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posts filed under: events

Evo Hype and Sickness

Evo Hype and Sickness
On Monday I returned from the hellish nightmare that is Las Vegas where I was attending EVO, the largest fighting game tournament in the world (I think!) It was pretty crazy as it always is, and I'm totally exhausted from being in Vegas for four straight days.

EVO has an indie games showcase now and my friends at Team Colorblind were demoing Aztez for the EVO crowd once again. The indie game showcase featured a bunch of awesome titles ranging from competitive multiplayer games to single player action beat-em-up combo-centric titles. TowerFall and Samurai Gunn I think were my favorite multiplayer games at the show.

On Saturday night I started to feel a little sick but I fought it off for the rest of the Vegas stay with food and ibuprofen, but on the drive home on Monday I felt pretty sick. Monday night I got hit hard with a fever of 101 and I spent most of yesterday slowly climbing my way out of the depths of the "Evola" virus. There were a handful of people wearing face masks at Evo, so I wonder if they were already sick or were expecting the Evola.

Attending EVO every year is something I really look forward to. I used to just tune in on the live stream, but when I realized that it's not actually that far of a drive to Vegas I made it my mission to be in the EVO crowd every year. It's a totally different experience to be a part of the huge crowd during the finals day, and even just walking around the room during the pools play. I really recommend any fan of fighting games make it out to EVO if they can! It's a pretty awesome experience even as just a spectator.

Since I just got back from the fighting game world championships, I'm itching to play some fighting games again. If you want to throw down at some Super Street Fighter IV Arcade Edition ver. 2012, then add me on Xbox Live kpulv or on GFWL xxerus. It'd be cool to have some people to play with every once and awhile. I played a little bit on MANvsGAME the other night and it was a lot of fun!

Okay I'll get back to making a game now I guess.

TIGJam 5 Aftermath

TIGJam 5 Aftermath
TIGJam came and went before I could even process what was happening, and overall it was an awesome event to attend (again!) It's great to be able to visit and see a lot of awesome people that live very far away from me, but it's also tough to really get into the jam groove when sometimes I just want to socialize with the awesome people surrounding me.

The first night we got to play some Magic The Gathering with the fully customized "Indie Cube" set. I think the full spoiler of the Indie Cube will be going up soon, but Edmund and George are still working on fine tuning a lot of the cards so it might be awhile still.

As far as work goes, I was able to get a surprising amount of work done on my C# SFML framework, but unfortunately all I have to show still are boxes. I was doing a lot of work under the hood that will make the framework easier for me to use, and also make it easier to use in game jam scenarios. I've been implementing a lot of things from my old AS3 framework and trying to convert them this new fangled world of not being able to just craft bitmaps for all of my needs. RenderTextures seem maybe like a good substitute, but they seem waaay more intense than just making bitmapdata (my monster video card I think can only handle up to 16 render textures at the same time.) Check out my boxes!

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I ate a lot of awesome and gross food over the course of the jam as well. Ranging from fancy pizza, indian food, sushi, and... Burger King. I haven't eaten Burger King is quite some time and now I remembered why. I also got to head up to San Francisco for a day to hang out with some cool indie developers which felt totally surreal since I've only ever been in San Francisco during GDC. While there I of course went to Ryoko's to get God Tier sushi! (I ate like 6 rolls myself.)

Now I am back home in Tempe trying to figure out what the next step of my next game is. Guess I'll just keep coding stuff for now! Oh and here are some neat pictures from my flight back to Phoenix. There also seems to be an eyelash or something stuck in my camera lens now.

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TIGJam 5: Coming Soon

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Just a heads up: TIGJam 5 is happening! Check out the teaser details at the TIGJam website. (I made the site!) I'm 99% going to be there, and you should be too! It's going to be a crazy awesome time.

Pax 2012: Day 4

Pax 2012: Day 4
Oops! I totally meant to post this way earlier, but I got side tracked by some other things and totally lost track of time. Anyway, it's a little late, but here's the last post about PAX2012!

