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@mattjbaldo It purchased it with my fight money which is the first option in the menu, so when it buffered my input it just selected that. (2 days ago)

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@aceriou not an otter thing. You could use some windows api methods on init to force focus I believe. (3 days ago)

@aceriou yeah sorry that's something in windows I think. When you run without debug console it should just focus the game window (3 days ago)

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@aceriou Not sure, but if you're using C++ I would look into just using SFML directly, or look into C++ built frameworks rather than Otter. (4 days ago)

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2014 - 2 - 9 / 8:42 pm / games

Flippy Flop

Flippy Flop

Apparently there's a game jam going down soon about a recent mobile game sensation. I had a few hours to spare today and I wasn't being productive on my big game, so I decided to whip something up in Otter.

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Download Flippy Flop 1.0 (Windows, 1.6mb)

Not really a game jam game, but more like a game doodle.

2 Comments
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2014 - 2 - 9 11:22 PM

Andrew

Hi, Kyle. Ssory for off top. I use Flixel, but this does not matter. Recently, I try to implement tail for my character, and don't know how to do that. In your example show what I want to reach. If you could please explain how to do that.

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2014 - 2 - 9 11:28 PM

Kyle

In this game to create a trail I just made an object called "FlippyTrail." FlippyTrail is an entity that just has a box graphic similar to the player, and shrinks down over time. After a half of a second the trail has shrunk down to 0, so I remove it from the scene. I create a FlippyTrail on the player object once every update.

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Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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