@BitteWenden99 I can take a look soon. At gdc this week so kinda busy (Today)

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RT @MattThorson: "It's actually really hot playing in this dinosaur costume." -@theBanov #RIP (Yesterday)

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@rabbit_nabokov not really. I'm at gdc this week so I won't be online much (2 days ago)

@maxticket last year's flight we took off and had to go back to the airport because the windshield blew open in the cockpit. (2 days ago)

@kaylasara yeah last year after we took off whoops (2 days ago)

I made it to San Francisco without the airplanes windshield blowing open this time #blessed #unbreakable (2 days ago)

@kinifi just landed at sfo :) (2 days ago)

@celsiusgs I got delayed in Chicago once because it was so cold the planes plumbing froze solid. :I (2 days ago)

@UllCon @AmericanAir noooooooooo (2 days ago)

@UllCon environment string issues? (2 days ago)

so wait were the llamas controlled by twitch chat or (3 days ago)

@kertgartner @ADAMATOMIC hdjdidudhsbsjeirhruwhwbe83h28wgsbsnskowowhsneje872gwbk (3 days ago)

@MattThorson "Tournaments make me too nervous" (4 days ago)

@Data01 yeah saw this awhile ago, captures the genesis game vibe pretty well but I never got around to trying it (4 days ago)

RT @infinite_ammo: Gonna be possibly looking to pick up some more contract work after GDC. Music and/or Code. <3 (4 days ago)

@kertgartner how is your computer even running (4 days ago)

@mandyrosler Found this! t.co/kLToN4kQMt (5 days ago)

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2014 - 2 - 9 / 8:42 pm / games

Flippy Flop

Flippy Flop

Apparently there's a game jam going down soon about a recent mobile game sensation. I had a few hours to spare today and I wasn't being productive on my big game, so I decided to whip something up in Otter.

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Download Flippy Flop 1.0 (Windows, 1.6mb)

Not really a game jam game, but more like a game doodle.

2 Comments
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2014 - 2 - 9 11:22 PM

Andrew

Hi, Kyle. Ssory for off top. I use Flixel, but this does not matter. Recently, I try to implement tail for my character, and don't know how to do that. In your example show what I want to reach. If you could please explain how to do that.

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2014 - 2 - 9 11:28 PM

Kyle

In this game to create a trail I just made an object called "FlippyTrail." FlippyTrail is an entity that just has a box graphic similar to the player, and shrinks down over time. After a half of a second the trail has shrunk down to 0, so I remove it from the scene. I create a FlippyTrail on the player object once every update.

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About

Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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