@JesusCripe I am making a bunch of stuff but all of which isn't really ready for release yet ;_; Hopefully something this year though! (Yesterday)

.@Livelyivy and her team worked their BUTTS OFF on Gravity Ghost t.co/ybroOoadqw get it so they can afford butt reattachment surgery (Yesterday)

RT @Livelyivy: GRAVITY GHOST IS LAUNCHED I LOVE YOU ALL! t.co/69UeajfNCF (Yesterday)

@arcv2 it's hopefully a tool that can be used on any Google sheet. I'll release it after I polish it a tiny bit more. (2 days ago)

@Silvanis_s I'm not sure, I'm using the google docs json feeds and I think those freak out over empty cells right now. Will test later! (2 days ago)

@Silvanis_s you mean like an empty cell in the sheet? (2 days ago)

Spent the weekend making a thing that takes somethin like this: t.co/KpA4JFMBcp and turns it into this: t.co/5yRHuaLSqZ :D (2 days ago)

@KnechtsLevel @mguniverse I'll make it out tonight, probably around 6ish. (2 days ago)

@mguniverse maaaybe I don't know for sure (2 days ago)

@vonFawks looking pretty cute! (2 days ago)

RT @Livelyivy: Today is your last chance to preorder Gravity Ghost! t.co/0t1h9Nuylk (Saves $5, and you can say you liked it before i… (2 days ago)

Well according to twitter there exists a secret society of people that actually do use the insert key quite often. The more you know! (2 days ago)

Has anyone ever pressed the insert key, started typing, and then thought "yes, this is exactly what I wanted." (2 days ago)

@Fruckert Haha wow, so it is. I did a ctrl+F on the whole thing and for some reason it didn't find it. Whoops ;D (2 days ago)

@infinite_ammo @theBanov ohh I dunno. Maybe not til around pax time again for me ;( (3 days ago)

@NoelFB Or maybe t.co/QjrHFNFbbU or do you mean REAL as in only classical stuff? Like not metalish + chiptune? (3 days ago)

@NoelFB t.co/7dTg3mhOi5 (3 days ago)

@Fruckert Is that in the code or in the documention? I can't find it, at least on the current dev branch. (3 days ago)

@Fruckert I am really smart (3 days ago)

@MattThorson @NoelFB @bombsfall I'll be there YESTERDAY (3 days ago)

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posts dated from: january 2013

2013 - 1 - 31 / 7:01 pm / doodle

Just a Doodle

Hey! I'm going to start posting tiny blog posts here instead of trying to hold off until I have mountains of text to type. I want to get into the habit of actually updating this thing and posting stuff that I'm making, or whatever. So with that, here's a doodle from the other night.

Image

This is actually the first thing I've really drawn since the beginning of 2013. Been busy with game stuff for the whole month, I guess!

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2013 - 1 - 30 / 4:11 am / games

2012 JayisGames Awards

2012 JayisGames Awards

A few weeks ago Offspring Fling was nominated for an award over on JayisGames.com for best indie platformer of 2012. I didn't really think much of it since there was some pretty fierce competition in the category, but the other day I woke up to an email congratulating me on my win!
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Well fancy that! I don't really know how this happened, but in the end all that matters is that I have a fancy gold coin internet image to display to everyone in the world. Thanks to everyone that voted for Offspring Fling!

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2013 - 1 - 29 / 6:51 am / general

Global Game Jam 2013 - Timelapse

Global Game Jam 2013 - Timelapse



Ended up making a game for Global Game Jam 2013. I went to the Phoenix location at University of Advancing Technology (the only location in all of Arizona!) The games were judged locally and I ended up getting first place overall, yay! I won 48 gigs worth of flash drives. Not bad!

The game isn't really in a state where I want to release it just yet. I might want to take this one and make it into something bigger and better... but I say that about all my jam games. This one is different though! ... I think.

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about

About

Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!

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