@ADAMATOMIC (the games I've shipped seem big ish to me but are still small compared to most stuff I think) (Today)

@ADAMATOMIC making stuff seems way harder since releasing big ish things. I'm kinda happy but kinda not? (Today)

I was going to do some tests in Unity today, first time I opened it in like 2 years, and of course the licensing server is down #rip (Today)

@achebit I make sure to push them out of the wall entirely before reversing the speed. if (x < wallLeft) { x = wallLeft; speed.X *= -0.9f;} (Today)

@achebit dice don't collide with each other yet, but once I tackle that I can tell you more if I solve that issue. (Today)

@castpixel those are otter dice! :o (Today)

@saint11 Dang, pixel tattoos seem so tough to get right. That came out great :O (Today)

@mguniverse yes i just added it to early access (Yesterday)

Think I got drag n drop stuff working the way I want finally x_x t.co/wZZNfKCOCn (Yesterday)

@NoelFB is this the first time the noel to logan transformation has been captured (2 days ago)

@_Gaeel_ Ah interesting, seems like a good method! Right now these things only react to being dragged pretty fast. (2 days ago)

@GreyAlien Hahah it is really fun for me so I get sucked into it. Then I look up and everyone else has made 100 games in that time #WHOOPS (2 days ago)

@GreyAlien I just get so caught up in the engineering of it. I always want to code stuff in the most amazing elegant way... #ripproductivity (2 days ago)

@rabbit_nabokov pretty much. you play as a group of otters fighting fish and turning them into sushi... (2 days ago)

Messing around with making a drag and drop interface for a game idear... it's way more complicated than I thought x_x t.co/6Wufj6594U (2 days ago)

@floatvoid all of my wildest dreams have come true (3 days ago)

@still @floatvoid yay! ;D (3 days ago)

@amora_b It is my sworn duty to send a picture of an otter! t.co/zqYMFlMObj (3 days ago)

My backpack just fell over into my bedroom door and scared the crap out of me what an exciting time to be a game developer (3 days ago)

@floatvoid yeah fuckin' MADNESS (4 days ago)

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posts dated from: february 2012

2012 - 2 - 1 / 2:25 pm / games

Offspring Fling Revealed!

Offspring Fling Revealed!

Hey internet! Today I am very happy to show you the official REVEAL TRAILER of Offspring Fling!



Offspring Fling started as a game jam game back in May of 2011 where the theme was motherhood. I was incredibly happy with the way the jam version of Offspring Fling turned out, so for the next several months I slowly picked away at the game turning it into something bigger and better. The game became so big and awesome that I decided to turn it into my first non-freeware game! WHOA!

The game's soundtrack is provided by none other than Alec Holowka who pitched in the original track for the game that was in the game jam version. It's also the same track used for the trailer.

So get HYPE and spread the word about Offspring Fling if you would be so awesome! Oh and also stay tuned for more updates about it. The game might be coming out sooner than you think!

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About

Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!

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