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Doodle Post

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Dev Log: Power Up Effects

Dev Log: Power Up Effects
On today's super cool dev stream I spent a few hours making this entire effect for collecting power ups for the orb during Super Sky Sisters. Check it out!

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It was a pretty productive day and I think I actually sat and worked on the effect for more than three hours before I took a break, which is at least a first for the stream.

I am ... going to run out of stuff soon for Sky Sisters... and I think I will have to ... face the reality that I'm going to have to ... ship the game soon. I am feeling better about the game overall with the recent additions I've made, and I'm looking forward to having people check it out during GDC this year.

Dev Log: Upgrades!

Dev Log: Upgrades!
Been doing a lot of work on Sky Sisters again and trying to push it in the direction of making it feel like a real completely game. I've had a lot of help from twitch and adding a whole bunch of cool stuff.

As I was messing around with play testing stuff I realized that I could implement some sort of quick upgrade system as the players progress. So after a few hours I ended up with this:

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Basically every couple of rounds (undecided on the number right now) the players get an opportunity to grab some sort of upgrade that lasts for the rest of the session. This is in addition to the player special attacks, and the orb power ups. Basically just trying to think of ways to make each play session a little bit more interesting, and have a different twist each time.

Some Music Scribbles

Some Music Scribbles
Been meaning to post some songs that didn't come out completely terrible in some of my music attempts over the past few weeks. Here they are!

Song9

Song11

The first one is some sort of victory song I was trying to make, and the other one came out sounding like some sort of temple or dungeon type thing. I still mostly have no idea what I'm doing, or where I'm going in regards of what music software I want to try to use. Honestly I have the least friction with FL Studio, but for now I only have the demo version and I'm not sure if I'm going to be serious enough about this to justify dropping the dough on the full program. At least for now I'm still having fun in tracking programs, but I can definitely see the potential of using a piano roll for writing melodies.

Doodle Post

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Dev Log: Sky Sisters Sky

Dev Log: Sky Sisters Sky
Over the past week or so I sat down with my twitch stream and worked on a new background for Super Sky Sisters. Check it out!

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One of the most common pieces of feedback I was getting is that the sky was not really as cool as everything else in the game, and over time I agreed more and more with that feedback so I finally ripped it out and did an all new one. I think I liked the look of the old one still, but it wasn't coming across as that great, so out it goes.

The old sky looked like this:

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Not too bad, but I think this is definitely an improvement. There's a lot more character and life in this new sky!