@JesusCripe I am making a bunch of stuff but all of which isn't really ready for release yet ;_; Hopefully something this year though! (Yesterday)

.@Livelyivy and her team worked their BUTTS OFF on Gravity Ghost t.co/ybroOoadqw get it so they can afford butt reattachment surgery (Yesterday)

RT @Livelyivy: GRAVITY GHOST IS LAUNCHED I LOVE YOU ALL! t.co/69UeajfNCF (Yesterday)

@arcv2 it's hopefully a tool that can be used on any Google sheet. I'll release it after I polish it a tiny bit more. (2 days ago)

@Silvanis_s I'm not sure, I'm using the google docs json feeds and I think those freak out over empty cells right now. Will test later! (2 days ago)

@Silvanis_s you mean like an empty cell in the sheet? (2 days ago)

Spent the weekend making a thing that takes somethin like this: t.co/KpA4JFMBcp and turns it into this: t.co/5yRHuaLSqZ :D (2 days ago)

@KnechtsLevel @mguniverse I'll make it out tonight, probably around 6ish. (2 days ago)

@mguniverse maaaybe I don't know for sure (2 days ago)

@vonFawks looking pretty cute! (2 days ago)

RT @Livelyivy: Today is your last chance to preorder Gravity Ghost! t.co/0t1h9Nuylk (Saves $5, and you can say you liked it before i… (2 days ago)

Well according to twitter there exists a secret society of people that actually do use the insert key quite often. The more you know! (2 days ago)

Has anyone ever pressed the insert key, started typing, and then thought "yes, this is exactly what I wanted." (3 days ago)

@Fruckert Haha wow, so it is. I did a ctrl+F on the whole thing and for some reason it didn't find it. Whoops ;D (3 days ago)

@infinite_ammo @theBanov ohh I dunno. Maybe not til around pax time again for me ;( (3 days ago)

@NoelFB Or maybe t.co/QjrHFNFbbU or do you mean REAL as in only classical stuff? Like not metalish + chiptune? (3 days ago)

@NoelFB t.co/7dTg3mhOi5 (3 days ago)

@Fruckert Is that in the code or in the documention? I can't find it, at least on the current dev branch. (3 days ago)

@Fruckert I am really smart (3 days ago)

@MattThorson @NoelFB @bombsfall I'll be there YESTERDAY (4 days ago)

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posts filed under: snapshot

2011 - 7 - 8 / 2:41 pm / snapshot

Goin' to the PAX10!

Goin' to the PAX10!

Earlier this morning me and my crew at Retro Affect finally got the green light to finally announce to the world that Snapshot is going to be in the PAX10, YEAH!

Check out all the games right here. There are some good ones in there, so I am super excited that Snapshot was able to squeeze into the selection somehow. Snapshot was also featured in the Boston Indie Showcase back at PAX East, so it also being in the PAX10 is some sort of back to back penny arcade super game selection combo, I think.

So now it's back to work on Snapshot to make sure it's looking good for the showcase!

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2011 - 4 - 1 / 6:53 pm / snapshot

PAX East: Day 3

PAX East: Day 3

And now for the final installment of the PAX East experience. It seems that I have completely exhausted my supply of shitty cell phone photos of the event, so this post will have significantly less photos.

We got back to our place of sleeping at about 11pm or so, so things were looking up this time as far as raw amount of sleep, but there was one problem: Daylight Savings Time. Yes, that's right, at exactly 2am time itself would bend around the will of man and advance by one hour in the blink of an eye. One less hour of sleep for the final day. It seems it was our destiny to only get 4 or 5 hours of sleep a night.

I think this time we actually slept in until maybe 8am instead of 6:30am. The demo was set to go for the day and we didn't have any bug fixes to get through before the doors opened to the public at 10am. Even though we had been lacking sleep for the past couple days, I didn't really feel that tired on the final day. The adrenaline of being so close to the end must've been keeping me awake. read more

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2011 - 2 - 18 / 2:54 pm / snapshot

Snapshot at PAX East

Snapshot at PAX East

Hey! Going to PAX East this year? GOOD, because Retro Affect will be there and we will be showing off the latest build of Snapshot. We're also going to be giving out a lot of cool stuff for people that swing by our booth.

It's all part of the Boston Indie Showcase, which features two other games along side Snapshot, so make sure that you stop by and check it out if you're going to be at PAX East. See you there! ;D

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About

Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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