RT @kee_fry: I made the Speedruns 101 poster for this #SGDQ2016 set and helped with the Save/Kill the Animals keychain :D t.co/motv… (Today)

@AshBlueWD trello is super nice but even that started to feel like overkill for projects that are just me x_x (Today)

@amitkakkar03 Oh, I see, it was a well hidden link. Maybe I'll check it out if trello or text files don't work out. (Today)

@amitkakkar03 I cant really see myself paying a monthly fee just for task tracking though (Today)

@amitkakkar03 hmmm that looks pretty intense for my one person projects (Today)

@Draknek Ohh, I guess I'm always using a monospaced font :o (Today)

@roxaloxa Yeah having a physical reward for a task is pretty important! (Today)

@LorenSchmidt dang you are an unstoppable force ~ all of your progress is super impressive! :O (Today)

@eigenbom I never even used images in trello so I guess I haven't really run into that issue yet :o (Today)

@eigenbom Yeah I used it for awhile with some success but kinda just fell back to using my trusty text files again. (Today)

@MattThorson I used to do this but then I would lose the paper or drop sushi on it (Today)

RT @jezzamonn: @kylepulver If you're feeling extra special you can also use these: ☑✅ (Today)

After trying a bunch of different task organizing techniques I've gone back to just a big text file with a list of stuff to do. ¯\_(ツ)_/¯ (Today)

here is a checkmark character to use in your tasks.txt: ✓ (Today)

RT @SiegeGames: I'm looking to hire a C++ generalist programmer and a pixel artist to work on Crea with me. #gamedev #indiedev t.co… (Yesterday)

@JordanFehr @ADAMATOMIC @BenRuiz @nealen but at least you know your husbando is en route ;_; (Yesterday)

@JordanFehr @ADAMATOMIC @BenRuiz @nealen when I can play as sakura Kappa (Yesterday)

@ADAMATOMIC bus out bloodborne all the way from bloodland (Yesterday)

@vonFawks ehhh shootmania has some bad movement and other oddities that kinda made it fall flat for me (2 days ago)

@flibitijibibo YEAH could have super cool freedom of movement on crazy maps with sweet flag running routes ahhhh (2 days ago)

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posts dated from: october 2012

2012 - 10 - 15 / 3:15 pm / events

Pax 2012: Day 4

Pax 2012: Day 4

Oops! I totally meant to post this way earlier, but I got side tracked by some other things and totally lost track of time. Anyway, it's a little late, but here's the last post about PAX2012!

I scheduled my flight out of Seattle for 8:20pm since I didn’t want to feel rushed to get to the airport in the morning or afternoon. At least, I thought I wouldn’t feel rushed to get to the airport.

We had closed the windows the night before since the sounds of dentist drill birds, hell hounds, and yelling people usually has been waking us up at 6:30 in the morning. This tactic seemed to work, except for the fact that the room we were sleeping in was now pretty warm and that can sometimes cause additional sleep to happen… or standing around for 10 hours a day talking to people and demoing games can also do that.

I woke up at noon and I think I could barely hear the hell hounds barking outside of the closed windows. I was amazed at how tired I still felt for it being noon o’clock, and I looked around the room and nobody else was up yet. I ended up laying back down and falling back asleep for what I thought was maybe only a half hour or so. I ended up waking back up at 3:30pm, and nobody else in the apartment was awake still. read more

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Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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