I moved to a new URL! Check it out!

Dev Log: Bullet Reflectors

Dev Log: Bullet Reflectors
One of the quick ideas I dropped into Super Sky Sisters after PAX was two big ole glass looking reflector orbs in the arena.

Image


I'm still trying to solve the issue of one player being "left out" of certain events in the game. Boss fights are the worst offenders of this still, but I think this is going to help fix that issue a little bit. Again my ideal scenario is that players make the conscious effort to switch out who is attacking, but usually that ends up not happening. With these reflector things on the edge of the arena the players can then try to line up with the boss in a way that lets both players attack at the same time. I'm excited to see if this actually makes any difference in my next play test.
new comment!

Post your comment!

Name
Email
Comment