@BenRuiz on the 420 bloodmoon all of the world money will turn into weed buy your dlc now before it too late (Today)

Why do I get so mad when I see DLC advertisements on the Steam store page of a game that isn't even out yet? (Today)

@kertgartner Just have an annotation link to your current work in the first 10 seconds ;D (Today)

@konjak @NoelFB @scutheotaku1 why the fuck are we all still using skype (Today)

@konjak @NoelFB Every chat program seems to have the same fate. Start simple, turn into bloated bullshit software over the next 5 years. (Today)

@Fruckert I think there's a mysql hiccup on my webhost for the time being. (Today)

Oh snap today's t.co/1Z1U1YF72t is a triple kill: t.co/iYuqX0xwkU :D (Today)

RT @rabbit_nabokov: t.co/p6kSLCHJtd Momodora 3 is already over 80% on Steam Greenlight! Please consider voting if you haven't! http… (Yesterday)

@KnechtsLevel Hit up chair@igdaphx.org and we can talk details about what you want to do. ;D (Yesterday)

@KnechtsLevel We don't really venture into downtown phoenix for meetings. We used to but attendance in downtown wasn't that great. (Yesterday)

@GarretRandell chevy is the god of the bloodmoon? #whoknew (Yesterday)

I turn to the blood moon tonight for guidance... merciful god of the blood moon, should I use A* or BFS for my path finding (Yesterday)

BLOOD MOON TONIGHT (Yesterday)

@konjak Yeah it's much easier just having 6. (2 days ago)

@infinite_ammo A kickstarter for you to reappear. (3 days ago)

@Ventero1 Hey! If you have a sec, do you know anythin' about this Otter OS X question? t.co/pZncaBQZEB (3 days ago)

@friikuls Hmm odd, I actually thought they were 64 bit because I know some people with 32 bit machines had to switch them out. (3 days ago)

@droqen @DamianSommer so is this cheese only or is there also wine involved? (4 days ago)

@droqen @DamianSommer ricotta OP (4 days ago)

My enemies can now fire weapons except all the bullets do damage to enemies so they just get all ready to attack and kill themselves #sudoku (4 days ago)

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posts dated from: october 2012

2012 - 10 - 15 / 3:15 pm / events

Pax 2012: Day 4

Pax 2012: Day 4

Oops! I totally meant to post this way earlier, but I got side tracked by some other things and totally lost track of time. Anyway, it's a little late, but here's the last post about PAX2012!

I scheduled my flight out of Seattle for 8:20pm since I didn’t want to feel rushed to get to the airport in the morning or afternoon. At least, I thought I wouldn’t feel rushed to get to the airport.

We had closed the windows the night before since the sounds of dentist drill birds, hell hounds, and yelling people usually has been waking us up at 6:30 in the morning. This tactic seemed to work, except for the fact that the room we were sleeping in was now pretty warm and that can sometimes cause additional sleep to happen… or standing around for 10 hours a day talking to people and demoing games can also do that.

I woke up at noon and I think I could barely hear the hell hounds barking outside of the closed windows. I was amazed at how tired I still felt for it being noon o’clock, and I looked around the room and nobody else was up yet. I ended up laying back down and falling back asleep for what I thought was maybe only a half hour or so. I ended up waking back up at 3:30pm, and nobody else in the apartment was awake still. read more

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Hi there, my name is Kyle, and I'm a 27 year old kid with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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