@RichFattoretto Yeah! It has so many cool brushes and brush options. I'm still trying to get used to some of the weird keyboard shortcuts. (Today)

Pleasantly surprised by Krita t.co/oEPVemaywX so far it's super solid for art stuff and even has sweet animation tools in beta. (Today)

@unseven Yeah it's like console games first went 3d and visuals were all over the place. I miss this concept art: t.co/xYIFJWZHHJ (Today)

@unseven The visuals are pretty bad :( (Today)

@TimothyFitz Yeah that thing is pretty great on the high end of things, although this has it at 20ms: t.co/4ChUTNyomW (Today)

@ADAMATOMIC great I think if I get 500 of those I should have roughly the power of one normal fork lift (Today)

@Chounard 28ms is... okay... (Today)

@ADAMATOMIC got any hot CyBeR MoNdAy deals on fork lifts ?? (Today)

@ADAMATOMIC ahh a friend of mine in phoenix has a widescreen CRT and it is amazing but unfortunately 10 billion lbs (Today)

@Chounard Can't really find any monitors that are above 27" though that don't shoot up in price like crazy though. (Today)

"this tv is great it has low input lag for gamers" *test shows 45ms* uhhhhhh (Today)

@GreyAlien we don't even get to explore space ;_; (Today)

@celsiusgs oh my god it took me so long to realize lttp had a different meaning and I thought everyone was somehow making a zelda reference (Yesterday)

@theBanov I'm noel francis berry (Yesterday)

I FORGOT to let everyone know that Offspring Fling is 50% right now I am the worst marketeer ever t.co/dIT1qBocg2 (Yesterday)

@amora_b ooohhh~ thanks :3 ᶜ(ᵔᴥᵔ)ᵓ (2 days ago)

@rustym Yeah that's like double the budget I have. :I (2 days ago)

@OneMrBean is it this? t.co/lHg4ja84s2 (2 days ago)

@NG_Tyler according to some internet reviews, this is the lowest input lag 2015 TV I think: t.co/lHg4ja84s2 18ms :I (2 days ago)

@mikekasprzak 1.5 frames UNFORGIVABLE (2 days ago)


2011 - 2 - 23 / 10:38 pm / games

Space Sushi 1.0.0

Space Sushi 1.0.0

I like to make up version numbers pretty randomly but I'm calling this version 1.0 because I'm calling it FINISHED for the sake of the TIGSource competition.

- Upped bullet velocity
- Changed controls
- Added highlights to dead fish
- Dead fish flash before they disappear
- Changed win conditions: player with most money always wins
- Causing an extinction costs a player $100 per kill
- Extinction detection: player who most recently killed the extinct species gets the penalty
- Money hidden until the end of the round
- Stunned text when players are stunned
- Smoother end transition back to title
- Modified hud to hide extra info
- Modified ending stats screen
- Dead fish now attract to a near by player
- Fish now trickle in at the start instead of being dumped in all at once

Download the new version right here. There is a Windows executable and a Mac OSX .app in the zip file.

Tell me what you think!
I'm looking for any feedback on the game, and it's really tough since not a lot of people can play local 2 player games... so if you have any thoughts or comments either use the comments to get back to me, or use the form on the bottom of my site to contact me.


2011 - 2 - 23 11:58 PM

Luis Miguel Delgado

Hey dude, awesome game wish I had a 2nd player to enjoy it properly, maybe you should add a single player mode XD I was wondering what engine/programming language did you use to make it? Your visual style is awesome btw


2011 - 2 - 24 12:49 AM


Hey there! This game was programmed in Flash Develop using the Flashpunk games framework. (http://flashpunk.net) I exported the swf to an exe, but I'll probably be posting a web browser version soon.

If I ever expand on the Space Sushi universe, then I'll probably make a flash game with a single player campaign or something like that.

Thanks ;D


2011 - 2 - 24 2:02 AM


Great little game. You should definitely look at getting this as multilayer and up on a portal site. I'll be sure to check out the Winnitron at GDC, hopefully I'll be able to play with someone else then.


2011 - 2 - 24 4:08 AM


Thanks for playing! I'm not sure I understand completely though when you say "look at getting this as multilayer and up on a portal site." I mean, I figure local multiplayer games aren't very popular on portals.


2011 - 11 - 13 9:37 PM


Played this on the Winnitron. Very nice.


2012 - 3 - 30 8:21 PM


Played this with my husband! Cute idea; it's a little hard to not get stunned. Does the person who gets the last fish before extinction get a huge $$ bonus? That's what it seemed like :-).


Post your comment!




Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!


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