@JassonMcMorris haha I am the worst <3 (Today)

You'd figure after flying so much I would have less crippling anxiety about it, but nope. (In Seattle now, see you at PAX!) (Yesterday)

@infinite_ammo snow problem. ice to meet you. cool party. chill out. what killed the dinosaurs? THE ICE AGE (2 days ago)

@NoelFB Ohhhh shit did you watch season 3 of Korra? (3 days ago)

RT @saint11: Heeey we finished our Ludum Dare game! Chaos Heart: t.co/XdVc7Jbh5d #LD48 with @amora_b @NoelFB @MattThorson @ashly_bur… (3 days ago)

@ADAMATOMIC @mossmouth YEAH I only played one game so far but it was fun on a bun. (3 days ago)

RT @mossmouth: Time Barons: t.co/oEDzoPVcH0 New 2P card game by me and my friend @perryjon! Fast, brutal, lots of freedom. t.… (3 days ago)

@soundofjw You searchin for sfml2 dot net on mac stuff? (4 days ago)

@TommyRefenes @Spotify Okay no Beasty Boys but how about this DUB STEP REMIX OF BEASTY BOYS YEAAAAH (4 days ago)

@mikekasprzak Responsive web design! I recently made a responsive site and listed some resources I used here t.co/zu0mhAgC7B (4 days ago)

@dom2d My favorite form of progression in a procedural game is none ;p Maybe Spelunky's ability to practice areas through warp doors. (4 days ago)

@___discovery @Demruth @Sosowski are you making bets with sos's dog now? (6 days ago)

@pietepiet omg @djcoreynolan needs these (6 days ago)

@Toasticus Sure, I think over time it will find its own style during development. ;D (6 days ago)

@GarretRandell YES! (6 days ago)

@GarretRandell rekt (6 days ago)

@Toasticus Sure, I can see that, but imagine if there hadn't been a Mario platformer made in 12 years and someone announced that. (6 days ago)

@Idontkno234 It's the game that I wish roller coaster tycoon 3 was. (6 days ago)

@Toasticus This is everything I wanted RCT to become instead of the direction it went with 3. (6 days ago)

@DanFessler holy shit (6 days ago)

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posts filed under: snapshot

2011 - 7 - 8 / 2:41 pm / snapshot

Goin' to the PAX10!

Goin' to the PAX10!

Earlier this morning me and my crew at Retro Affect finally got the green light to finally announce to the world that Snapshot is going to be in the PAX10, YEAH!

Check out all the games right here. There are some good ones in there, so I am super excited that Snapshot was able to squeeze into the selection somehow. Snapshot was also featured in the Boston Indie Showcase back at PAX East, so it also being in the PAX10 is some sort of back to back penny arcade super game selection combo, I think.

So now it's back to work on Snapshot to make sure it's looking good for the showcase!

2 Comments

2011 - 4 - 1 / 6:53 pm / snapshot

PAX East: Day 3

PAX East: Day 3

And now for the final installment of the PAX East experience. It seems that I have completely exhausted my supply of shitty cell phone photos of the event, so this post will have significantly less photos.

We got back to our place of sleeping at about 11pm or so, so things were looking up this time as far as raw amount of sleep, but there was one problem: Daylight Savings Time. Yes, that's right, at exactly 2am time itself would bend around the will of man and advance by one hour in the blink of an eye. One less hour of sleep for the final day. It seems it was our destiny to only get 4 or 5 hours of sleep a night.

I think this time we actually slept in until maybe 8am instead of 6:30am. The demo was set to go for the day and we didn't have any bug fixes to get through before the doors opened to the public at 10am. Even though we had been lacking sleep for the past couple days, I didn't really feel that tired on the final day. The adrenaline of being so close to the end must've been keeping me awake. read more

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2011 - 2 - 18 / 2:54 pm / snapshot

Snapshot at PAX East

Snapshot at PAX East

Hey! Going to PAX East this year? GOOD, because Retro Affect will be there and we will be showing off the latest build of Snapshot. We're also going to be giving out a lot of cool stuff for people that swing by our booth.

It's all part of the Boston Indie Showcase, which features two other games along side Snapshot, so make sure that you stop by and check it out if you're going to be at PAX East. See you there! ;D

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about

About

Hi there, my name is Kyle, and I'm a 27 year old kid with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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