@Lumin0via drink 506 lbs of orange juice sleep for 71 hours eat 37 grains of oatmeal and do 1413 push ups and you'll be fine (Today)

@isoiphone Hahhah oh well (Today)

@tylerglaiel that works but I just discovered jumping into a slope with a stack causes chaos (Today)

@isoiphone you seem a bit floaty #kaboom (Today)

@Doomlaser Hmmm there might be stuff to pick up like in Lyle but would go beyond cubes :O (Today)

@GauthamCode No game yet, working on the core platforming physics stuff with pushblocks and moving platforms and all that stuff. (Today)

@raiganburns Yeah I can pull off that kinda work during crunch, game jams, or working on easy stuff I've done 100 times before. (Today)

This is working even better now but I'm sure I'm just missing some sort of crazy bug lurking in the shadows. t.co/NofUiWNkRA (Today)

@sgricci yeah like 90% of my work is on my own projects (Today)

@sgricci Wow nice :o (Today)

@ADAMATOMIC todo: set up the redbubble page for the "dont timebox the void" t-shirt (Today)

@komiga whoa nice these are pretty cool summaries (Today)

@ADAMATOMIC hmm yeah last time I hit anything like that was when offspring fling was coming out on steam, or a game jam scenario. (Today)

@_andrio aaahhhhhhh noooo (Today)

@ADAMATOMIC yeah, grinding on a known quantity seems way easier to sink more time into than exploratory work in the uncharted void (Today)

@ADAMATOMIC jesus what the eff (Today)

@_andrio it does? :O then why do I feel like such a FAILURE ;_; (Today)

Curious about time tracking because with my tracking I hit maybe 3 to 4 hours a day of actual output, which seems crazy low to me? Not sure. (Today)

@komiga interesting! when did you start tracking stuff and WHY? :O (Today)

@komiga wat :o (Today)


2013 - 7 - 17 / 3:34 pm / events

Evo Hype and Sickness

Evo Hype and Sickness

On Monday I returned from the hellish nightmare that is Las Vegas where I was attending EVO, the largest fighting game tournament in the world (I think!) It was pretty crazy as it always is, and I'm totally exhausted from being in Vegas for four straight days.

EVO has an indie games showcase now and my friends at Team Colorblind were demoing Aztez for the EVO crowd once again. The indie game showcase featured a bunch of awesome titles ranging from competitive multiplayer games to single player action beat-em-up combo-centric titles. TowerFall and Samurai Gunn I think were my favorite multiplayer games at the show.

On Saturday night I started to feel a little sick but I fought it off for the rest of the Vegas stay with food and ibuprofen, but on the drive home on Monday I felt pretty sick. Monday night I got hit hard with a fever of 101 and I spent most of yesterday slowly climbing my way out of the depths of the "Evola" virus. There were a handful of people wearing face masks at Evo, so I wonder if they were already sick or were expecting the Evola.

Attending EVO every year is something I really look forward to. I used to just tune in on the live stream, but when I realized that it's not actually that far of a drive to Vegas I made it my mission to be in the EVO crowd every year. It's a totally different experience to be a part of the huge crowd during the finals day, and even just walking around the room during the pools play. I really recommend any fan of fighting games make it out to EVO if they can! It's a pretty awesome experience even as just a spectator.

Since I just got back from the fighting game world championships, I'm itching to play some fighting games again. If you want to throw down at some Super Street Fighter IV Arcade Edition ver. 2012, then add me on Xbox Live kpulv or on GFWL xxerus. It'd be cool to have some people to play with every once and awhile. I played a little bit on MANvsGAME the other night and it was a lot of fun!

Okay I'll get back to making a game now I guess.


2013 - 7 - 18 6:14 AM


Haha We can see you playing some TowerFall here


2013 - 7 - 20 2:00 PM


Oh nice! I was wondering if that video was going to be saved anywhere.


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Hi there, my name is Kyle, and I'm a kid disguised as a grown up. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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