@NoelFB get confused, live stream hair cut instead (Today)

@mguniverse 48 (Today)

@TommyRefenes @BenRuiz @SanatanaMishra resteroni in pastramalamidingdongerino (Today)

@floatvoid foreach (var sushi in sushiPlatter) { Eat(sushi); } (Yesterday)

@saracecilia the dark ui ;_; (Yesterday)

@floatvoid @C418 yeah the dark ui is pro version only uuugguhfufnsiej3oqbnd (Yesterday)

@C418 Yeah it's like "Oh boy I can try it out for a month for $75!... oh wait I have to pay $900." (Yesterday)

I really don't understand the point of Unity's $75 a month thing when there's a 12 month minimum... :I (Yesterday)

@ADAMATOMIC (the games I've shipped seem big ish to me but are still small compared to most stuff I think) (Yesterday)

@ADAMATOMIC making stuff seems way harder since releasing big ish things. I'm kinda happy but kinda not? (Yesterday)

I was going to do some tests in Unity today, first time I opened it in like 2 years, and of course the licensing server is down #rip (Yesterday)

@achebit I make sure to push them out of the wall entirely before reversing the speed. if (x < wallLeft) { x = wallLeft; speed.X *= -0.9f;} (Yesterday)

@achebit dice don't collide with each other yet, but once I tackle that I can tell you more if I solve that issue. (Yesterday)

@castpixel those are otter dice! :o (Yesterday)

@saint11 Dang, pixel tattoos seem so tough to get right. That came out great :O (2 days ago)

@mguniverse yes i just added it to early access (2 days ago)

Think I got drag n drop stuff working the way I want finally x_x t.co/wZZNfKCOCn (2 days ago)

@NoelFB is this the first time the noel to logan transformation has been captured (3 days ago)

@_Gaeel_ Ah interesting, seems like a good method! Right now these things only react to being dragged pretty fast. (4 days ago)

@GreyAlien Hahah it is really fun for me so I get sucked into it. Then I look up and everyone else has made 100 games in that time #WHOOPS (4 days ago)

follow
search

2013 - 1 - 31 / 7:01 pm / doodle

Just a Doodle

Hey! I'm going to start posting tiny blog posts here instead of trying to hold off until I have mountains of text to type. I want to get into the habit of actually updating this thing and posting stuff that I'm making, or whatever. So with that, here's a doodle from the other night.

Image

This is actually the first thing I've really drawn since the beginning of 2013. Been busy with game stuff for the whole month, I guess!

No Comments
Avatar

Post your comment!

POST COMMENT

about

About

Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

facebook

videos

Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!

contact

Your message has been sent! Thanks :)
SEND MESSAGE