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@ADAMATOMIC he's ready to play the recorder (Today)

@dannyBstyle I'm diggin' those specs, dawg!~ (Today)

@Draknek Seems like it's just a very hard problem to solve... but yeah I love flashpunk and my C# engine is based entirely off of it ;D (Today)

@konjak ok! <3 (Today)

@jwaaaap oh thanks!! :3 (Today)

@konjak (I'm procrastinating on doing enemy and player animations) (Today)

@konjak Yeah the game is like... pretty much done I'm just adding unnecessary amounts of polish. (Today)

More menu work today t.co/HoeYRjdIOE #screenshotsaturday ;D (Today)

@Silvanis_s then you can mod the images ;D (Yesterday)

@Sosowski Yeah I thought about it but for some reason I just don't like doors... (Yesterday)

Menu arts for #screenshotsaturday ;D t.co/fQoojt6wck (Yesterday)

RT @ludumdare: The Theme for Ludum Dare 32 is: An Unconventional Weapon #LDJAM t.co/DnzOycrkwp (Yesterday)

@jacobalbano Well I abandoned skype due to all the hacking and the ddosing :I plus every update it gets more bloated and annoying. (3 days ago)

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@MattThorson I don't know if this works in physics engines... I remember trying to do this with box 2d and it never worked (3 days ago)

@TwoScoopGames Yeah I don't go 100% no sleep, I usually do like a 1 or 2 hour desk nap at 8am sunday morning haha (bring a pillow) (4 days ago)

@TwoScoopGames I always don't sleep on the 2nd night but that isn't very practical for most people haha (4 days ago)

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2013 - 1 - 31 / 7:01 pm / doodle

Just a Doodle

Hey! I'm going to start posting tiny blog posts here instead of trying to hold off until I have mountains of text to type. I want to get into the habit of actually updating this thing and posting stuff that I'm making, or whatever. So with that, here's a doodle from the other night.

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This is actually the first thing I've really drawn since the beginning of 2013. Been busy with game stuff for the whole month, I guess!

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About

Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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