Dev Log: Sounds n Stuff

Dev Log: Sounds n Stuff
Hey I'm being productive! Mostly. I'm still 'crastinatin' on the animations I have yet to do for Super Sky Sisters, but I am now getting some final stuff done on other aspects of it. I've been tackling some of the sounds lately and throwing in some temporary music so I can set up the music management system.

For sounds I'm turning to a new program I found on the internet called LabChirp. It's similar to the great and eternal BFXR, but it creates a different style of sound that's (to me) more akin to the old console sound chips.

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In other news I'm also working on the balance of the game. I've gone through and tweaked a lot of the game events in regards to how they grow more difficult over time, and I've also done some reworking of the difficulty levels that can be selected at the start of the game. My goal is to have a single play session last around 10 minutes, and during those 10 minutes I want the player(s) to be able to defeat all three of the game's bosses.

Comments

Kirill Losev
Kirill Losev
thanks for the new tool :)
when i start a procrastination loop i'm trying to divide a task to smaller pieces and then usually i can find in these pieces something what i can do right now.
i found it useful for me and this is probably obvious for everyone except of me :D

good luck!
Posted June 6th 2015 3:00 AM
Kyle
Kyle
Thanks! :)
Posted June 9th 2015 5:46 PM
new comment!

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