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Dev Log: Dragging Dice

Dev Log: Dragging Dice
I swear I'm finishing Super Sky Sisters... I had a friend try a copy of it for his multiplayer game night and apparently it was a big hit there, so I'm feeling pretty good about it! It's extremely tough to test it since I'm playing it by myself most of the time.

In the mean time between all of the other stuff I'm working on I've been playing around with getting a drag and drop system working in Otter.

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I have an idea for a thing that involves dice... and I think a big part of it might actually having the dice be "physical" objects. I have a little prototype going, but that version doesn't have dice rolling and instead just buttons that show you what you rolled, but that doesn't seem that fun compared to actually seeing the dice bounce around on the screen. I don't know if this idea will work at all, but for now I'm having fun getting some of this drag and drop stuff working. I might be able to extend the system I made into something generic enough for other uses, like maybe some sort of basic editor for Otter games.

Comments

Evan
Evan
That is so cool! Whenever I think about a game that has dice as part of the mechanics, I know it's never as fun as in real life because the physical action of rolling the die is really important. I think a physical system like that in a game can add so much! :D
Posted July 7th 2015 4:42 PM
Kyle
Kyle
Yeah you gotta be able to watch the dice bounce around I think. I dunno how far this prototype will go but so far it seems pretty fun just to toss dice around ;p
Posted July 13th 2015 6:16 PM
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