is there any better way to start your day than by watching the ssj2 gohan vs perfect cell kamehameha fight (Today)

@ayyang9 it'll stop moving (Today)

@Data01 Hahah, well make it run in C# I guess and I could check it out ;p (Today)

@ForestGameDev (Today)

Getting more and more stable, but the code is getting more and more messy ;_; (Today)

Sometimes I feel like I can't draw anything and then I switch what brush I'm using and that somehow fixes it and I don't know why (Today)

@infinite_ammo @ADAMATOMIC ahhh I love when I suddenly realize I have a lot of red letter media stuff to catch up on (Yesterday)

@infinite_ammo you see a wise man by the name of william shakesman once said brevity is the soul of wit (Yesterday)

@TommyRefenes w t fuck (Yesterday)

@IvoryOasis Really? I don't really see 2d games as having super varied needs as far as asset placement. Tiles and entities seems like enough (Yesterday)

@floatvoid Unity would be cool then I see someone have a nightmare experience with its source control or updating it and I'm like eehhhhh (Yesterday)

Really surprised that there hasn't been some sort of ultimate 2d level editor kickstarter yet like there was for 2d bone animators. (Yesterday)

@Capn_Andy some day I'll make it out to this place (2 days ago)

@realgreybob good ole Red Eye Rect (2 days ago)

@nico_m__ today was a good day of fixing edge cases and changing some of my logic, but I might be driving myself insane x_x (2 days ago)

okay done for the day but this thing is working pretty nice I think (I have a hover jump kinda thing going on) (2 days ago)

Well there's still some wonkiness to resolve in cases like this and sometimes slopes still cause stack overflows. >:( (2 days ago)

@tylerglaiel (2 days ago)

@saint11 yep all in Otter :O (2 days ago)

@tylerglaiel hahah that definitely makes me curious. I think right now the object on top will just get 0 momentum and fall. (2 days ago)

posts dated from: may 2011

2011 - 5 - 2 / 9:59 pm / general

Depict1 Doodles

This past weekend I gave a quick little talk for a TEDx event over at ASU West. The talk was mostly about the story of making depict1 and turning it into a flash game and eventually getting it sponsored, and I drew some little illustrations for various points of the talk so I figured I would share them on the internet!

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Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!


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