So far at TIGJam I'm just working on my framework in order to get into the new version of Gaiadi soon. I added some new tools to my tilemap class, and also added a gradient and grid image class to quickly get those rolling in prototypes.
Hi! I'm Kyle Pulver, and I make video games most of the time in Seattle, Washinton. Here you will find my thoughts, games, websites, doodles, and other stuff like that.
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