Dev Log: The Art Grind
It seems that the problem with working on any sort of project is that it is inevitable that the things I hate doing will end up at the end of the task list. As the project gets closer and closer to the end it will be nothing but tasks that I hate and progress seems to crawl to a halt... I guess sometimes the benefit though is that I can tune up other parts of the project as I procrastinate... anyway that's the topic of a different post, I think. For now check out some final art I have to do for Sky Sisters.
![Image](http://kpulv.com/upload/files/16-07-29-dev.jpg)
The game gives you a difficulty option for fighting the demon sisters after you've defeated them once, so they have some art for that. More spoilery art after the jump!
![Image](http://kpulv.com/upload/files/16-07-29-dev.gif)
This is the secret third sister, Kela! She's actually trapped in the demon sister's orb, so when you defeat them you actually free her and get a slightly different ending. Neat!
I still have to animate the demon sisters, and do the artwork for the story bits of the game, but now that I think about it... those might be the only art tasks actually remaining the entire game right now. Yeehaw!
![Image](http://kpulv.com/upload/files/16-07-29-dev.jpg)
The game gives you a difficulty option for fighting the demon sisters after you've defeated them once, so they have some art for that. More spoilery art after the jump!
![Image](http://kpulv.com/upload/files/16-07-29-dev.gif)
This is the secret third sister, Kela! She's actually trapped in the demon sister's orb, so when you defeat them you actually free her and get a slightly different ending. Neat!
I still have to animate the demon sisters, and do the artwork for the story bits of the game, but now that I think about it... those might be the only art tasks actually remaining the entire game right now. Yeehaw!
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