While I'm on a web development kick I thought it would be neato to point out some of the cool stuff I used for my new layout. I'm still working on game stuff that I am not allowed to share just yet so I gotta figure out other stuff to talk about on here!
Turns out in the modern era of browsers and css you can get animations with almost just pure css. When I redesigned the Super Meat Boy website I added some animations to a bunch of elements with just pure css. For more info on css animations check this out.
I wanted to get some animations going for hovering over image links on my new design, and some quick searching lead to animate.css. This handy stylesheet is full of animations that are super useful, but not exactly what I was totally looking for so I had to modify some things to come up with my own.
The fresh coat of paint is still drying so some things might be still broken, but overall I think this is looking pretty good.
I really wanted to get a redesign of my site going because I honestly hated the artwork on the old one. If you draw you know what I mean. Your art doesn't age well usually. When you're constantly improving at your craft over time, you notice how horrible your older work is compared to your newer. I mean it may have not looked objectively horrible, but man it was so gosh dang old I couldn't stand it anymore.
I've been drawing a whole lot more lately so I thought my new website should reflect that and look all totally hand drawn. I tried to simplify a lot of things like the shapes and colors and textures of the site. My old site was flashy and a little complicated. I liked it, but I'm feeling like much more of a simpler look now without paint brush splatters and gradients everywhere.
Still to come is some more visual polish. You might notice that the site is now left aligned instead of centered (when it at maximum browser window size.) The right side that looks totally empty right now will eventually have some cool art in it. I just have to figure out what that art is going to be.
You might also notice that the website changes based on how large your browser window is! I hope to improve my site's performance on mobile, and also hope to keep the site pretty viewable on smaller screens while also taking full advantage of how high res everyone's desktops are now. The site's width has increased from 960 pixels to 1100 pixels or so, but that changes based on your browser's width.
I also went through and took a lot of my "doodle posts" and rolled them into my newly named "draws" page. Everything that was on there before is now filed under "ancient" and you definitely shouldn't look at it because old artwork is terrible and embarrassing.
Say goodbye to this old and busted layout for my blog.
It's probably not that busted, but it is coming up to maybe 5 years old according to my first post here ever. I've spent the last couple of days cooking up something new! I'm still going to be using the same back end, so all of the posts and everything will be preserved exactly as they are, but the front end will look totally fresh.
I think one of the reasons my anxiety flies so high is when I leave things the same for too long, and my website is one of those. For some reason I've just spent a lot of time being too intimidated to gut my site and start fresh. There's something about digging into an old project... it can be scary!
Anyhoo, enough talking about it. Probably at some point tomorrow I'll be migrating all of the front end to the new hotness.
Hi! I'm Kyle Pulver, and I make video games most of the time in Seattle, Washinton. Here you will find my thoughts, games, websites, doodles, and other stuff like that.
If you want to get a hold of me leave a comment, check out my email at the bottom of the page, or just tweet at me. Thanks for stoppin' by! You're the coolest.