ChevyRay @ADAMATOMIC Oh really? I was given false info then! Plus resharper defaulted to making private stuff have a _ when I tried it :I (Today)

@codeapparat HMM interessting. I have seen some code bases with initials at the start of variables. I might try this in a quick jam thing. (Today)

@championchap Yeah I think FP is the first place I saw it. (Today)

@ADAMATOMIC Yeah right now I'm just doing lowercase for all private stuff, but I think the C# "official" standard is starting them with _ (Today)

@zenasprime Local scope I just make lower case and try to make them as shortly named a possible. (Today)

@ADAMATOMIC A chill runs down your spine as your sock begins to absorb whatever you just stepped in. Let the games begin. (Today)

@MoviusC I mean underscores to start though. Like private int _speed = 0; or something like that. (Today)

@zenasprime Ah, yeah that's what I'm using for my projects now. (Today)

Experimenting with using underscores for private things in C# and I'm still not sure if I like it or not. DO YOU USE UNDERSCORES?! WHY?! (Today)

@0SCUR0 @konjak I dont think you could guarantee it to be visible or invisible on the video or stream though. (Today)

@konjak Shovel Knight revealed how much of a problem it can be. Flickering every other frame at 60fps makes something invisible at 30fps :O (Today)

@gabrielverdon I've always used photo printing places. t.co/2gHMuX8snU is pretty decent, and they seem to work out good for arts. (Yesterday)

RT @rustym: Astro Duel – My competitive local multiplayer game for iPad is live! t.co/PuNpRxw9vR (Yesterday)

RT @McFunkypants: The average fulltime indie gamedev salary is $11,812 a year. But 57% make under $500. t.co/s74fYprMtC t… (Yesterday)

@phubans I guess tennis is fine as long as real life windjammers doesn't exist. (Yesterday)

RT @ColinNorthway: The new game we will announce today. After a year of secret toil: Deep Under the Sky t.co/FQVcOlE06T (Yesterday)

RT @rustym: The Canabalt 2.0 update (which I helped program!) is on @toucharcade t.co/igbaTzpRTH (Yesterday)

@ChevyRay Yeaah I tried json out, and editing it by hand made me go back to XML :I (2 days ago)

@ZeroFolio video games, whoa. ;D (3 days ago)

@alexdawsonca But "whoa" is the one that is said as "w-oh." (6 days ago)

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posts tagged with: id4

2011 - 3 - 8 / 12:10 pm / events

GDC2011: Independence Day

GDC2011: Independence Day

Normally I would probably start posting about Game Developers Conference as soon as I got home from it, but this time is a little bit different. This year I only have 2 whole days of being home in my room before I have to fly out to the east coast for PAX East, so the GDC recap posts will be pretty slow. (I hope that you didn't already forget that Snapshot is sharing a big booth there for the Boston Indie Showcase.)

The first highlight of GDC I will be sharing is going to be probably the best one of them all. This year I gave a 5 minute micro-talk (which I will probably post about later) which somehow lead to me being back on stage in front of the microphone talking about things, doing impressions, and finally executing the Independence Day speech with my dear friend Tommy Refenes.

This magical moment was caught almost entirely on film by the people in the audience, so check it out:


Or look at a a vimeo version.

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Hi there, my name is Kyle, and I'm a 27 year old kid with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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