@Nay_HO ᶜ(ᵔᴥᵔ)ᵓ (Today)

@ADAMATOMIC I have that card somewhere!! (Today)

@ADAMATOMIC mistakes were made (Today)

streaming not game dev! gonna play some environmental station alpha!! t.co/GIf07Bkp5u (Today)

@kertgartner It's not even software, it's every website that plays or streams video. They're all "hope the bottom 150px weren't important!" (Today)

I complain about this every few months so here we go again: WHY DO VIDEO PLAYERS COVER UP PART OF THE VIDEO WITH THE PLAYBACK CONTROLS (Today)

@raiganburns Do not stare into the abyss... just keep... throwing games into it I guess... (Today)

RT @midio: Help fund @theBanov's Wandersong! One week to go! t.co/chwcFCxbAR (Today)

@NoelFB what the fuck is our universe (Yesterday)

Oops obs crashed brb (Yesterday)

hello dev stream continues today check it ooout t.co/GIf07Bkp5u probably doing more background art stuffs (Yesterday)

Today on the streamz we started to throw together some ideas for a new background in super sky sisters :O #neat t.co/6TjiYs6nR5 (2 days ago)

okay lets see what we can do today on the dev strimm!1 t.co/GIf07Bkp5u working on co op shmup arcade survival whatever game (2 days ago)

RT @theBanov: Wandersong's a musical adventure game!! Check it, we hope it hits the right....... "NOTES"! t.co/DSDaHicgu8 t… (2 days ago)

Gonna probably dev stream today starting around 12:30 pst tune in at t.co/80lm9QhUXh it's gonna be fun on a bun or just programming. (2 days ago)

@PrinceJones33 @twobitart oh phew I thought it was a bunch of episodes but it's only this one so I guess that's okay for now........ (3 days ago)

@twobitart why would you link to a pete and pete episode playlist when I'm supposed to be going to sleep ;_; (3 days ago)

@StoryFort I wonder if the cloth thing can be subbed out for an asset store thing? Can you not revert the versions at all? (3 days ago)

@StoryFort was it animation stuff? I'm not too up to date on the changes between unity versions. (3 days ago)

@StoryFort bro that's like upgrading your click and create project to multimedia fusion 1.5 (3 days ago)

follow
search

2014 - 2 - 10 / 1:08 pm / otter

Flippy Flop Source

Flippy Flop Source

Yesterday I made a quick game called Flippy Flop using Otter. The whole thing only took me two hours or so, and the end result ended up being a relatively clean coded game.

I decided to add the Flippy Flop source code to the Otter source repository on BitBucket in the Examples folder. So now when you grab Otter you'll also get the source for the Otter Pong Game, and the amazing Flippy Flop.

Flippy Flop makes use of the EventRouter included in Otter. The EventRouter was originally authored by some smart Phoenix locals, and is used a lot in their Unity projects. Since it was just a C# implementation I grabbed and it stuck it in Otter. The EventRouter is all about following the Observer pattern. It can be a little weird to use at first, but I'm beginning to see the appeal of it.

(Disclaimer: There may be some bugs in the source for FlippyFlop. I didn't really check it over for memory leaks, which can easily pop up when using an Event system. If you don't make sure you're unsubscribing from events when objects are removed, or clearing the event router, you might find yourself in memory leak city.)

If you have any questions about Otter, or the source code of the game, check out the Otter forums or leave a comment below.

2 Comments
Avatar

2014 - 2 - 10 6:15 PM

Alex

Awesome! I'll give it a shot tonight -- I've been meaning to check out Otter for some time now; it really seems to be coming along.

I think there's a minor typo above? "If you don't make sure you're subscribing from events when objects are removed..." Should be "unsubscribing?"

Avatar

2014 - 2 - 11 1:47 AM

Kyle

Yep! Fixed ;D

Avatar

Post your comment!

POST COMMENT

about

About

Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

blog stuff

categories

tags

archives

facebook

videos

Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!

contact

Your message has been sent! Thanks :)
SEND MESSAGE