@psysal People are all bout the one punch man these days (Today)

@shaneneville @ChevyRay the three pillars of happiness (Today)

RT @infinite_ammo: I'm doing the music for Moonlighter, a rad game that is coming to Kickstarter in a few days! t.co/CvA1JjnrZ3 htt… (Yesterday)

@gertjanstolk that would be cool as heck. Can get me at hi@kpulv.com (Yesterday)

@codeapparat Hmm okay, there's BufferData, but now how to convert any of that to color data o __ o (Yesterday)

@codeapparat Hmm right but how do I get such an array from SharpFont's bitmaps? (Yesterday)

So I'm using System.Drawing.Bitmap as part of the process to Texture2D here, but I'm thinking this might not be the best idea... (Yesterday)

Yeeehaw loadin' a whole font into FNA with SharpFont t.co/TJfjxY1MPs (Yesterday)

@AsherVo making video games is like 10% game stuff and 173% UI design and programming (Yesterday)

RT @tripleboop: 3v3 tourney for #towerfall at 3B: t.co/KevlbepVWw cc @kylepulver @MattThorson etc rt rt rt (2 days ago)

@ChevyRay @eigenbom I have a W showing up for now #blessed t.co/0RzVOwdYCn (2 days ago)

@ChevyRay @eigenbom Ohh I was looking at the font code you gave me for SDL2 as a reference... but maybe we shall chat again soooon <3 (2 days ago)

@eigenbom eh maybe if I was doing 3d, I've given it a few shots and I just don't like the feel of the workflow for 2d :I (2 days ago)

@eigenbom Sort of. A lot of my utility/helper stuff is instant portable. Rebuilding the rendering stuff though using old code as a guide. (2 days ago)

@eigenbom UHHhhh trying to figure out if FNA is gonna be usable for my next project. Right now I am in font/text rendering hell. ;D (2 days ago)

Okay lets try to take this SharpFont library and uhh somehow... render text with XNA... and uh... *barf* (2 days ago)

@jacobalbano I compiled my .fx file into a .fxb with that fxc.exe program from the direct x SDK. Can be just used on its own. (2 days ago)

this may just look like a pink silhouetted graphic but it represents a shader actually working with FNA yeehaaawww t.co/AbriJFfgA5 (3 days ago)

@flibitijibibo Probably best thing is on google chats pulverk@gmail.com (3 days ago)

@flibitijibibo @larsiusprime Nope I have no XNA projects at all, starting from scratch. Will check out this fxc.exe thingy (3 days ago)

posts tagged with: internet

2013 - 4 - 9 / 1:32 pm / games

Indiana Stone: The Brave and the Boulder


Right before GDC my friend Tim Winsky released his first iOS game into the market, Indiana Stone: The Brave and the Boulder. He needed a quick and simple promotional site for the game, so I stepped up to the job.

The game itself is pretty rad too, and you should totally check it out, and then buy it and then tell all your friends to buy it. Viral marketing.

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2012 - 1 - 18 / 1:04 pm / general

My Anti-SOPA, Anti-PIPA Ramblings

My Anti-SOPA, Anti-PIPA Ramblings

Today is the day of the great internet eclipse with sites like Reddit and Wikipedia going completely dark from 8 to 24 hours in order to raise awareness about two horrible, terrible things that are moving through the House and the Senate here in the United States: SOPA and PIPA. I just want to make a quick post as to why I'm personally opposed to the two acts, specifically SOPA for right now.

SOPA and PIPA's goals are to ultimately stop piracy, and they are mostly crafted through lobbying by companies like the MPAA, RIAA, and the ESA. Do you think your average representative has enough knowledge of the internet and computers to draft something like this themselves? Of course not. To them, the internet is a big truck, or whatever the MPAA tells them it is that month.

The MPAA steps into congress and convinces them that they are in danger of being completely destroyed because of internet piracy. They claim to be losing jobs by the hundreds of thousands, and their profits are dropping, and it's all because of people downloading camera rips of Jack and Jill. (Just kidding, I don't think anyone pirated Jack and Jill.) Oh, and the MPAA's claims are mostly bullshit.

The result is congress drafting horrendous bills that are absolutely overkill, and that miss the point completely. Imagine the problem of piracy being a fly on your friend's face, and congress's response is to launch a nuclear warhead at the fly, thus annihilating your friend, you, and everything within a 50 mile radius.

SOPA, and PIPA, will not stop piracy.

But what they will do is harm people like me. I'm trying to make a living on the internet, like a lot of other people these days. Every day we see new and exciting ideas and starts up emerge right here on the internet because of its absolute freedom and fairness. Anyone can just buy a domain name, rent a server, and launch a website on their own, but SOPA and PIPA threaten this freedom.

For a cooler, more visual representation of the problem, I suggest watching this video. read more

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Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!


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