Dev Log: New Title Screen
The old title screen of Super Sky Sisters wasn't really doing it for me anymore. It was one of the first things I did when figuring out the art style, and after the game evolved more and more over the course of a year, it just didn't fit anymore. I wanted something a little more dynamic, and maybe a little artsy fartsy? So here's what it looks like now.
And when you press a button it does this:
Hey pretty cool! Now it looks all dynamic and stuff, and I even have a new logo.
I'm getting to the point where I can't remember if I've already done a blog post on something or not... I'm basically working a lot on the game and not really remembering to do blog posts, so hopefully I don't accidentally double up on something!
And when you press a button it does this:
Hey pretty cool! Now it looks all dynamic and stuff, and I even have a new logo.
I'm getting to the point where I can't remember if I've already done a blog post on something or not... I'm basically working a lot on the game and not really remembering to do blog posts, so hopefully I don't accidentally double up on something!
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