@Managore @MattThorson right just rotate your sprite 90 degrees and you're good (Today)

@MattThorson why can't metroid crawl (Today)

@FusionScene @GameGrumps @PutaQLasparina @Clickteam @egoraptor <3 (Today)

@Livelyivy @SteveSwink wow literally resteroni in pepperoni (Yesterday)

@adventureface the conspiracy continues t.co/bhdixPnAiE (3 days ago)

@MattThorson I love how mario just looks really confused (3 days ago)

@LocalNashiora I might have to take my search to the real world which is going to be a pain -_- (3 days ago)

@Livelyivy yeah dang I should have bought 6 pairs when I had the chance (3 days ago)

@gabetelepak I knew I should have bought the entire stock of hot pink pants on ebay two years ago... (3 days ago)

@MoviusC do you want to join my team of investigators (3 days ago)

@aurahack @MllePilgrim @TeddyDief my god i look away for a second and my mentions are blowing up with horrifying imagery (3 days ago)

@gabetelepak yeah I'm after something more like this t.co/zZMauk7Mk3 (3 days ago)

every link I click for "mens pink pants" leads to 404 every image I find leads to a totally different product page how far does this all go (3 days ago)

@legobutts not seeing any on their internets (3 days ago)

@ianlennonford whooaa cool this looks cute as heck :O (3 days ago)

@TeddyDief FAIR guess I need to learn how to make my own clothes now (3 days ago)

@TeddyDief yeah I saw that "video game clothes" store online and it's like "link's tunic: five trillion dollars" (3 days ago)

@TeddyDief why do all clothes SUCK someday we'll have clothes as cool as jrpgs (3 days ago)

@y2bcrazy rainbow is hard to match with other stuff I think (3 days ago)

@Livelyivy haha they're so done. they're going to fade away to nothingness soon unless I do some heavy patching work. (3 days ago)


2014 - 2 - 18 / 8:57 pm / general

Dev Log: Otter Spine Animations

Dev Log: Otter Spine Animations

Today is a very awesome day, for I finally got Spine animations running in Otter! I only have the super basic stuff right now, but I'm hoping to expand the support as I tinker around with Otter and my next game.


This is a quick test of the test animation that comes with Spine. Right now a skeleton can be loaded up, and play its animations in the most simple way. The next steps will be getting all of the cool spine functionality in and running, like being able to manipulate bones and mix animations and all that kinda stuff.

This hasn't been pushed to Otter yet, and probably won't be for at least a few more days as I test it out and hopefully work out any show stopping bugs that might appear.

While making the Otter implementation of Spine I made great use of the Spine csharp runtime which I just dragged and dropped into Otter, and I also referenced the XNA runtime, along with C#Punk's implementation of a SpineAnimation graphic type.


2014 - 2 - 18 9:51 PM


Sweet! Is the console new, too?

Can't wait to finish my FlashPunk game, so I can move on to C#/Otter. Is it weird that I use another language as motivation?


2014 - 2 - 18 11:14 PM


The console/debugger has been in there for awhile, you can give it debug commands to execute from typing them in. It can be accessed through Debugger.Instance, or through some functions in Util.


2014 - 2 - 19 8:07 AM

Jacob Albano



2014 - 2 - 20 8:24 AM

Marcius Oliveira

Very cool man! Simple and util!


Post your comment!




Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

blog stuff






Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!


Your message has been sent! Thanks :)