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@BitteWenden99 I can take a look soon. At gdc this week so kinda busy (Today)

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@maxticket nah in a house with a bunch of peoples (2 days ago)

@rabbit_nabokov not really. I'm at gdc this week so I won't be online much (2 days ago)

@maxticket last year's flight we took off and had to go back to the airport because the windshield blew open in the cockpit. (2 days ago)

@kaylasara yeah last year after we took off whoops (2 days ago)

I made it to San Francisco without the airplanes windshield blowing open this time #blessed #unbreakable (2 days ago)

@kinifi just landed at sfo :) (2 days ago)

@celsiusgs I got delayed in Chicago once because it was so cold the planes plumbing froze solid. :I (3 days ago)

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so wait were the llamas controlled by twitch chat or (4 days ago)

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@Data01 yeah saw this awhile ago, captures the genesis game vibe pretty well but I never got around to trying it (5 days ago)

RT @infinite_ammo: Gonna be possibly looking to pick up some more contract work after GDC. Music and/or Code. <3 (5 days ago)

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2011 - 7 - 8 / 2:41 pm / snapshot

Goin' to the PAX10!

Goin' to the PAX10!

Earlier this morning me and my crew at Retro Affect finally got the green light to finally announce to the world that Snapshot is going to be in the PAX10, YEAH!

Check out all the games right here. There are some good ones in there, so I am super excited that Snapshot was able to squeeze into the selection somehow. Snapshot was also featured in the Boston Indie Showcase back at PAX East, so it also being in the PAX10 is some sort of back to back penny arcade super game selection combo, I think.

So now it's back to work on Snapshot to make sure it's looking good for the showcase!

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2011 - 8 - 3 4:14 PM

matthk

"My crew and I" Sorry, had to do it. :-P
Love your work though, very Japanese. And the idea behind Snapshot is very cool. Only wish there was a Mac version too.
cheers,
matt from Australia

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2011 - 8 - 7 12:51 PM

Kyle

Yo man, my crew and I are except from typical grammar rules. Anyway, don't get too down about there not being a mac version because there's a big possibility that there will be one after the PC version is out!

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Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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