@infinite_ammo Dads and bros. Fantasy football 4 lyfe! (Today)

@NoelFB @infinite_ammo Oh my god SO GOOD. :D (Today)

RT @NoelFB: . @Infinite_Ammo made a live color palette in the pixel editor last night. t.co/880iaU7fXI (Today)

@ADAMATOMIC Yeah I actually used it a month ago. I tweeted about a video of otters that I couldnt find again so I searched my archive for it (Today)

@ADAMATOMIC Hahah -- actually I think the "download your archive" option in your settings is pretty neat! (Today)

@ADAMATOMIC Just now realizing how weird it would be if my dad was tweeting about parenting when I was a kid and I could someday read it. (Today)

RT @mossmouth: I wrote a little thing about maturity, challenge, and video games: t.co/7nDijhY4uY *whispers* ...and art. (cough) (wh… (Today)

@Citizen_Daniel @ColinNorthway t.co/Y00JHQs8Lu (Today)

@henchmangoon Bummer! (Today)

RT @Draknek: @theBanov Because when you see it, you one-der what the hell Microsoft is thinking. (Today)

So is that free mobile thing from Unity only for the free version of Unity? Unity Pro still requires $1500 licenses? (Today)

@Draknek hi@kpulv.com (Today)

My favorite parts of Into Darkness are just the characters interacting and talking, but they're always interrupted by explosions... :I (Today)

@Draknek @jmickle_ I post about Flashpunk on my blog but just end up linking people to your Github, so reviving the site might be cool. (Today)

@Draknek @jmickle_ If someone else wants to do the forum stuff, I can help out with the rest of the site! (Today)

@Clobbr @infinite_ammo Hey thanks! I wouldn't have any official booth space if I went this year though, I'd just be hanging out! (Today)

@Draknek What is needed exactly? (Today)

RT @unity3d: Breaking news! #UniteNordic David Helgason: Mobile game development with Unity is now free! More details soon! #Unity3d (Today)

@Clobbr @infinite_ammo I might go. I don't have any solid plans for it right now but I'll probably know more in a month or two. (Today)

Hey this dude who speed runs Offspring Fling is streaming! t.co/5YHHaL3ftr (Yesterday)

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posts tagged with: GDC

2013 - 4 - 11 / 12:01 pm / general

GDC 2013 Badge

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I got a handful of strange looks for my job title.

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2013 - 4 - 2 / 1:19 pm / general

Some Post-GDC Thoughts

Some Post-GDC Thoughts

With another Game Developers Conference behind me I'm sitting here in my room trying to get back on my regularly programmed schedule. My brain still feels like it's recovering from having to go a million miles an hour for a week straight. I'm not really used to having a schedule for my day to day life, so when GDC comes around and I have to set alarms to wake up for things and make sure I'm getting to places at certain times, I get worn out pretty quick. In order to try and get back into the groove, I'm going to try to spit out some quick thoughts about GDC in my post-insanity haze. read more

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2013 - 3 - 15 / 6:06 pm / offspringfling

Stickers!

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Hot of the presses from the fine folks at Stickermule! This is probably the only thing I'll be giving out at GDC this year. Only ordered 100 of them because I'm pretty bad at being social and handing out things like business cards and stickers and what not. If you want one just find me during GDC! They go really well on sketchbooks and laptops.

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2011 - 3 - 8 / 12:10 pm / events

GDC2011: Independence Day

GDC2011: Independence Day

Normally I would probably start posting about Game Developers Conference as soon as I got home from it, but this time is a little bit different. This year I only have 2 whole days of being home in my room before I have to fly out to the east coast for PAX East, so the GDC recap posts will be pretty slow. (I hope that you didn't already forget that Snapshot is sharing a big booth there for the Boston Indie Showcase.)

The first highlight of GDC I will be sharing is going to be probably the best one of them all. This year I gave a 5 minute micro-talk (which I will probably post about later) which somehow lead to me being back on stage in front of the microphone talking about things, doing impressions, and finally executing the Independence Day speech with my dear friend Tommy Refenes.

This magical moment was caught almost entirely on film by the people in the audience, so check it out:


Or look at a a vimeo version.

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2011 - 2 - 21 / 11:19 pm / events

GDC2011: Check out the Winnitron!

GDC2011: Check out the Winnitron!

The Winnitron is being packed up and transported to GDC this year, and will be playable at the expo hall. There's gonna be a lot of kick ass awesome games to play on it which you can check out in this mega sweet video trailer for it.

Included in this fine line up of games are two of my games! Verge and Space Sushi are both playable on the machine, and on top of that I'll be stopping by the booth on Wednesday, March 2nd, at 1:30pm to talk about my games and other cool stuff. Joining me for that time slot is none other than game developer sweet heart Chevy Ray of Flashpunk fame! It's gonna be a good time for kids of all ages.

If you happen to find yourself at GDC this year then stop on by the expo hall and play some rad games on the Winnitron. SEE YOU THERE!

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about

About

Hi there, my name is Kyle, and I'm a 27 year old kid with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by!

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