I scheduled my flight out of Seattle for 8:20pm since I didn’t want to feel rushed to get to the airport in the morning or afternoon. At least, I thought I wouldn’t feel rushed to get to the airport.

We had closed the windows the night before since the sounds of dentist drill birds, hell hounds, and yelling people usually has been waking us up at 6:30 in the morning. This tactic seemed to work, except for the fact that the room we were sleeping in was now pretty warm and that can sometimes cause additional sleep to happen… or standing around for 10 hours a day talking to people and demoing games can also do that.

I woke up at noon and I think I could barely hear the hell hounds barking outside of the closed windows. I was amazed at how tired I still felt for it being noon o’clock, and I looked around the room and nobody else was up yet. I ended up laying back down and falling back asleep for what I thought was maybe only a half hour or so. I ended up waking back up at 3:30pm, and nobody else in the apartment was awake still.

Pax 2012: Day 3

Pax 2012: Day 3
The dawn of the final day has arrived. I think I’ve forgotten to mention the unique sounds that emerge from the city surrounding the apartment I’ve been staying in. When I first arrived, Dave and Matt warned me about the construction that was going on right across the street. The construction supposedly began right as the clock struck 7am, but starting on the morning of my visit the construction stopped. It was Labor Day weekend, so that made sense.

However, it turns out that there are some other things that produce noise that don’t take breaks for Labor Day. The first thing I noticed was actually on the morning of the first day of PAX. At about 6:30 in the morning, I was still half asleep and I was hearing the strangest noise and I couldn’t make sense of it. It was super loud, and it just sounded like a chorus of horrific tones echoing through the alley. Eventually I fell back asleep for an hour or so. When I woke up again, the noise was still happening.

I was a little bit more conscious than before, so I could more easily decipher the sound. It sounded like fifty hounds of hell shouting out into the night, but it was actually just two dogs below the apartment that were barking and yelling into the alley. The sound bounced off the nearby walls so many times that it sounded like fifty different dogs yelling at different tones. When I was half asleep, I thought it was someone's alarm clock going off.

On top of the hell hounds, there was also one specific bird that would make its presence known at the crack of dawn with a loud shriek at a perfect 5 second interval that actually sounded like a drill at a dentist’s office. The bird wasn’t alone though, because for some reason on this particular day of PAX there were also two people outside in their back yard that were literally screaming and yelling about something. Not angry screaming and yelling, just pure excitement. What the hell they were so excited about at 6:30 in the morning I’ll never know, but how those two had that much energy at that hour of the morning is a god damn mystery to me.

Pax 2012: Day 2

Pax 2012: Day 2
Saturday sort of began as an adrenaline rush after I got to the expo hall. I had left most of the stuff at my booth at the expo hall overnight, which is what most people do. Nobody is going to steal anything from other exhibitors, and plus there’s security roaming around. However, I did have this paranoid fantasy that I would forget something integral to the whole Super Pretendo set up.

When I got to the booth I started setting up everything and then I freaked out when the announcer called over the loud speaker “15 Minutes until the expo hall opens to the public.” I couldn’t find my SNES controller, and I was thinking “God damnit, that SNES to USB controller is actually pretty rad and someone would take it if they realized what it was…” and I frantically searched all around the booth for it. I wasn’t just going crazy for no reason though. See, back in E3 2009 I was demoing the first version of Snapshot at the IndieCade booth and someone actually did try to jack my Xbox360 controller from the booth overnight. Somehow we were able to find it a few booths down (we knew it was mine because it was specifically marked and it was actually pulled out of the computer by the connection at the end of the cord and not the actual USB plug.) Ever since then I’m always paranoid about leaving stuff in expo floor booths overnight.

After about 10 minutes of searching I moved my backpack and out from underneath it came the SNES controller. I calmed myself down and got everything set up and ready to roll for day 2 to start.