@TeddyDief 4x cut?? (Today)

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@staticsteven ah it might be sampling from outside the bounds. Maybe somehow clamp it's source pixel to the bounds of the texture. (Yesterday)

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RT @itchio: The new email recipient field lets you contact buyers, key claims, refinery reward tiers, key groups, etc. #gamedev t.c… (6 days ago)

@theBanov yeah yeah plus I think there's just a checkbox in game maker for it so you should prolly just do that?? (7 days ago)

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posts dated from: may 2011

2011 - 5 - 2 / 9:59 pm / general

Depict1 Doodles

This past weekend I gave a quick little talk for a TEDx event over at ASU West. The talk was mostly about the story of making depict1 and turning it into a flash game and eventually getting it sponsored, and I drew some little illustrations for various points of the talk so I figured I would share them on the internet!

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Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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