@AsherVo yeah whatever let me know when it can make a driverless car pick you up and go off a sweet jump on top of a parking garage (Today)

@jethrolarson hahah why would they allow comments on Ted talks that's just a recipe for disaster (Today)

Are there any GDC talks along the lines of "how to make cool stuff without being crippled by self doubt and overwhelming anxiety" ?? (Yesterday)

RT @ESAdevlog: ENVIRONMENTAL STATION ALPHA IS OUT! t.co/02XSoVYNJB Release trailer: t.co/ICFmBTDsRl (2 days ago)

@biphenyl anything less than left wing is unacceptable (3 days ago)

@biphenyl damn Thomas Ryun with the option select (3 days ago)

@TeddyDief probably as a kid when I realized that giving enemies and bosses a billion health in my games was only fun for me (3 days ago)

@pietepiet PogChamp (3 days ago)

@rustym @ADAMATOMIC resteroni in pepperoni (3 days ago)

RT @unseven: Lady Lock's INCREDIBLE animation by @AdamKlingPixel for @PlayDuelyst one of my fav characters :D #pixelart t.co/vvZZqew… (4 days ago)

@jacobalbano @r0bbieTheRobot my color lerping dreams have come true (4 days ago)

@MattThorson team most lethal strikes again (5 days ago)

@ADAMATOMIC he's ready to play the recorder (6 days ago)

@dannyBstyle I'm diggin' those specs, dawg!~ (6 days ago)

@Draknek Seems like it's just a very hard problem to solve... but yeah I love flashpunk and my C# engine is based entirely off of it ;D (6 days ago)

@konjak ok! <3 (6 days ago)

@jwaaaap oh thanks!! :3 (6 days ago)

@konjak (I'm procrastinating on doing enemy and player animations) (6 days ago)

@konjak Yeah the game is like... pretty much done I'm just adding unnecessary amounts of polish. (6 days ago)

More menu work today t.co/HoeYRjdIOE #screenshotsaturday ;D (6 days ago)

follow
search

2012 - 11 - 10 / 3:09 pm / games

Jottobots Now Available!

Jottobots Now Available!

YEAH! After three years hiding from the public, Jottobots is now available! The game only costs a single US dollar to enjoy for an eternity, DRM free.

Jottobots is a miniature exploration platformer, or a mini-metroidvania if you prefer. You start with five minutes on the clock to rack up as many points as you can through blowing up enemies, finding power ups, and stumbling across secret passage ways. Most of the art was done by J. Otto Seibold, and I did the programming, and some additional artwork as well. On the audio side, Josh Whelchel handled the music and Power Up Audio helped out with some sound mixing and a few sound effects.

I've now officially released three games in 2012! Offspring Fling!, Snapshot, and Jottobots... but I'm not finished! I made a promise to myself that before GDC 2012 I would release 5 games, so I have to figure out which two are next.

Oh and Snapshot is currently 50% off on Steam for just $4.99! Madness. Check it out!

No Comments
Avatar

Post your comment!

POST COMMENT

about

About

Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

facebook

videos

Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!

contact

Your message has been sent! Thanks :)
SEND MESSAGE