@ArthG yeah just a normalized vector between the mouse position and the shooter position (Today)

@Livelyivy Hahah awesome. Gotta use those NUKES. I always think of Tetran from the Gradius games t.co/DL1NJ2nGuu (Today)

Quick test of an enemy composed of individually destructible pieces yahoo t.co/w4j4SrfPKq (Today)

@gavanw Ohhh YEAH? I think I have it working (until I find some a crippling bug I'm sure) but I'm def interested in any pointers! (Today)

@konjak @snakepixel I find that if I start to plan things, I intimidate myself a lot. That's why game jams are so fun for me, no planning. (Today)

@AsherVo careful don't reach the resonance frequency of existence and shatter us all into a pocket universe between the membranes of reality (Today)

@BeeMickSee @pietepiet people will complain about whoever you main for whatever reason so just follow your heart (Today)

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@konjak @vonFawks @pietepiet I'm honestly surprised Dark Samus wasn't a character. (Yesterday)

@vonFawks @konjak @pietepiet no more Kirby characters, make a Kirby/Jiggly clone that is a Metroid. (Yesterday)

@pietepiet @konjak maybe they'll announce removing dark pit (Yesterday)

@NoelFB I have done this in AS3, with loops, if, else, and everything. If you want the source to look at, let me know! (Yesterday)

@SteveSwink @TommyRefenes I wonder how many Ultron forms there will be and which one of them will be the Stan Lee cameo (Yesterday)

@Doomlaser @TommyRefenes Oh sorry was totally thinking of Spine which I already use. Spriter seems to have no official api support. (Yesterday)

@Doomlaser @TommyRefenes Plus is going to be for making skeletal based stuff procedurally, not sure how any tool would help there :I (Yesterday)

@Doomlaser @TommyRefenes I have no idea how to bind my entities into anything that spriter has, plus I can't distribute their runtime easily (Yesterday)

@TommyRefenes cool let me just spend 10000 years writing swf importers (Yesterday)

@DiscordGames Hahah yeah, it is too easy to procrastinate on game design problems by just working on engine/tech stuff ;p (Yesterday)

@DiscordGames Building this so I can make enemies that have individual destructible parts, like big bosses and what not. (Yesterday)

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2013 - 7 - 17 / 3:34 pm / events

Evo Hype and Sickness

Evo Hype and Sickness

On Monday I returned from the hellish nightmare that is Las Vegas where I was attending EVO, the largest fighting game tournament in the world (I think!) It was pretty crazy as it always is, and I'm totally exhausted from being in Vegas for four straight days.

EVO has an indie games showcase now and my friends at Team Colorblind were demoing Aztez for the EVO crowd once again. The indie game showcase featured a bunch of awesome titles ranging from competitive multiplayer games to single player action beat-em-up combo-centric titles. TowerFall and Samurai Gunn I think were my favorite multiplayer games at the show.

On Saturday night I started to feel a little sick but I fought it off for the rest of the Vegas stay with food and ibuprofen, but on the drive home on Monday I felt pretty sick. Monday night I got hit hard with a fever of 101 and I spent most of yesterday slowly climbing my way out of the depths of the "Evola" virus. There were a handful of people wearing face masks at Evo, so I wonder if they were already sick or were expecting the Evola.

Attending EVO every year is something I really look forward to. I used to just tune in on the live stream, but when I realized that it's not actually that far of a drive to Vegas I made it my mission to be in the EVO crowd every year. It's a totally different experience to be a part of the huge crowd during the finals day, and even just walking around the room during the pools play. I really recommend any fan of fighting games make it out to EVO if they can! It's a pretty awesome experience even as just a spectator.

Since I just got back from the fighting game world championships, I'm itching to play some fighting games again. If you want to throw down at some Super Street Fighter IV Arcade Edition ver. 2012, then add me on Xbox Live kpulv or on GFWL xxerus. It'd be cool to have some people to play with every once and awhile. I played a little bit on MANvsGAME the other night and it was a lot of fun!

Okay I'll get back to making a game now I guess.

2 Comments
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2013 - 7 - 18 6:14 AM

Toth

Haha We can see you playing some TowerFall here
http://www.youtube.com/watch?feature=player_embedded&v=kMOlu-BArHY

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2013 - 7 - 20 2:00 PM

Kyle

Oh nice! I was wondering if that video was going to be saved anywhere.

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Hi there, my name is Kyle, and I'm a 27 year old kid with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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