@AsherVo yeah whatever let me know when it can make a driverless car pick you up and go off a sweet jump on top of a parking garage (Today)

@jethrolarson hahah why would they allow comments on Ted talks that's just a recipe for disaster (Yesterday)

Are there any GDC talks along the lines of "how to make cool stuff without being crippled by self doubt and overwhelming anxiety" ?? (Yesterday)

RT @ESAdevlog: ENVIRONMENTAL STATION ALPHA IS OUT! t.co/02XSoVYNJB Release trailer: t.co/ICFmBTDsRl (2 days ago)

@biphenyl anything less than left wing is unacceptable (3 days ago)

@biphenyl damn Thomas Ryun with the option select (3 days ago)

@TeddyDief probably as a kid when I realized that giving enemies and bosses a billion health in my games was only fun for me (3 days ago)

@pietepiet PogChamp (4 days ago)

@rustym @ADAMATOMIC resteroni in pepperoni (4 days ago)

RT @unseven: Lady Lock's INCREDIBLE animation by @AdamKlingPixel for @PlayDuelyst one of my fav characters :D #pixelart t.co/vvZZqew… (4 days ago)

@jacobalbano @r0bbieTheRobot my color lerping dreams have come true (5 days ago)

@MattThorson team most lethal strikes again (6 days ago)

@ADAMATOMIC he's ready to play the recorder (6 days ago)

@dannyBstyle I'm diggin' those specs, dawg!~ (6 days ago)

@Draknek Seems like it's just a very hard problem to solve... but yeah I love flashpunk and my C# engine is based entirely off of it ;D (6 days ago)

@konjak ok! <3 (6 days ago)

@jwaaaap oh thanks!! :3 (6 days ago)

@konjak (I'm procrastinating on doing enemy and player animations) (6 days ago)

@konjak Yeah the game is like... pretty much done I'm just adding unnecessary amounts of polish. (6 days ago)

More menu work today t.co/HoeYRjdIOE #screenshotsaturday ;D (6 days ago)

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posts dated from: august 2012

2012 - 8 - 20 / 9:04 pm / general

Introducing Indie Game House!

Introducing Indie Game House!

My housemates and I just launched a brand new website! Check out Indie Game House! It's all about four game developers living together talking about games and other stuff. We don't really know where we're going to take it just yet, but for now we've posted a pilot episode of our podcast which you can find right here. It features myself, Corey Nolan, Steve Swink, and Erin Robinson.

It should also be a feed of blog posts from the four of us as well, which will hopefully prompt me to write more posts on this blog. Something I've been meaning to improve on is my own ability to just write a quick blog post and post it, but I have that thing where I write out an enormous post, and when I read it back to myself I'm suddenly filled with an incredible amount of doubt, which then makes me close the window and never look at it again. Yeah, gotta fix that.

Anyway, stay tuned to Indie Game House for some blog posts and podcasts that will probably be enjoyable. We're looking for any feedback we can get on the first episode, so if you feel so inclined then please give it a listen and drop us a comment on the post. We're listening!

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About

Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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