RT @mwegner: PSA: Someone was able to access the TIGSource forum admin tools and dump ~4% of the users table. Details here: t.co/C… (Yesterday)

@rustym @ADAMATOMIC what adam needs to do here is perform a one frame reboot even though it says not to turn his PC off... aaaand HE GOT IT (2 days ago)

@DylanGedig NO NOT STEAM TOO AAAUUGHG (2 days ago)

Shout outs to all the cool software that changes my microphone levels behind my back even when I change every setting I can find to stop it. (2 days ago)

@ADAMATOMIC t.co/8Mvq4fWazW (2 days ago)

@konjak never dad!!1 (2 days ago)

@konjak UGH I used to play thunder force 3 and 4 over and over again just to hear the music (2 days ago)

RT @saint11: Another tutorial! This one's a little more complicated, about how to make a minimal attack animation. #pixelart #tutorial http… (2 days ago)

@PCULL44444 ehhhhh I'll wait until it's $49.92 (2 days ago)

@TommyRefenes t.co/Nr3oDqNIpE (2 days ago)

@saint11 Patreon seems like a thing you can just try out and see if it works, if you're not feeling it just close it down. (2 days ago)

can baby otters be twitch partnered t.co/oyOkxxT7Pk (3 days ago)

@ardhous haha wow bullet point email that's brilliant! (3 days ago)

@theBanov yo hit me with two dots and a hash walk a cow through the garden hold the grass and a side of frog sticks (4 days ago)

RT @Jonathan_Blow: Richard Garfield on abusive game design: t.co/bXeJL1vSGH (4 days ago)

@nnnehpe ballmer's rollercoaster (4 days ago)

just drank an energy drink so lets see if i can program or if i have a panic attack!!1 t.co/KCzcZIo4a3 (4 days ago)

@ADAMATOMIC wait the song from the "do you have any special talents" video? (5 days ago)

@eigenbom @McFunkypants eh might be random, wouldn't be the first time (have had this kinda thing since high school p much) (5 days ago)

@eigenbom wooohooooo makin games in fun on a bun *takes 20 different colored pills* (5 days ago)

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2016 - 8 - 29 / 4:22 pm / general

Dev Log: Sky Sisters Webzone

Dev Log: Sky Sisters Webzone

With PAX coming up I finally got around to throwing together a quick website for Sky Sisters. It is nothing close to anything fancy, but it will have to do for now!

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Along with the website you can see that I've finally made some sort of logo for the game. I tried a bunch of different designs with halos and wings and the angels themselves but after all of those attempts I settled on just having a simple text logo with a bubbly cloud looking style. Also I think the font I used for "Super" is the only font in the universe that can be used for writing "Super."

Okay now for real I am finishing getting ready for PAX...

3 Comments

2016 - 8 - 29 / 12:46 pm / doodle

Doodle Post

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2016 - 8 - 29 / 12:40 pm / general

Dev Log: Menu Polishing

Dev Log: Menu Polishing

Something that popped up on my task list recently was redoing the menu backgrounds in Sky Sisters. Someone in my twitch chat recommended that I do something with the menu backgrounds as they were still using the old cloud background that I had made way back at the start of the project.

When I first started this version of Sky Sisters I made this cloud background that used a fancy shader and did all this cool fading in and out stuff but over time the more I looked at it the less I liked it. I got a lot of feedback that it didn't really match the rest of the game, so I redid the background for the gameplay but left the old sky background as the menu background.

It ended up only taking me an hour to replace the background with something that looks a little bit more like the rest of the game. I also went through and added some typewriter effects to the big chunks of text in the menus so that everything seems a little bit more dynamic.

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The code for this animation on the text is actually really simple thanks to Otter's RichText class.

if (text.String != textBuffer) {
text.String = textBuffer.Substring(0, text.String.Length + 1);

var lastLetterTyped = text[text.String.Length - 1];
Tween(lastLetterTyped, new { ScaleX = 1, ScaleY = 1 }, 30)
.From(new { ScaleX = 1.5f, ScaleY = 1.5f })
.Ease(Ease.ElasticOut);
}

And with that I'm now preparing to head out to PAX West. If you're going to be there make sure to say hello! I think I'll be showing the game somewhere near the Indie Mega Booth if it all works out. See you there!

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2016 - 8 - 25 / 11:49 pm / doodle

Doodle Post

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2016 - 8 - 25 / 11:49 pm / general

Dev Log: Story Arts

Dev Log: Story Arts

Just a quick update with some art from the intro of Super Sky Sisters!

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Image

Image

Image

Working hard on getting stuff together for PAX!

2 Comments

2016 - 8 - 22 / 10:09 pm / doodle

Doodle Post

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about

About

Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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