@NoelFB Whenever I flip my drawings and try to fix them I just end up making them warped in the opposite direction ;_; (Yesterday)

RT @theBanov: Everyone should probably retweet this tweet, because this game is gonna be baller: t.co/6jJ01UkEI4 (Yesterday)

@TristanParrish I'm 48 and corey is 24 ;D (2 days ago)

@TeddyDief nice p54 ! (2 days ago)

@MattThorson ya rite that probably has 40ms at least B) #Kappa (3 days ago)

oh my god the internet has been on point with otter gifs lately t.co/UIlHgaL0PQ (3 days ago)

RT @CapForeverRemix: Captain Forever Remix is out now! 15% off week-one sale! t.co/J8DOYJ3vN3 t.co/FfOKzrtPs7 (3 days ago)

@gritfish haha awesome! I'm glad it still works (3 days ago)

@TeddyDief he enjoys the finer things in life (3 days ago)

@TeddyDief adult Teddy is like "dude... I just brewed you some fresh coffee lets DO THIS!" and does a backflip (3 days ago)

@dannyBstyle maybe just go by "your majesty" from now on (4 days ago)

@MANvsGAME like a leaf in the wind (5 days ago)

@phubans @supershigi Phuuuuuubaaannns *studio audience laughter* (5 days ago)

@phubans especially after the patch that fixed a bunch of the funky cube collisions (5 days ago)

@phubans one of my favorite games EVER (5 days ago)

@kinifi t.co/XVuKoqYbFC (5 days ago)

@Livelyivy We're not DONE YET WE STILL HAVE 3 MORE ROUNDS! (5 days ago)

@MattThorson my hyper jumps and dashes are ready (6 days ago)

@Capn_Andy out of ink ;_; (6 days ago)

@Anlysia I am learnin' some more stuff about building menus so it will be useful for a larger game I hope! (6 days ago)

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posts filed under: snapshot

2011 - 7 - 8 / 2:41 pm / snapshot

Goin' to the PAX10!

Goin' to the PAX10!

Earlier this morning me and my crew at Retro Affect finally got the green light to finally announce to the world that Snapshot is going to be in the PAX10, YEAH!

Check out all the games right here. There are some good ones in there, so I am super excited that Snapshot was able to squeeze into the selection somehow. Snapshot was also featured in the Boston Indie Showcase back at PAX East, so it also being in the PAX10 is some sort of back to back penny arcade super game selection combo, I think.

So now it's back to work on Snapshot to make sure it's looking good for the showcase!

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2011 - 4 - 1 / 6:53 pm / snapshot

PAX East: Day 3

PAX East: Day 3

And now for the final installment of the PAX East experience. It seems that I have completely exhausted my supply of shitty cell phone photos of the event, so this post will have significantly less photos.

We got back to our place of sleeping at about 11pm or so, so things were looking up this time as far as raw amount of sleep, but there was one problem: Daylight Savings Time. Yes, that's right, at exactly 2am time itself would bend around the will of man and advance by one hour in the blink of an eye. One less hour of sleep for the final day. It seems it was our destiny to only get 4 or 5 hours of sleep a night.

I think this time we actually slept in until maybe 8am instead of 6:30am. The demo was set to go for the day and we didn't have any bug fixes to get through before the doors opened to the public at 10am. Even though we had been lacking sleep for the past couple days, I didn't really feel that tired on the final day. The adrenaline of being so close to the end must've been keeping me awake. read more

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2011 - 2 - 18 / 2:54 pm / snapshot

Snapshot at PAX East

Snapshot at PAX East

Hey! Going to PAX East this year? GOOD, because Retro Affect will be there and we will be showing off the latest build of Snapshot. We're also going to be giving out a lot of cool stuff for people that swing by our booth.

It's all part of the Boston Indie Showcase, which features two other games along side Snapshot, so make sure that you stop by and check it out if you're going to be at PAX East. See you there! ;D

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about

About

Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!

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