@usdaproved No, just trying to make it like Flashpunk. (Today)

@PixelScum Hahah yeah, its a little different than the C++ version but it seems to be working pretty well! (Today)

My SFML C# framework keeps track of scenes as a stack and updates the top one (and optionally keeps rendering the ones below) A neat setup! (Today)

@ChevyRay Yeah they got rid of the generic "Share.php?text=blah&url=t.co/MRF1e8tJAs" functionality :( (Today)

@paxl13 @BigGiantCircles Shoutouts to @infinite_ammo ;D (Today)

RT @paxl13: @BigGiantCircles @kylepulver best thing about Offspring Fling is its soundtrack! That's simply absolutely awesome (Today)

@jmickle_ Yeah, flash has become a pain to me. C# seems to be a (relatively) easy transition from AS3 with the right framework. (Today)

@rye761 Thanks ;D (Today)

@jmickle_ :D I'll share more details when I have some more basic game stuff working in it. (Today)

@kvisle Apparently! t.co/hjWWMbTikk (Today)

@RageKit Not using Mono yet but apparently its pretty easy to use Mono + SFML (according to blendogames t.co/hjWWMbTikk) (Today)

@Amidos2006 Yeah, they say support is coming soon though. It works for me because I'm mostly interested in PC/Mac/Linux (Today)

@RageKit For now! We'll see if I hit any brick walls with it in the next couple weeks ;D (Today)

The beginnings of a SFML C# flashpunk-like framework yay! t.co/ZUMeAVfuOQ #screenshotsaturday (Today)

@MattThorson "Yeah I'm pretty good at Tower Fall but I only play No Items, No Seeking Arrows, Final Destination." (Today)

@Seagaia2 @SeasonsDev @ChevyRay Make sure you have the latest version of Text from Draknek's branch -- it fixes a bug with multi-line text (Today)

RT @frogatto: Quite odd to read someone in '93 be jaded with "modern games"... Well at least we've improved on some points there! t.… (Today)

t.co/LjRk3PiShG - Today is the final day of Offspring Fling 50% Off for PC/Mac/Linux and completely DRM free! <3 (Today)

@LyleCox Darn. I guess the GC might be the culprit then. (Today)

SFML C#'s framerate seems a little.. jittery? Like it's hitching every so often... or I'm just going insane. (Today)

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2012 - 5 - 11 / 1:55 pm / offspringfling

Offspring Fling Mothers Day Update on STEAM!

Offspring Fling Mothers Day Update on STEAM!



Hey everyone! Offspring Fling version 1.1 is finally here, a.k.a. the Mothers Day Update! What better way to celebrate mothers day weekend with a game all about throwing children around?

As I type this I've been awake for 30+ hours now, going crazy with stress from the Steam release, so I think I'll save a more formal post for later. For now. go tell all your friends to get Offspring Fling on Steam!

3 Comments
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2012 - 5 - 11 11:37 PM

zelgaris

Great job, Kyle!

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2012 - 5 - 12 7:38 AM

Kyle

Thanks! :)

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2012 - 5 - 13 7:27 PM

Mr. Scheppel

The Trailer was hilarious. You make the 90's proud. I look forward to checking the game demo out.

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About

Hi there, my name is Kyle, and I'm a 27 year old kid with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by!

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