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Dev Log: Prototyping Battles

Dev Log: Prototyping Battles
Still working on this prototype for some kind of RPGish battle game. I've been reworking some parts of the little UI framework I whipped up for it, and also changing some stuff around and probably breaking stuff in Otter as I come up with new ideas of what I need out of the engine.

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Right now it's super basic and I'm hoping to have a playable battle pretty soon. I've been making a lot of use of YAML for crafting the data for all the different pieces of the battle.

I'm pretty excited about the potential of this idea but I'm totally not sure if it's just going to be really dumb, so I guess that's why I'm taking the time to prototype it. I don't want to go into too many specifics of what it's going to be since I find that talking too much about my ideas kinda erodes my motivation sometimes, and also I don't know enough about what the idea is yet...

So I've been working on this prototype some, and the rest of my time is still being spent on the logistics of changing states and addresses which is for some reason a giant pain in the butt. If I ever make a boatload of money my first employee will be someone to just take care of life crap for me while I just work on games all the time.

Comments

Daniela
Daniela
LOOKS COOL AF, ALL MOTIVATION I CAN SEND TO YOU!
Posted December 3rd 2015 10:14 PM
Kyle
Kyle
thanks!! :D
Posted December 8th 2015 10:35 AM
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