// I don't know why this works but it does (Today)

@Shin_Hogosha hahahah I saw it coming but I stayed until the end anyway (Today)

is there any better way to start your day than by watching the ssj2 gohan vs perfect cell kamehameha fight (Today)

@ayyang9 it'll stop moving (Yesterday)

@Data01 Hahah, well make it run in C# I guess and I could check it out ;p (Yesterday)

@ForestGameDev t.co/lR87R2gGmD (Yesterday)

Getting more and more stable, but the code is getting more and more messy ;_; t.co/PhmLyZwJHz (Yesterday)

Sometimes I feel like I can't draw anything and then I switch what brush I'm using and that somehow fixes it and I don't know why (Yesterday)

@infinite_ammo @ADAMATOMIC ahhh I love when I suddenly realize I have a lot of red letter media stuff to catch up on (Yesterday)

@infinite_ammo you see a wise man by the name of william shakesman once said brevity is the soul of wit (Yesterday)

@TommyRefenes w t fuck (Yesterday)

@IvoryOasis Really? I don't really see 2d games as having super varied needs as far as asset placement. Tiles and entities seems like enough (2 days ago)

@floatvoid Unity would be cool then I see someone have a nightmare experience with its source control or updating it and I'm like eehhhhh (2 days ago)

Really surprised that there hasn't been some sort of ultimate 2d level editor kickstarter yet like there was for 2d bone animators. (2 days ago)

@Capn_Andy some day I'll make it out to this place (2 days ago)

@realgreybob good ole Red Eye Rect (3 days ago)

@nico_m__ today was a good day of fixing edge cases and changing some of my logic, but I might be driving myself insane x_x (3 days ago)

okay done for the day but this thing is working pretty nice I think (I have a hover jump kinda thing going on) t.co/X9M2mjEo2E (3 days ago)

Well there's still some wonkiness to resolve in cases like this and sometimes slopes still cause stack overflows. >:( t.co/L2tVoiLHzg (3 days ago)

@tylerglaiel t.co/D9Rb0pKEc6 (3 days ago)


2013 - 7 - 11 / 11:45 am / offspringfling

Offspring Fling is 50% Off

Offspring Fling is 50% Off

It's that time of the year again: Steam Summer Sales!

Check out all the madness, but first you should totally check out Offspring Fling is just $3.99! The deal lasts for the entire duration of the Steam sale, and plus Offspring Fling has Steam Trading Cards and I hear those are cool!

Unfortunately Offspring Fling probably isn't going to make it into one of the featured slots that the cool games get into, so I'm relying on a near 0 dollar budget in marketing to get the word out. If you want to share the news of this amazing sale with your pals on the internet I would really appreciate it!

With that, I am off to Las Vegas for the weekend! I'm going to be attending EVO, the crazy huge fighting game world championships. I'm heading out there with a bunch of the Arizona indie developers, and a few indies from around the continent. There may be a small dry spell of posts while I'm gone.

1 Comment

2013 - 7 - 20 11:55 AM


Hi Kyle! ^^

I'm a proud player of Offspring Fling and just install Steam on my Linux and see there is no Linux build for Offspring Fling.

I just would like to know if you will provide a linux build for steam. :)

I hope you will. ^^

Anyway, thanks for this very cool game and have a good day!




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Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!


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