@Capy_Nathan I think I still like 4 better but that is probably just due to how much time I spent with it, and 5 doesn't have sak ;_; (Today)

@Capy_Nathan hmm yeah I am having fun with mika, karin, and juri but right now the characters feel more samey than they did in SF4 maybe? (Today)

@mattjbaldo It purchased it with my fight money which is the first option in the menu, so when it buffered my input it just selected that. (Today)

@Capy_Nathan yes the core game is really fun and cool and great which is why I am so dang frustrated at everything else (Today)

I cannot help but laugh at what a horrible mess SFV is other than the actual core game itself. It amazes me more and more every day. (Today)

accidentally bought a character in street fighter v because I tried to select a locked char and it lagged and I hit A during the lag fffffff (Today)

@aceriou not an otter thing. You could use some windows api methods on init to force focus I believe. (Today)

@aceriou yeah sorry that's something in windows I think. When you run without debug console it should just focus the game window (Today)

@TyrusPeace I hear guilty gear is pretty good. The new KoF looks... weird. I liked KoF13 a lot though. (Today)

@RakurinHD Yeah they look... alright? But dang between the UI, survival mode, and the excessive DLC I'm amazed it has players (Today)

I like the core system and fighting part of street fighter v but wow everything else surrounding it stinky poop garbage (Today)

@aceriou There was a Flashpunk "port" to C++, and Otter is based off Flashpunk: t.co/PBf41S4KRh Hasn't been touched in awhile though (Yesterday)

@aceriou Not sure, but if you're using C++ I would look into just using SFML directly, or look into C++ built frameworks rather than Otter. (Yesterday)

@StoryFort yaye yaaaaaaye (Yesterday)

@dejobaan I'M FIRED (Yesterday)

Working solo is cool and all but it also means that when I'm in a huge funk I don't have anyone else on the project to snap me out of it x_x (Yesterday)

RT @x01010111: If YOU help make @HaxeFlixel better, I can make better games for YOU to play!!! t.co/glJDPr5Oiw #indiedev t.… (Yesterday)

RT @gabetelepak: I'm looking for freelance design work to pay the bills! Plz RT 🙏 I have a wife + two fat pugs to feed t.co/TPdeMq… (Yesterday)

@SteveSwink hello yes my cat is ascending to godhood in my dining room please advise (2 days ago)

photoshop: you have to merge all layers before you do this!!1 *click "dont merge"* *everything works just fine* ok (2 days ago)

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2013 - 1 - 31 / 7:01 pm / doodle

Just a Doodle

Hey! I'm going to start posting tiny blog posts here instead of trying to hold off until I have mountains of text to type. I want to get into the habit of actually updating this thing and posting stuff that I'm making, or whatever. So with that, here's a doodle from the other night.

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This is actually the first thing I've really drawn since the beginning of 2013. Been busy with game stuff for the whole month, I guess!

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Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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