rip vine never forget (Today)

@SpliterCBb maybe just to really drive home the idea that most companies/products get worse over time instead of better. (Today)

vine is one of my favorite things ever so of course it's being shut down -_- (Today)

mfw i'm doing web dev (Today)

@NoelFB just call the company noel berry and the logo is like a little raspberry with a santa hat (Yesterday)

@dannyBstyle @benprunty "kyle goes to school for computers" was the common phrase at my family gatherings for awhile (Yesterday)

RT @LunarRayGames: More future versions of enemies on today's Timespinner devstream! Pixel art and design! 1-4pm PDT every Tuesday at https… (2 days ago)

@SaltyPepperG (2 days ago)

@MagpieMcGraw I see. Do you have a programming day job or do you only code as a hobby or whatevs? (2 days ago)

@SaltyPepperG yeah I've gotten better at this over the years, but when my final tasks involve "talk to other humans" I shut down hahah (2 days ago)

@TyrusPeace hmmm right yeah that makes sense. I wonder if I tied my chill out things to my projects more if it would help (drawing, etc) (2 days ago)

Also I feel like I'm at the very end of Sky Sisters dev and the rest of it involves doing things I don't like so I'm procrastinating forever (2 days ago)

@MagpieMcGraw right I have heard that actual coding time can be like only 2 to 4 hours a day for most people :o (2 days ago)

@bmau_ro yeah I probably have weird data on this stuff. a lot of folks I talked to about time tracking track SO MUCH TIME compared to me x_x (2 days ago)

@UndeadBarryGibb @SnugglePilot labor 2.0 (2 days ago)

@Teknopants yeah totally but things don't get done waiting around for inspiration ya know? Why is making stuff so gosh dang difficult (2 days ago)

@SnugglePilot dunno seems society likes that number a lot (2 days ago)

@DrMelon It always seems like the mega successful artists and creators out there have super human focus powers~ (2 days ago)

I want to be someone that can just work on the same thing all the time 8 hours a day every day but it just never works out for me. (2 days ago)

Working on Sky Sisters this month has been incredibly draining so I'll do the irresponsible thing and goof around with a side project~ (2 days ago)


2012 - 2 - 1 / 2:25 pm / games

Offspring Fling Revealed!

Offspring Fling Revealed!

Hey internet! Today I am very happy to show you the official REVEAL TRAILER of Offspring Fling!

Offspring Fling started as a game jam game back in May of 2011 where the theme was motherhood. I was incredibly happy with the way the jam version of Offspring Fling turned out, so for the next several months I slowly picked away at the game turning it into something bigger and better. The game became so big and awesome that I decided to turn it into my first non-freeware game! WHOA!

The game's soundtrack is provided by none other than Alec Holowka who pitched in the original track for the game that was in the game jam version. It's also the same track used for the trailer.

So get HYPE and spread the word about Offspring Fling if you would be so awesome! Oh and also stay tuned for more updates about it. The game might be coming out sooner than you think!


2012 - 2 - 3 6:22 PM


Hey !

You did a wonderfull job. Can we expect the game to be on steam ?



2012 - 2 - 3 7:33 PM



I would love for the game to be on Steam! I'm trying to get through to them, but no luck yet. Gotta get the trailer and website out there a lot more I think! :)


2012 - 2 - 5 2:26 PM

J. Shamblin

So cool! I look forward to it's release.


2012 - 2 - 7 6:01 AM


I know it's maybe too soon to ask question like this considering the game isn't even released yet, but do you plan to have/add a level editor (the best case scenario for us players) or additional levels (DLC?)?


2012 - 2 - 7 1:30 PM


A level editor might be possible, but that would be something that would have to come after the game's launch.


2012 - 2 - 7 5:31 PM


Oh and to answer the other question, right now I'm not planning on any sort of DLC. Maybe some time after the game has been out and I think of some cool stuff to add I'll toss some more stuff in there, but I promise right now that I will never charge for any additional content for the game :)


2012 - 2 - 9 1:56 AM


I would gladly pay few euros for additional content in game like this to support an indie dev, but I can't complain for getting more stuff for free also ^_^


2012 - 3 - 31 5:39 AM

philip andrew

What game engine do you use?


2012 - 3 - 31 9:47 PM


Offspring Fling is made with AS3 and Flashpunk.


2012 - 8 - 7 6:22 AM


Superb game.

Some times i fist pump when i get a gold flower!

Well done and many thanks.


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Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!


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