@phubans I guess tennis is fine as long as real life windjammers doesn't exist. (Today)

RT @ColinNorthway: The new game we will announce today. After a year of secret toil: Deep Under the Sky t.co/FQVcOlE06T (Today)

RT @rustym: The Canabalt 2.0 update (which I helped program!) is on @toucharcade t.co/igbaTzpRTH (Today)

@ChevyRay Yeaah I tried json out, and editing it by hand made me go back to XML :I (Yesterday)

@ZeroFolio video games, whoa. ;D (2 days ago)

@alexdawsonca But "whoa" is the one that is said as "w-oh." (4 days ago)

@ADAMATOMIC @BenRuiz advancing guard advancing guardadvancing guard advancing guard advancing guard advancing guard advancing guard advanci (5 days ago)

@ADAMATOMIC @BenRuiz yooooooooooooooooooooooooooooooooooo (5 days ago)

@BenRuiz Vergil vs Vergil Training Stage only (5 days ago)

@BenRuiz ITS MAHVEL BABY (5 days ago)

RT @djcoreynolan: If a kirby came by and sucked you up, what power would he get? (5 days ago)

Dang, major bummer that @bitbucket now enforces hard limits on their repo sizes. Game projects can easily get past 2gb worth of assets. (5 days ago)

@obskyr No you fool woah isn't a word! (5 days ago)

RT @ted_martens: Crypt of the NecroDancer will be out on Steam Early Access July 30th! t.co/Grl2bPwrOu (5 days ago)

@LorenBednar All who approve say yea. (5 days ago)

Everyone talkin' about people saying videogames instead of video games when the real issue is woah instead of whoa. (5 days ago)

@Solidplasma Shoot me an email at hi@kpulv.com. I'm going to be kinda busy this next week, but maybe sometime after that? (6 days ago)

@BenKuchera GIVE ME SOMETHIN' TO EAT (6 days ago)

@MANvsGAME Super Sprint fucking rules I played the SHIT out of that. As a kid I never understood why the cart was so weird though. (6 days ago)

@pietepiet Make sure the HDMI cable isn't the problem first. (6 days ago)

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posts dated from: october 2012

2012 - 10 - 15 / 3:15 pm / events

Pax 2012: Day 4

Pax 2012: Day 4

Oops! I totally meant to post this way earlier, but I got side tracked by some other things and totally lost track of time. Anyway, it's a little late, but here's the last post about PAX2012!

I scheduled my flight out of Seattle for 8:20pm since I didn’t want to feel rushed to get to the airport in the morning or afternoon. At least, I thought I wouldn’t feel rushed to get to the airport.

We had closed the windows the night before since the sounds of dentist drill birds, hell hounds, and yelling people usually has been waking us up at 6:30 in the morning. This tactic seemed to work, except for the fact that the room we were sleeping in was now pretty warm and that can sometimes cause additional sleep to happen… or standing around for 10 hours a day talking to people and demoing games can also do that.

I woke up at noon and I think I could barely hear the hell hounds barking outside of the closed windows. I was amazed at how tired I still felt for it being noon o’clock, and I looked around the room and nobody else was up yet. I ended up laying back down and falling back asleep for what I thought was maybe only a half hour or so. I ended up waking back up at 3:30pm, and nobody else in the apartment was awake still. read more

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Hi there, my name is Kyle, and I'm a 27 year old kid with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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