You'd figure after flying so much I would have less crippling anxiety about it, but nope. (In Seattle now, see you at PAX!) (Yesterday)

@infinite_ammo snow problem. ice to meet you. cool party. chill out. what killed the dinosaurs? THE ICE AGE (Yesterday)

@NoelFB Ohhhh shit did you watch season 3 of Korra? (2 days ago)

RT @saint11: Heeey we finished our Ludum Dare game! Chaos Heart: t.co/XdVc7Jbh5d #LD48 with @amora_b @NoelFB @MattThorson @ashly_bur… (3 days ago)

@ADAMATOMIC @mossmouth YEAH I only played one game so far but it was fun on a bun. (3 days ago)

RT @mossmouth: Time Barons: t.co/oEDzoPVcH0 New 2P card game by me and my friend @perryjon! Fast, brutal, lots of freedom. t.… (3 days ago)

@soundofjw You searchin for sfml2 dot net on mac stuff? (3 days ago)

@TommyRefenes @Spotify Okay no Beasty Boys but how about this DUB STEP REMIX OF BEASTY BOYS YEAAAAH (3 days ago)

@mikekasprzak Responsive web design! I recently made a responsive site and listed some resources I used here t.co/zu0mhAgC7B (3 days ago)

@dom2d My favorite form of progression in a procedural game is none ;p Maybe Spelunky's ability to practice areas through warp doors. (4 days ago)

@___discovery @Demruth @Sosowski are you making bets with sos's dog now? (5 days ago)

@pietepiet omg @djcoreynolan needs these (5 days ago)

@Toasticus Sure, I think over time it will find its own style during development. ;D (6 days ago)

@GarretRandell YES! (6 days ago)

@GarretRandell rekt (6 days ago)

@Toasticus Sure, I can see that, but imagine if there hadn't been a Mario platformer made in 12 years and someone announced that. (6 days ago)

@Idontkno234 It's the game that I wish roller coaster tycoon 3 was. (6 days ago)

@Toasticus This is everything I wanted RCT to become instead of the direction it went with 3. (6 days ago)

@DanFessler holy shit (6 days ago)

RT @DanFessler: Playing with FX animation with my HD index painting method: t.co/uTs9uP5jzk (6 days ago)

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Otter
Otter

Otter

Otter is a 2d game making framework built in C# using SFML as the backbone. I built it taking a lot of inspiration from Flashpunk, Game Maker, and a couple of other things. It's totally open source and usable for making games for Windows, and eventually Mac and Linux.

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The Possessed Mouse
The Possessed Mouse The Possessed Mouse The Possessed Mouse The Possessed Mouse The Possessed Mouse

The Possessed Mouse

I once dabbled in the world of flash animations. After creating The Possessed Mouse for an assignment in college, I submitted it to Newgrounds where, much to my surprise, it wasn't blammed instantly. It ended up getting Daily 2nd Place which isn't too shabby.

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