I guess I am comically bad at breaking down tasks into smaller things. (Today)

@madgarden @vieko haha yeah I'm pretty good at distracting myself and procrastinating (Today)

is there a tutorial on how to stop feeling so overwhelmed by a project that you feel too anxious to work on it when you open it in visual st (Today)

@NoelFB oh.... (Today)

@NoelFB The expression in your avatar looks like you just ordered a sandwich with no onions but when it showed up it had a lot of onions. (Today)

@JonahD @ADAMATOMIC I've had good luck with just parsing the last like 1 second of input for a certain order of buttons/axis changes (Today)

@Capy_Nathan oh my god that is the coolest thing fffffffff (Today)

I really want to make a game that uses a fight stick ahhh (Today)

@ChevyRay Chevy Ray totally eradicates liberal blogs on a sub atomic level erasing all evidence of their existence down to the last atom (Today)

@rabbit_nabokov momo4 is looking so great keep it up! (Today)

@MattThorson #ripmattthorson (Today)

ebola is here abandon ship t.co/1mNrgspRov (Yesterday)

@ChevyRay awesoooooooooooome Suzy is mega adorbs (2 days ago)

@ChevyRay did you get a PUPPY? :O (2 days ago)

@Dan_Adelman yay free TSA massage (2 days ago)

@jacobalbano Haha yeah I saw someone mention it and at first I thought they were talking about my barely functional broken UI stuff in Otter (2 days ago)

Whoa what there's a GUI library for C++ called OtterUI? t.co/GdZRAZv6UZ I thought I had the only Otter named thing! :O (2 days ago)

@championchap Are you talking about using a string instead of an enum for the keycode? SFML used enums for keys so that's what I did, is all (3 days ago)

@championchap Yooo feel free to hit me up at hi@kpulv.com if it seems like 140 characters isnt going to cover it (3 days ago)

RT @ChevyRay: Month #1 of my Patreon is coming around! t.co/g4MNyxcnGd My lovely supporters will get some art, concepts, and 3 game … (3 days ago)

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posts tagged with: verge

2011 - 2 - 21 / 11:19 pm / events

GDC2011: Check out the Winnitron!

GDC2011: Check out the Winnitron!

The Winnitron is being packed up and transported to GDC this year, and will be playable at the expo hall. There's gonna be a lot of kick ass awesome games to play on it which you can check out in this mega sweet video trailer for it.

Included in this fine line up of games are two of my games! Verge and Space Sushi are both playable on the machine, and on top of that I'll be stopping by the booth on Wednesday, March 2nd, at 1:30pm to talk about my games and other cool stuff. Joining me for that time slot is none other than game developer sweet heart Chevy Ray of Flashpunk fame! It's gonna be a good time for kids of all ages.

If you happen to find yourself at GDC this year then stop on by the expo hall and play some rad games on the Winnitron. SEE YOU THERE!

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About

Hi there, my name is Kyle, and I'm a 27 year old kid with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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