@Capn_Andy Gibson status: hacked. (Today)

@AsherVo yeah whatever let me know when it can make a driverless car pick you up and go off a sweet jump on top of a parking garage (2 days ago)

@jethrolarson hahah why would they allow comments on Ted talks that's just a recipe for disaster (3 days ago)

Are there any GDC talks along the lines of "how to make cool stuff without being crippled by self doubt and overwhelming anxiety" ?? (3 days ago)

RT @ESAdevlog: ENVIRONMENTAL STATION ALPHA IS OUT! t.co/02XSoVYNJB Release trailer: t.co/ICFmBTDsRl (4 days ago)

@biphenyl anything less than left wing is unacceptable (5 days ago)

@biphenyl damn Thomas Ryun with the option select (5 days ago)

@TeddyDief probably as a kid when I realized that giving enemies and bosses a billion health in my games was only fun for me (5 days ago)

@pietepiet PogChamp (6 days ago)

@rustym @ADAMATOMIC resteroni in pepperoni (6 days ago)

RT @unseven: Lady Lock's INCREDIBLE animation by @AdamKlingPixel for @PlayDuelyst one of my fav characters :D #pixelart t.co/vvZZqew… (6 days ago)

@jacobalbano @r0bbieTheRobot my color lerping dreams have come true (7 days ago)

@MattThorson team most lethal strikes again (8 days ago)

@ADAMATOMIC he's ready to play the recorder (8 days ago)

@dannyBstyle I'm diggin' those specs, dawg!~ (8 days ago)

@Draknek Seems like it's just a very hard problem to solve... but yeah I love flashpunk and my C# engine is based entirely off of it ;D (8 days ago)

@konjak ok! <3 (8 days ago)

@jwaaaap oh thanks!! :3 (8 days ago)

@konjak (I'm procrastinating on doing enemy and player animations) (8 days ago)

@konjak Yeah the game is like... pretty much done I'm just adding unnecessary amounts of polish. (8 days ago)

follow
search

2014 - 2 - 18 / 8:57 pm / general

Dev Log: Otter Spine Animations

Dev Log: Otter Spine Animations

Today is a very awesome day, for I finally got Spine animations running in Otter! I only have the super basic stuff right now, but I'm hoping to expand the support as I tinker around with Otter and my next game.

Image

This is a quick test of the test animation that comes with Spine. Right now a skeleton can be loaded up, and play its animations in the most simple way. The next steps will be getting all of the cool spine functionality in and running, like being able to manipulate bones and mix animations and all that kinda stuff.

This hasn't been pushed to Otter yet, and probably won't be for at least a few more days as I test it out and hopefully work out any show stopping bugs that might appear.

While making the Otter implementation of Spine I made great use of the Spine csharp runtime which I just dragged and dropped into Otter, and I also referenced the XNA runtime, along with C#Punk's implementation of a SpineAnimation graphic type.

4 Comments
Avatar

2014 - 2 - 18 9:51 PM

Oliver

Sweet! Is the console new, too?

Can't wait to finish my FlashPunk game, so I can move on to C#/Otter. Is it weird that I use another language as motivation?

Avatar

2014 - 2 - 18 11:14 PM

Kyle

The console/debugger has been in there for awhile, you can give it debug commands to execute from typing them in. It can be accessed through Debugger.Instance, or through some functions in Util.

Avatar

2014 - 2 - 19 8:07 AM

Jacob Albano

SWEEEEET :D

Avatar

2014 - 2 - 20 8:24 AM

Marcius Oliveira

Very cool man! Simple and util!

Avatar

Post your comment!

POST COMMENT

about

About

Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

facebook

videos

Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!

contact

Your message has been sent! Thanks :)
SEND MESSAGE