Dev Log: Super Sky Sisters Screenshots
Sorry about the silence on my blog lately but I've been pretty heads down getting a lot of stuff done on Super Sky Sisters, my two player action co-op game! I'm planning on having the game totally playable by the time the Game Developers Conference rolls around early next month, so I've been pretty focused on it.
Here's what it's been looking like lately:
I'm planning on going into a bit more detail on some things like how I'm rendering particles and the sky background for this game because I have some cool shader stuff going on. Also rendering those big red spiky blocks (or stamps as someone has called them) involves a neat shader trick as well. Back to work!
Here's what it's been looking like lately:
I'm planning on going into a bit more detail on some things like how I'm rendering particles and the sky background for this game because I have some cool shader stuff going on. Also rendering those big red spiky blocks (or stamps as someone has called them) involves a neat shader trick as well. Back to work!
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