@BriProv Been using Spine but mostly because they had ready to roll code to drop into my engine to use their animation data. (Today)

@infinite_ammo don't play with my heart (Today)

@BenRuiz on the 420 bloodmoon all of the world money will turn into weed buy your dlc now before it too late (Today)

Why do I get so mad when I see DLC advertisements on the Steam store page of a game that isn't even out yet? (Today)

@kertgartner Just have an annotation link to your current work in the first 10 seconds ;D (Today)

@konjak @NoelFB @scutheotaku1 why the fuck are we all still using skype (Today)

@konjak @NoelFB Every chat program seems to have the same fate. Start simple, turn into bloated bullshit software over the next 5 years. (Today)

@Fruckert I think there's a mysql hiccup on my webhost for the time being. (Today)

Oh snap today's t.co/1Z1U1YF72t is a triple kill: t.co/iYuqX0xwkU :D (Yesterday)

RT @rabbit_nabokov: t.co/p6kSLCHJtd Momodora 3 is already over 80% on Steam Greenlight! Please consider voting if you haven't! http… (Yesterday)

@KnechtsLevel Hit up chair@igdaphx.org and we can talk details about what you want to do. ;D (Yesterday)

@KnechtsLevel We don't really venture into downtown phoenix for meetings. We used to but attendance in downtown wasn't that great. (Yesterday)

@GarretRandell chevy is the god of the bloodmoon? #whoknew (2 days ago)

I turn to the blood moon tonight for guidance... merciful god of the blood moon, should I use A* or BFS for my path finding (2 days ago)

BLOOD MOON TONIGHT (2 days ago)

@konjak Yeah it's much easier just having 6. (2 days ago)

@infinite_ammo A kickstarter for you to reappear. (3 days ago)

@Ventero1 Hey! If you have a sec, do you know anythin' about this Otter OS X question? t.co/pZncaBQZEB (3 days ago)

@friikuls Hmm odd, I actually thought they were 64 bit because I know some people with 32 bit machines had to switch them out. (3 days ago)

@droqen @DamianSommer so is this cheese only or is there also wine involved? (4 days ago)

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Otter
Otter

Otter

Otter is a 2d game making framework built in C# using SFML as the backbone. I built it taking a lot of inspiration from Flashpunk, Game Maker, and a couple of other things. It's totally open source and usable for making games for Windows, and eventually Mac and Linux.

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The Possessed Mouse
The Possessed Mouse The Possessed Mouse The Possessed Mouse The Possessed Mouse The Possessed Mouse

The Possessed Mouse

I once dabbled in the world of flash animations. After creating The Possessed Mouse for an assignment in college, I submitted it to Newgrounds where, much to my surprise, it wasn't blammed instantly. It ended up getting Daily 2nd Place which isn't too shabby.

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