posts tagged with: ninja slash

New Super Ninja Slash World Record



Jesse Richmond, also known as YourWifeAndKids has smashed the world record time of Super Ninja Slash. My personal best was 00:50.68, and now the fastest time is now over 2 seconds better!

Seeing any speed runs of my games gives me the warmest and fuzziest feelings. Make sure to follow Jesse on twitch for more!

Super Ninja Slash Speedrun


Just a week or so after I launched Super Ninja Slash my best time was around 1:25. I thought that was possibly the best time I could get, and maybe under 1:20 was possible. Then someone posted a time of 1:07 and my mind was blown, so I went back to try to beat that time. After playing for a couple of days, I finally broke through the 1 minute barrier.

Oh, and that's not my best time anymore.

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I don't want to submit my own times to the leaderboards, but there's the time to beat if you want to be faster than me!

I think Super Ninja Slash is the first game I've played longer than I developed it. (The game actually only was in development for 4 days!)

Super Ninja Slash 1.1

Super Ninja Slash 1.1
Just a quick update to Super Ninja Slash.

- Jump input now has a small grace period before landing on the ground.
- ESC will now reset the game from the beginning.
- Audio controls are disabled at the "Enter your name" screen.
- Help screen updated with more useful tips.

The game has been played a few thousand times now, which is pretty awesome! Although, only a small fraction of those people make it to the end... just as planned, ha!

Super Ninja Slash

Super Ninja Slash
Over the summer I went to a local game jam. 48 hours to sit down and try and make a game. The theme of that game jam was "stealth" and Super Ninja Slash is the game that I ended up making.

The game is pretty short because I actually didn't add that much to it after the jam. The original version featured some pretty bad music by myself, but luckily DannyB was able to step in and make a way better track for the game.

Super Ninja Slash also features a couple of leaderboards based on time and enemy kills, so if you're fortunate enough to get through the game's 9 brutal levels you can submit your time and compete with other internet people.

This also marks my 5th and final game release before GDC2013! Thus fulfilling my promise to myself to release 5 games in the span of a year. I'll talk more about that later though. For now just swing on over to Super Ninja Slash and give it a whirl!