@HansenKimberley @theBanov t.co/jE5B0hsj14 (Today)

@TannerGill_ It is tough to take internet tutorial stuff and use it. I really recommend this: t.co/RZ27t0nGiO (Today)

@TannerGill_ Ah I see. I would recommend something like Game Maker Studio at this point. It's a pretty safe environment to learn in. (Today)

@jacobalbano @floatvoid Yeah I worry since it's not officially maintained though that it'll be janky and/or missing features. (Today)

@floatvoid that's what their runtime license prevents you from doing though :I (Today)

@TannerGill_ Hm what do you mean by new material? Not sure if I'm totally understanding the question. (Today)

@floatvoid Yeah that was pretty mean of them. I pretty much had no idea if I wanted to use it based off the trial because of that. (Today)

@ChevyRay yeah man people just don't converse like they used too t.co/nDS2HIqfOF (Today)

@floatvoid Yeah, well the main reason I used Spine is that they had a ready to roll C# API. Spriter's APIs seem to be less far along. (Today)

@HansenKimberley @theBanov I don't know POOP about Unity though! (Today)

@helvetica @aeiowu It really is amazing how this shit is all playing out just as predicted without net neutrality. (Today)

RT @helvetica: Oh great. Great fucking appointment Obama. God damnit. Look, I’m loving the healthcare, but this is a huge blunder. t… (Today)

RT @MOOMANiBE: If you like learning about interesting, lesser-known games, you really should be following @WarpDoor. (Today)

@twobitart @RayMPerry @pietepiet t.co/cQFOUQC6v3 (Today)

RT @rabbit_nabokov: momo 3 is 95% approved to top 100! please vote and RT to spread the word, minna!! t.co/Aw9zjkSpeZ t.co/Xo… (Today)

@legobutts Its a tool to teach american children that eating a sandwich of marshmallows is a perfectly fine meal. #diabetes (Today)

@twobitart nuuuuuudistu beachu~ (Today)

@djcoreynolan <3 (Today)

RT @djcoreynolan: dammit, life would be so excellent if I didn't have some mysterious autoimmune disease continuously sapping my HP (Today)

The fade away jumper: t.co/qaSLcckISB #TowerFall t.co/1Z1U1YF72t (Yesterday)

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posts dated from: june 2011

2011 - 6 - 16 / 8:00 am / general

Cool Arts!

Cool Arts!

Hey! I haven't been posting a lot of entries in the old blog but I have been posting some new stuff in my art gallery thing. Here are some rad previews, but why don't you check em out RIGHT HERE!

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I don't really get a lot of time to just chill out and draw, but lately I've been trying to make more time for it. Most of my time now is spent with Snapshot and other side game projects, and the occasional marathon of Starcraft 2 laddering or Super Street Fighter 4 Arcade Edition online matches. Hopefully I'll have some cool stuff to post about in the coming weeks regarding one of my games, but for now this is all I got!

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About

Hi there, my name is Kyle, and I'm a 27 year old kid with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!

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